Player Matchup

Sun Wukong
Sun Wukong
OfficialGrmy
Sun Wukong
Level 88
God Stats
25W - 20L
1,568 SR
Queue Stats
273W - 277L
1,552 Elo+
Party 1
Sol
Sol
OldPepa
Sol
Level 88
God Stats
20W - 23L
1,576 SR
Queue Stats
233W - 259L
1,521 Elo+
Solo
Amaterasu
Amaterasu
UxoriousAlarm3
Amaterasu
Level 146
God Stats
5W - 2L
1,638 SR
Queue Stats
190W - 201L
1,524 Elo+
Party 1
Team Averages
Level 107
1,594 SR
1,532 Elo+

VS

Team Averages
Level 62
1,183 SR
1,143 Elo+
Atlas
Atlas
Ghunt
Atlas
Level 52
God Stats
2W - 4L
1,307 SR
Queue Stats
7W - 24L
1,183 Elo+
Party 2
Jing Wei
Jing Wei
Kash1138
Jing Wei
Level 100
God Stats
0W - 2L
1,237 SR
Queue Stats
7W - 25L
1,172 Elo+
Party 2
Ra
Ra
Z0MBI3xQUEEN
Ra
Level 33
God Stats
0W - 3L
1,006 SR
Queue Stats
0W - 4L
1,073 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OfficialGrmy
Sun Wukong
14
7 / 1 / 11
9,532
867
13,847
10,759
7,553
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
15
7 / 1 / 7
9,538
867
15,747
10,281
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
UxoriousAlarm3
Amaterasu
14
8 / 0 / 13
9,762
887
12,421
17,805
11,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ghunt
Atlas
11
1 / 5 / 1
7,890
717
7,663
22,730
25,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Kash1138
Jing Wei
9
1 / 9 / 0
6,947
632
7,113
15,621
6,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 8 / 2
6,829
621
7,295
12,042
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
22
Kills
2
2
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
Ghunt
Atlas
1
5
1
0.3
L
Jing Wei
Kash1138
Jing Wei
1
9
0
0.11
W
Sun Wukong
OfficialGrmy
Sun Wukong
7
1
11
12.5
W
Sol
7
1
7
10.5
W
Amaterasu
UxoriousAlarm3
Amaterasu
8
0
13
14.5
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,015
Damage
22,071
38,845
Taken
50,393
24,084
Mitigated
36,618
22,876
Healing
4,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Ghunt
Atlas
7,663
3,744
393
2,121
22,730
25,493
0
8,376
14,354
18,176
0
L
Jing Wei
Kash1138
Jing Wei
7,113
5,685
0
1,004
15,621
6,018
0
3,577
12,044
0
15,860
W
Sun Wukong
OfficialGrmy
Sun Wukong
13,847
3,677
0
3,587
10,759
7,553
220
3,736
6,851
0
36,176
W
Sol
15,747
8,378
0
7,562
10,281
4,602
2,166
4,522
5,565
48,831
6,698
W
Amaterasu
UxoriousAlarm3
Amaterasu
12,421
6,651
861
10,866
17,805
11,929
493
7,287
10,213
0
24,352
L
7,295
1,159
1,054
65
12,042
5,107
0
1,584
10,458
26,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
21,666
136
Minions Killed
82
9
Camps Cleared
0
662,684
Distance Traveled
528,739
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,890
717
17
2
0
188,723
2
L
Jing Wei
6,947
632
17
2
0
182,609
0
W
Sun Wukong
9,532
867
38
3
5
234,058
2
W
Sol
9,538
867
67
6
1
183,394
0
W
Amaterasu
9,762
887
31
3
3
245,232
1
L
Ra
6,829
621
48
4
0
157,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role