Player Matchup

Thanatos
Thanatos
Doba18
Thanatos
Level 101
God Stats
5W - 6L
1,491 SR
Queue Stats
94W - 114L
1,367 Elo+
Solo
Apollo
Apollo
Marito_Max08
Apollo
Level 86
God Stats
6W - 4L
1,771 SR
Queue Stats
439W - 370L
1,529 Elo+
Party 1
Bacchus
Bacchus
TAT_J04K03
Bacchus
Level 61
God Stats
3W - 2L
1,673 SR
Queue Stats
60W - 108L
1,361 Elo+
Party 2
Lancelot
Lancelot
Valen_Plays
Lancelot
Level 99
God Stats
3W - 4L
1,416 SR
Queue Stats
109W - 171L
1,327 Elo+
Party 2
Thoth
Thoth
XFirpoX
Thoth
Level 34
God Stats
3W - 5L
1,663 SR
Queue Stats
144W - 129L
1,491 Elo+
Party 1
Team Averages
Level 76
1,603 SR
1,415 Elo+

VS

Team Averages
Level 69
1,419 SR
1,378 Elo+
Maui
Maui
Eltamopa
Maui
Level 56
God Stats
12W - 18L
1,404 SR
Queue Stats
120W - 153L
1,363 Elo+
Party 4
Ishtar
Ishtar
Jonnes44
Ishtar
Level 142
God Stats
18W - 16L
1,485 SR
Queue Stats
116W - 136L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
LDeyy
Erlang Shen
Level 41
God Stats
5W - 6L
1,409 SR
Queue Stats
94W - 130L
1,344 Elo+
Party 4
Hera
Hera
Matasuegras3000
Hera
Level 27
God Stats
1W - 2L
1,204 SR
Queue Stats
33W - 50L
1,354 Elo+
Party 3
Arachne
Arachne
VCol_19
Arachne
Level 77
God Stats
11W - 12L
1,594 SR
Queue Stats
63W - 76L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doba18
Thanatos
14
3 / 3 / 2
8,244
434
6,096
16,391
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
14
1 / 4 / 3
8,813
464
8,123
15,645
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
TAT_J04K03
Bacchus
7
0 / 4 / 2
6,137
323
1,426
9,873
6,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Valen_Plays
Lancelot
15
1 / 5 / 1
8,762
461
10,059
19,236
13,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
XFirpoX
Thoth
14
3 / 6 / 1
8,477
446
6,607
12,426
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
7 / 0 / 10
10,286
541
9,766
9,802
8,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
Jonnes44
Ishtar
18
7 / 0 / 4
11,239
592
11,886
12,731
5,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
LDeyy
Erlang Shen
17
2 / 0 / 6
10,804
569
11,203
15,158
12,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
4 / 7 / 2
9,342
492
11,030
12,303
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
VCol_19
Arachne
14
2 / 1 / 6
9,093
479
6,451
14,756
6,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
22
22
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Doba18
Thanatos
3
3
2
1.33
W
Maui
7
0
10
12
W
Ishtar
Jonnes44
Ishtar
7
0
4
9
W
Erlang Shen
LDeyy
Erlang Shen
2
0
6
5
L
Apollo
1
4
3
0.63
W
4
7
2
0.71
L
Bacchus
TAT_J04K03
Bacchus
0
4
2
0.25
W
Arachne
VCol_19
Arachne
2
1
6
5
L
Lancelot
Valen_Plays
Lancelot
1
5
1
0.3
L
Thoth
XFirpoX
Thoth
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,311
Damage
50,336
73,571
Taken
64,750
37,463
Mitigated
37,836
26,507
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Doba18
Thanatos
6,096
1,181
0
15,112
16,391
6,450
0
4,911
11,480
0
51,469
W
Maui
9,766
1,515
0
2,224
9,802
8,354
343
1,629
8,173
47,416
12,086
W
Ishtar
Jonnes44
Ishtar
11,886
6,895
0
5,911
12,731
5,868
786
278
11,837
0
106,684
W
Erlang Shen
LDeyy
Erlang Shen
11,203
5,767
0
8,460
15,158
12,662
649
1,779
13,379
0
83,251
L
Apollo
8,123
3,728
0
3,914
15,645
6,063
40
2,538
13,107
0
76,879
W
11,030
3,816
0
1,271
12,303
4,685
942
3,386
8,917
58,548
0
L
Bacchus
TAT_J04K03
Bacchus
1,426
290
0
1,148
9,873
6,902
0
1,872
8,001
5,960
0
W
Arachne
VCol_19
Arachne
6,451
5,235
0
3,858
14,756
6,267
2,217
1,125
13,631
0
62,314
L
Lancelot
Valen_Plays
Lancelot
10,059
1,423
0
5,237
19,236
13,494
0
4,512
14,724
0
69,174
L
Thoth
XFirpoX
Thoth
6,607
295
0
1,096
12,426
4,554
0
6,195
6,231
53,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
50,764
463
Minions Killed
555
0
Camps Cleared
0
1,639,292
Distance Traveled
1,830,340
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,244
434
73
4
0
360,273
4
W
Maui
10,286
541
90
5
0
385,115
1
W
Ishtar
11,239
592
151
8
0
367,765
10
W
Erlang Shen
10,804
569
143
8
0
344,985
4
L
Apollo
8,813
464
146
8
0
366,912
3
W
Hera
9,342
492
80
4
0
309,103
5
L
Bacchus
6,137
323
12
1
0
229,735
0
W
Arachne
9,093
479
91
5
0
423,372
2
L
Lancelot
8,762
461
144
8
0
356,297
4
L
Thoth
8,477
446
88
5
0
326,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role