Player Matchup

Fenrir
Fenrir
BeardedMonke
Fenrir
Level 29
God Stats
2W - 3L
1,448 SR
Queue Stats
64W - 94L
1,293 Elo+
Party 1
Nike
Nike
MarriedMonke
Nike
Level 107
God Stats
7W - 13L
1,521 SR
Queue Stats
201W - 219L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
MommaGoneMonke
Kukulkan
Level 48
God Stats
2W - 2L
1,642 SR
Queue Stats
79W - 103L
1,340 Elo+
Party 1
Cerberus
Cerberus
blunderbutt-69
Cerberus
Level 28
God Stats
1W - 5L
1,137 SR
Queue Stats
48W - 52L
1,384 Elo+
Party 1
Ao Kuang
Ao Kuang
hotoffthestove
Ao Kuang
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,198 Elo+
Solo
Team Averages
Level 64
1,450 SR
1,325 Elo+

VS

Team Averages
Level 66
1,366 SR
1,220 Elo+
Danzaburou
Danzaburou
BOT_300nobody
Danzaburou
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 9L
1,123 Elo+
Party 3
Baron Samedi
Baron Samedi
BennyBeast69
Baron Samedi
Level 126
God Stats
0W - 2L
1,204 SR
Queue Stats
31W - 50L
1,372 Elo+
Party 2
Pele
Pele
Br4bZz
Pele
Level 139
God Stats
18W - 7L
1,692 SR
Queue Stats
155W - 181L
1,441 Elo+
Party 2
Shiva
Shiva
SavagexSenpaii
Shiva
Level 34
God Stats
2W - 6L
1,308 SR
Queue Stats
10W - 23L
1,107 Elo+
Party 3
Ares
Ares
Terrence-CC
Ares
Level 25
God Stats
0W - 5L
1,126 SR
Queue Stats
7W - 11L
1,055 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 1 / 4
7,275
485
5,907
7,786
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 0 / 5
9,276
618
9,599
10,164
5,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
13
2 / 2 / 2
8,199
547
8,192
8,230
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
3 / 1 / 8
7,332
489
4,317
13,326
13,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
12
3 / 2 / 2
7,859
524
4,265
13,243
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOT_300nobody
Danzaburou
9
0 / 4 / 0
5,596
373
6,203
7,194
3,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
BennyBeast69
Baron Samedi
10
1 / 3 / 1
6,180
412
3,535
7,450
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Br4bZz
Pele
13
3 / 3 / 1
7,690
513
7,175
13,255
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
6,037
402
5,690
12,318
5,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
6,156
410
5,032
12,028
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
17
Kills
5
6
Deaths
17
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BOT_300nobody
Danzaburou
0
4
0
0
W
Fenrir
5
1
4
7
L
Baron Samedi
BennyBeast69
Baron Samedi
1
3
1
0.5
L
Pele
Br4bZz
Pele
3
3
1
1.17
W
4
0
5
6.5
W
Kukulkan
2
2
2
1.5
L
0
3
0
0
L
1
4
1
0.38
W
Cerberus
3
1
8
7
W
Ao Kuang
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,280
Damage
27,635
52,749
Taken
52,245
31,278
Mitigated
26,571
15,699
Healing
14,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BOT_300nobody
Danzaburou
6,203
3,129
0
837
7,194
3,358
330
2,440
4,754
0
33,956
W
Fenrir
5,907
1,371
0
2,124
7,786
4,104
820
2,047
5,739
0
25,853
L
Baron Samedi
BennyBeast69
Baron Samedi
3,535
287
188
1,226
7,450
4,322
0
4,036
3,414
33,127
0
L
Pele
Br4bZz
Pele
7,175
1,897
0
5,825
13,255
5,068
0
4,634
8,621
0
59,978
W
9,599
2,477
0
4,913
10,164
5,020
594
1,011
9,153
0
77,527
W
Kukulkan
8,192
249
0
0
8,230
4,190
1,844
1,656
6,574
59,545
0
L
5,690
1,192
423
3,216
12,318
5,608
0
1,590
10,728
0
34,723
L
5,032
477
0
2,665
12,028
8,215
187
3,818
8,210
16,128
0
W
Cerberus
4,317
617
377
5,656
13,326
13,366
323
3,673
9,653
35,881
2,252
W
Ao Kuang
4,265
1,211
0
2,629
13,243
4,598
0
180
13,063
70,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,941
Gold Earned
31,659
475
Minions Killed
274
0
Camps Cleared
0
1,399,300
Distance Traveled
1,338,115
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,596
373
51
3
0
260,200
0
W
Fenrir
7,275
485
49
3
0
285,764
3
L
Baron Samedi
6,180
412
47
3
0
224,559
1
L
Pele
7,690
513
100
7
0
304,110
1
W
Nike
9,276
618
136
9
0
267,180
4
W
Kukulkan
8,199
547
92
6
0
269,313
0
L
Shiva
6,037
402
57
4
0
281,936
0
L
Ares
6,156
410
19
1
0
267,310
0
W
Cerberus
7,332
489
109
7
0
285,369
4
W
Ao Kuang
7,859
524
89
6
0
291,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role