Player Matchup

Hercules
Hercules
Cristian221
Hercules
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,534 Elo+
Solo
Sol
Sol
LiLTruck9
Sol
Level 160
God Stats
4W - 0L
1,654 SR
Queue Stats
92W - 57L
1,655 Elo+
Party 1
Thor
Thor
SmokemBLK9
Thor
Level 155
God Stats
3W - 8L
1,353 SR
Queue Stats
420W - 349L
1,590 Elo+
Party 1
Team Averages
Level 151
1,502 SR
1,593 Elo+

VS

Team Averages
Level 123
1,432 SR
1,553 Elo+
Baron Samedi
Baron Samedi
FozzLaFazio
Baron Samedi
Level 158
God Stats
15W - 11L
1,547 SR
Queue Stats
70W - 57L
1,528 Elo+
Party 2
Ishtar
Ishtar
Skywalker5727
Ishtar
Level 160
God Stats
3W - 7L
1,531 SR
Queue Stats
72W - 69L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
xNermac
Kuzenbo
Level 51
God Stats
0W - 2L
1,219 SR
Queue Stats
79W - 65L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cristian221
Hercules
13
4 / 1 / 9
9,820
818
7,681
17,582
15,144
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
6 / 1 / 11
10,105
842
20,424
14,616
7,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
7 / 2 / 9
9,938
828
15,351
13,156
5,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FozzLaFazio
Baron Samedi
12
0 / 8 / 3
7,782
649
6,726
17,559
8,589
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 6 / 2
8,627
719
9,092
13,416
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
xNermac
Kuzenbo
11
2 / 3 / 1
8,447
704
11,140
17,430
20,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
4
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cristian221
Hercules
4
1
9
8.5
L
Baron Samedi
FozzLaFazio
Baron Samedi
0
8
3
0.19
W
6
1
11
11.5
L
2
6
2
0.5
W
7
2
9
5.75
L
Kuzenbo
xNermac
Kuzenbo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,456
Damage
26,958
45,354
Taken
48,405
28,142
Mitigated
35,520
15,510
Healing
10,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cristian221
Hercules
7,681
1,286
1,127
4,107
17,582
15,144
40
4,551
13,031
858
22,166
L
Baron Samedi
FozzLaFazio
Baron Samedi
6,726
735
659
2,797
17,559
8,589
0
7,038
10,521
20,982
0
W
20,424
8,184
0
8,913
14,616
7,027
2,030
6,417
8,199
59,090
6,944
L
9,092
4,410
0
2,029
13,416
6,094
0
4,100
9,316
0
30,357
W
15,351
2,347
0
1,363
13,156
5,971
532
7,324
5,832
0
35,773
L
Kuzenbo
xNermac
Kuzenbo
11,140
4,898
308
4,405
17,430
20,837
0
7,568
9,862
21,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,863
Gold Earned
24,856
166
Minions Killed
105
7
Camps Cleared
3
714,157
Distance Traveled
587,591
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,820
818
20
2
1
260,233
0
L
Baron Samedi
7,782
649
28
2
1
184,340
2
W
Sol
10,105
842
104
9
5
216,594
3
L
Ishtar
8,627
719
54
5
1
184,163
1
W
Thor
9,938
828
42
4
1
237,330
4
L
Kuzenbo
8,447
704
23
2
1
219,088
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role