Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver V
BlackLEECH69
Ah Muzen Cab
Silver V
Level 47
God Stats
5W - 14L
1,529 SR
Queue Stats
51W - 77L
1,134 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Darkeatermidir66
Zhong Kui
Silver III
Level 109
God Stats
1W - 4L
1,481 SR
Queue Stats
26W - 32L
1,151 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
EvilMitten9168
Morgan Le Fay
Silver IV
Level 156
God Stats
481W - 447L
1,503 SR
Queue Stats
562W - 572L
752 MMR
Solo
Hades
Hades
Silver II
Tinybigkraken
Hades
Silver II
Level 129
God Stats
8W - 8L
1,556 SR
Queue Stats
271W - 289L
1,249 MMR
Solo
Artio
Artio
Bronze V
ZooTed God
Artio
Bronze V
Level 119
God Stats
2W - 10L
1,238 SR
Queue Stats
6W - 31L
807 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,462 SR
1,019 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,531 SR
1,021 MMR
Nu Wa
Nu Wa
Gold V
Demon_Dark92
Nu Wa
Gold V
Level 145
God Stats
41W - 30L
1,609 SR
Queue Stats
97W - 97L
1,296 MMR
Party 1
Ah Puch
Ah Puch
Gold IV
GuardiaoDOabismo
Ah Puch
Gold IV
Level 100
God Stats
3W - 4L
1,432 SR
Queue Stats
279W - 273L
1,421 MMR
Party 1
Nemesis
Nemesis
Silver IV
Heimey_DaGOAT_03
Nemesis
Silver IV
Level 142
God Stats
31W - 21L
1,587 SR
Queue Stats
206W - 221L
740 MMR
Solo
Fenrir
Fenrir
Silver IV
KanyeDeathCon3
Fenrir
Silver IV
Level 157
God Stats
21W - 22L
1,441 SR
Queue Stats
837W - 864L
752 MMR
Party 2
Izanami
Izanami
Silver III
lbridges601
Izanami
Silver III
Level 160
God Stats
38W - 26L
1,586 SR
Queue Stats
692W - 715L
895 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlackLEECH69
Ah Muzen Cab
14
0 / 2 / 1
8,369
418
2,623
15,353
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
15
1 / 6 / 2
9,475
474
4,576
15,894
11,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
EvilMitten9168
Morgan Le Fay
14
1 / 3 / 2
8,909
445
9,094
15,099
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 0
10,659
533
11,212
17,356
9,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
12
2 / 1 / 0
7,224
361
3,823
15,092
10,436
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AgniXing TianApollo

VS

Bans
NeithAwilixBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,501
525
13,372
12,470
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 2 / 4
11,872
594
19,210
9,841
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 3 / 1
10,698
535
11,171
18,713
9,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 6
9,958
498
5,254
20,305
23,920
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
lbridges601
Izanami
17
1 / 0 / 2
10,483
524
4,986
10,693
5,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
14
15
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BlackLEECH69
Ah Muzen Cab
0
2
1
0.25
L
Zhong Kui
1
6
2
0.33
W
2
2
5
2.25
L
Morgan Le Fay
EvilMitten9168
Morgan Le Fay
1
3
2
0.67
W
6
2
4
4
W
5
3
1
1.83
W
0
1
6
3
L
4
3
0
1.33
L
Artio
2
1
0
2
W
Izanami
lbridges601
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,328
Damage
53,993
78,794
Taken
72,022
42,548
Mitigated
49,550
32,029
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BlackLEECH69
Ah Muzen Cab
2,623
612
0
8,146
15,353
4,961
0
4,575
10,572
0
70,073
L
Zhong Kui
4,576
335
0
4,226
15,894
11,762
742
10,382
5,362
55,860
0
W
13,372
2,308
113
2,321
12,470
6,102
1,120
7,950
4,520
88,676
0
L
Morgan Le Fay
EvilMitten9168
Morgan Le Fay
9,094
1,633
77
7,045
15,099
6,115
108
3,263
11,640
93,237
0
W
19,210
356
0
3,436
9,841
4,722
0
5,219
4,622
90,916
0
W
11,171
5,556
0
3,009
18,713
9,079
0
7,199
11,514
0
94,367
W
5,254
777
311
4,145
20,305
23,920
514
5,836
14,469
0
36,796
L
11,212
726
81
6,938
17,356
9,274
1,128
7,169
9,701
98,597
0
L
Artio
3,823
885
500
5,016
15,092
10,436
165
5,801
8,937
19,815
0
W
Izanami
lbridges601
Izanami
4,986
2,737
0
3,504
10,693
5,727
2,290
3,008
7,685
0
107,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,636
Gold Earned
53,512
634
Minions Killed
642
0
Camps Cleared
0
1,834,131
Distance Traveled
1,830,817
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,369
418
121
6
0
361,688
0
L
Zhong Kui
9,475
474
149
7
0
346,686
1
W
Nu Wa
10,501
525
148
7
0
328,292
3
L
Morgan Le Fay
8,909
445
142
7
0
333,936
4
W
Ah Puch
11,872
594
125
6
0
337,068
1
W
Nemesis
10,698
535
128
6
0
399,401
3
W
Fenrir
9,958
498
59
3
0
403,584
3
L
Hades
10,659
533
196
10
0
369,535
0
L
Artio
7,224
361
26
1
0
422,286
0
W
Izanami
10,483
524
182
9
0
362,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role