Player Matchup

Morgan Le Fay
Morgan Le Fay
Koalaaa
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,703 SR
Queue Stats
9W - 13L
1,631 Elo+
Party 2
Geb
Geb
Sarunori
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,774 Elo+
Party 2
Hades
Hades
Sephiroth
Hades
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 86L
1,704 Elo+
Party 2
Guan Yu
Guan Yu
Sparconix
Guan Yu
Level 160
God Stats
1W - 0L
2,172 SR
Queue Stats
19W - 3L
1,971 Elo+
Party 2
Apollo
Apollo
average
Apollo
Level 160
God Stats
1W - 1L
1,769 SR
Queue Stats
39W - 8L
1,942 Elo+
Party 2
Team Averages
Level 131
1,729 SR
1,805 Elo+

VS

Team Averages
Level 67
1,507 SR
1,583 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BFCLegion
Geb
Level 39
God Stats
2W - 3L
1,316 SR
Queue Stats
127W - 110L
1,611 Elo+
Party 1
Kali
Kali
HunchoLune
Kali
Level 42
God Stats
1W - 2L
1,419 SR
Queue Stats
180W - 138L
1,563 Elo+
Party 1
Ishtar
Ishtar
XiiiGeneral
Ishtar
Level 160
God Stats
35W - 12L
1,801 SR
Queue Stats
480W - 292L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Koalaaa
Morgan Le Fay
11
3 / 0 / 5
6,624
662
4,727
3,861
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 5
6,019
602
4,616
7,399
3,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
Sephiroth
Hades
11
1 / 0 / 0
6,532
653
2,241
4,034
2,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
Sparconix
Guan Yu
12
5 / 0 / 4
6,720
672
5,670
7,501
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
average
Apollo
10
3 / 0 / 2
5,906
591
6,387
7,229
2,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 4 / 1
5,052
505
1,332
5,777
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Maui
 
Maui
7
0 / 0 / 0
4,257
426
884
2,638
1,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 3 / 1
4,730
473
2,205
8,603
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 4 / 0
4,633
463
1,149
7,930
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
8
0 / 3 / 1
4,885
489
7,137
8,901
3,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
1
1
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
1
0.13
L
Maui
 
Maui
0
0
0
0
L
0
3
1
0.17
L
1
4
0
0.25
W
Morgan Le Fay
Koalaaa
Morgan Le Fay
3
0
5
5.5
W
2
1
5
4.5
W
Hades
Sephiroth
Hades
1
0
0
1
W
Guan Yu
Sparconix
Guan Yu
5
0
4
7
L
Ishtar
0
3
1
0.17
W
Apollo
average
Apollo
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,641
Damage
12,707
30,024
Taken
33,849
13,909
Mitigated
13,858
15,860
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,332
630
0
280
5,777
1,623
0
2,079
3,698
33,098
0
L
Maui
 
Maui
884
415
0
774
2,638
1,174
0
1,589
1,049
13,169
2,546
L
2,205
429
0
909
8,603
4,611
0
3,236
5,367
11,307
0
L
1,149
417
0
1,610
7,930
3,335
0
2,329
5,601
0
20,492
W
Morgan Le Fay
Koalaaa
Morgan Le Fay
4,727
462
0
352
3,861
1,650
363
1,514
2,347
45,115
0
W
4,616
836
1,735
2,286
7,399
3,798
0
873
6,526
10,597
2,888
W
Hades
Sephiroth
Hades
2,241
620
21
3,396
4,034
2,195
342
636
3,398
41,090
0
W
Guan Yu
Sparconix
Guan Yu
5,670
1,402
739
4,533
7,501
4,073
0
844
6,657
0
48,450
L
Ishtar
7,137
4,390
0
3,379
8,901
3,115
0
1,802
7,099
0
39,463
W
Apollo
average
Apollo
6,387
4,112
0
2,798
7,229
2,193
0
306
6,923
0
45,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
23,557
378
Minions Killed
218
0
Camps Cleared
0
1,024,076
Distance Traveled
856,422
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,052
505
69
7
0
179,484
1
L
Maui
4,257
426
26
3
0
99,502
0
L
Geb
4,730
473
19
2
0
197,107
2
L
Kali
4,633
463
43
4
0
213,479
0
W
Morgan Le Fay
6,624
662
84
8
0
192,325
2
W
Geb
6,019
602
13
1
0
208,082
2
W
Hades
6,532
653
102
10
0
193,552
1
W
Guan Yu
6,720
672
94
9
0
236,762
5
L
Ishtar
4,885
489
61
6
0
166,850
2
W
Apollo
5,906
591
85
9
0
193,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role