Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
SimonIsCheecks
Osiris
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,812 Elo+
Party 1
Odin
Odin
TheSweatyBrit
Odin
Level 146
God Stats
4W - 5L
1,335 SR
Queue Stats
392W - 468L
1,436 Elo+
Party 1
Cernunnos
Cernunnos
Zoiinxx
Cernunnos
Level 157
God Stats
19W - 10L
1,651 SR
Queue Stats
584W - 730L
1,513 Elo+
Party 1
Atlas
Atlas
solaire__cats
Atlas
Level 102
God Stats
31W - 8L
1,911 SR
Queue Stats
506W - 408L
1,590 Elo+
Party 1
Team Averages
Level 115
1,580 SR
1,570 Elo+

VS

Team Averages
Level 50
1,413 SR
1,418 Elo+
Hun Batz
Hun Batz
EricaLeenaBee
Hun Batz
Level 42
God Stats
0W - 1L
1,262 SR
Queue Stats
5W - 13L
1,336 Elo+
Solo
Maui
Maui
JavyHearts
Maui
Level 118
God Stats
0W - 1L
1,543 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 2
Janus
Janus
RestlessBurdens
Janus
Level 46
God Stats
0W - 6L
1,500 SR
Queue Stats
53W - 39L
1,466 Elo+
Solo
Loki
Loki
TSM_BrokenDreamz
Loki
Level 40
God Stats
0W - 1L
1,000 SR
Queue Stats
0W - 5L
1,106 Elo+
Solo
Artemis
Artemis
VinnyCenzo93
Artemis
Level 6
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
3 / 0 / 4
6,558
656
6,017
7,826
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
9 / 1 / 3
6,724
672
7,111
7,821
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 1
6,236
624
1,730
3,321
1,919
Cernunnos
Zoiinxx
Cernunnos
11
5 / 1 / 3
6,475
648
7,892
7,602
3,285
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
3 / 0 / 4
6,431
643
1,913
4,559
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EricaLeenaBee
Hun Batz
8
1 / 4 / 0
5,334
533
3,115
8,342
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
4,444
444
1,587
8,138
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 6 / 1
5,032
503
3,013
7,227
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 0
5,161
516
1,476
5,488
1,748
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
VinnyCenzo93
Artemis
7
0 / 6 / 0
4,411
441
3,773
7,827
2,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
20
Kills
1
2
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
4
5
L
Hun Batz
EricaLeenaBee
Hun Batz
1
4
0
0.25
L
0
3
0
0
L
0
6
1
0.08
W
9
1
3
10.5
L
0
1
0
0
W
0
0
1
0.5
L
Artemis
VinnyCenzo93
Artemis
0
6
0
0
W
Cernunnos
Zoiinxx
Cernunnos
5
1
3
6.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,663
Damage
12,964
31,129
Taken
37,022
14,709
Mitigated
13,301
14,519
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,017
1,606
0
4,283
7,826
2,801
0
1,247
6,579
46,028
3,539
L
Hun Batz
EricaLeenaBee
Hun Batz
3,115
1,977
0
2,456
8,342
2,555
0
39
8,303
0
28,632
L
1,587
406
0
1,761
8,138
4,203
0
2,600
5,538
9,575
0
L
3,013
465
0
250
7,227
2,289
0
389
6,838
26,796
0
W
7,111
3,848
0
3,752
7,821
4,059
0
236
7,585
0
36,665
L
1,476
77
0
1,095
5,488
1,748
0
0
5,488
0
28,374
W
1,730
356
0
659
3,321
1,919
346
0
3,321
0
42,246
L
Artemis
VinnyCenzo93
Artemis
3,773
2,406
0
1,450
7,827
2,506
0
4,650
3,177
0
23,612
W
Cernunnos
Zoiinxx
Cernunnos
7,892
3,520
0
4,057
7,602
3,285
0
2,355
5,247
0
49,300
W
1,913
528
0
1,768
4,559
2,645
0
762
3,797
18,262
2,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
24,382
365
Minions Killed
214
0
Camps Cleared
0
996,968
Distance Traveled
912,057
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,558
656
92
9
0
171,361
0
L
Hun Batz
5,334
533
58
6
0
183,710
5
L
Maui
4,444
444
9
1
0
166,642
3
L
Janus
5,032
503
44
4
0
180,328
0
W
Osiris
6,724
672
62
6
0
240,955
0
L
Loki
5,161
516
63
6
0
200,040
0
W
Odin
6,236
624
93
9
0
192,941
2
L
Artemis
4,411
441
40
4
0
181,337
0
W
Cernunnos
6,475
648
89
9
0
174,845
3
W
Atlas
6,431
643
29
3
0
216,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role