Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CmonVa 2
Da Ji
Level 63
God Stats
1W - 6L
1,078 SR
Queue Stats
417W - 422L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CrypticCalypso
Ah Muzen Cab
Level 118
God Stats
3W - 3L
1,587 SR
Queue Stats
110W - 106L
1,420 Elo+
Party 2
The Morrigan
The Morrigan
Molotov Ghost
The Morrigan
Level 107
God Stats
1W - 2L
1,474 SR
Queue Stats
111W - 105L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
ReptarsWatching
Guan Yu
Level 129
God Stats
3W - 4L
1,476 SR
Queue Stats
174W - 177L
1,348 Elo+
Solo
Team Averages
Level 115
1,423 SR
1,442 Elo+

VS

Team Averages
Level 71
1,369 SR
1,430 Elo+
Anubis
Anubis
Droxoman
Anubis
Level 67
God Stats
1W - 2L
1,359 SR
Queue Stats
102W - 101L
1,436 Elo+
Party 3
Nox
Nox
Emanue117
Nox
Level 87
God Stats
1W - 3L
1,041 SR
Queue Stats
125W - 114L
1,490 Elo+
Party 3
Sun Wukong
Sun Wukong
PhoenixWolf3820
Sun Wukong
Level 56
God Stats
1W - 1L
1,224 SR
Queue Stats
104W - 116L
1,280 Elo+
Solo
Ra
Ra
SpingTap
Ra
Level 39
God Stats
1W - 1L
1,298 SR
Queue Stats
56W - 57L
1,453 Elo+
Party 1
Odin
Odin
silentiron
Odin
Level 104
God Stats
6W - 0L
1,922 SR
Queue Stats
69W - 74L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
5 / 8 / 7
12,445
732
18,348
22,891
10,309
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
CmonVa 2
Da Ji
16
1 / 8 / 8
10,072
592
12,148
17,148
7,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
CrypticCalypso
Ah Muzen Cab
20
7 / 5 / 3
13,054
768
21,556
16,282
8,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Molotov Ghost
The Morrigan
19
2 / 9 / 10
11,588
682
15,567
13,878
6,350
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 8 / 9
10,277
605
9,018
29,899
43,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Droxoman
Anubis
20
7 / 3 / 21
12,376
728
15,634
16,391
8,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 3 / 19
11,860
698
11,632
12,969
7,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PhoenixWolf3820
Sun Wukong
20
6 / 4 / 25
12,078
710
17,439
25,617
23,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 3 / 20
14,274
840
22,884
19,325
11,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 3 / 23
12,939
761
18,906
23,642
30,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
146
16
Kills
38
38
Deaths
16
37
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
8
7
1.06
L
Da Ji
CmonVa 2
Da Ji
1
8
8
0.63
L
Ah Muzen Cab
CrypticCalypso
Ah Muzen Cab
7
5
3
1.7
W
Anubis
Droxoman
Anubis
7
3
21
5.83
W
5
3
19
4.83
L
The Morrigan
Molotov Ghost
The Morrigan
2
9
10
0.78
W
Sun Wukong
PhoenixWolf3820
Sun Wukong
6
4
25
4.63
L
1
8
9
0.69
W
14
3
20
8
W
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,637
Damage
86,495
100,098
Taken
97,944
76,013
Mitigated
81,304
29,489
Healing
40,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
18,348
6,873
2,088
5,320
22,891
10,309
941
12,107
10,784
0
43,756
L
Da Ji
CmonVa 2
Da Ji
12,148
1,155
791
551
17,148
7,577
0
9,653
7,495
0
17,126
L
Ah Muzen Cab
CrypticCalypso
Ah Muzen Cab
21,556
5,621
1,024
3,841
16,282
8,072
863
7,622
8,660
0
47,551
W
Anubis
Droxoman
Anubis
15,634
443
231
2,466
16,391
8,700
1,730
5,152
11,239
38,351
0
W
11,632
651
2,773
1,171
12,969
7,648
2,546
1,778
11,191
28,084
0
L
The Morrigan
Molotov Ghost
The Morrigan
15,567
3,504
495
1,115
13,878
6,350
172
6,926
6,921
31,933
0
W
Sun Wukong
PhoenixWolf3820
Sun Wukong
17,439
2,510
1,058
7,428
25,617
23,442
1,013
2,064
23,553
0
37,015
L
9,018
633
5,805
8,459
29,899
43,705
0
14,048
15,851
0
23,709
W
22,884
1,963
10,043
7,673
19,325
11,210
2,592
3,950
15,375
46,915
0
W
18,906
3,665
2,482
4,936
23,642
30,304
822
2,623
21,019
586
29,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,436
Gold Earned
63,527
162
Minions Killed
225
0
Camps Cleared
0
1,293,121
Distance Traveled
1,552,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,445
732
41
2
0
253,098
0
L
Da Ji
10,072
592
14
1
0
245,687
0
L
Ah Muzen Cab
13,054
768
56
3
0
262,934
0
W
Anubis
12,376
728
67
4
0
282,664
0
W
Nox
11,860
698
47
3
0
301,026
0
L
The Morrigan
11,588
682
36
2
0
230,347
0
W
Sun Wukong
12,078
710
30
2
0
324,391
0
L
Guan Yu
10,277
605
15
1
0
301,055
0
W
Ra
14,274
840
54
3
0
309,556
0
W
Odin
12,939
761
27
2
0
334,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role