Player Matchup

Bakasura
Bakasura
PatodeSapato13
Bakasura
Level 47
God Stats
1W - 2L
1,419 SR
Queue Stats
64W - 87L
1,363 Elo+
Party 2
Scylla
Scylla
RagnarNordico
Scylla
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 54L
1,382 Elo+
Solo
Ishtar
Ishtar
XXwoLF-_-PedroXX
Ishtar
Level 68
God Stats
1W - 5L
1,162 SR
Queue Stats
240W - 275L
1,389 Elo+
Party 2
Maui
Maui
Xx_MLK_P0T4T0_xX
Maui
Level 62
God Stats
0W - 5L
1,284 SR
Queue Stats
122W - 138L
1,401 Elo+
Party 2
Artio
Artio
Youtube-_Alandub
Artio
Level 99
God Stats
2W - 2L
1,293 SR
Queue Stats
207W - 221L
1,441 Elo+
Solo
Team Averages
Level 80
1,332 SR
1,395 Elo+

VS

Team Averages
Level 68
1,440 SR
1,368 Elo+
Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ALEDRAKO
Nu Wa
Level 160
God Stats
10W - 5L
1,589 SR
Queue Stats
451W - 474L
1,510 Elo+
Solo
Jormungandr
Jormungandr
Maldire
Jormungandr
Level 59
God Stats
14W - 9L
1,492 SR
Queue Stats
110W - 126L
1,456 Elo+
Solo
Erlang Shen
Erlang Shen
cardolin
Erlang Shen
Level 11
God Stats
3W - 2L
1,309 SR
Queue Stats
4W - 5L
1,197 Elo+
Party 1
Awilix
Awilix
sSAMFISHERr
Awilix
Level 64
God Stats
1W - 1L
1,309 SR
Queue Stats
4W - 6L
1,176 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
1 / 2 / 1
3,978
568
1,496
6,909
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 0 / 0
3,838
548
1,562
3,169
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

4
0 / 3 / 0
3,271
467
2,077
4,174
1,255
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 4 / 0
4,022
575
2,135
5,336
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 0 / 0
4,018
574
559
6,015
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
2 / 0 / 1
4,276
611
3,002
2,170
539
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ALEDRAKO
Nu Wa
8
0 / 0 / 3
4,423
632
2,858
3,012
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
Maldire
Jormungandr
7
2 / 0 / 1
4,340
620
3,737
3,653
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
cardolin
Erlang Shen
6
2 / 3 / 2
4,503
643
3,287
6,694
2,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
8
3 / 0 / 1
4,498
643
2,750
4,667
1,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
1
2.5
W
Nu Wa
ALEDRAKO
Nu Wa
0
0
3
1.5
W
Jormungandr
Maldire
Jormungandr
2
0
1
2.5
L
Bakasura
1
2
1
0.75
L
0
0
0
0
L
0
3
0
0
L
2
4
0
0.5
L
0
0
0
0
W
Erlang Shen
cardolin
Erlang Shen
2
3
2
1
W
Awilix
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,829
Damage
15,634
25,603
Taken
20,196
10,371
Mitigated
7,325
7,059
Healing
6,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,002
2,135
0
682
2,170
539
0
319
1,851
0
19,818
W
Nu Wa
ALEDRAKO
Nu Wa
2,858
772
0
950
3,012
980
0
1,038
1,974
28,545
0
W
Jormungandr
Maldire
Jormungandr
3,737
1,229
0
1,170
3,653
1,722
0
336
3,306
18,770
239
L
Bakasura
1,496
975
0
2,439
6,909
2,615
0
1,333
5,576
0
13,385
L
1,562
330
0
743
3,169
1,071
0
1,554
1,615
21,239
0
L
2,077
1,563
0
913
4,174
1,255
72
1,924
2,250
0
13,131
L
2,135
530
0
410
5,336
2,288
120
89
5,247
12,143
0
L
559
0
60
2,494
6,015
3,142
0
1,645
4,370
13,409
0
W
Erlang Shen
cardolin
Erlang Shen
3,287
2,120
0
2,233
6,694
2,573
2
1,436
4,897
0
14,620
W
Awilix
2,750
1,125
0
1,190
4,667
1,511
0
883
3,739
0
20,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,127
Gold Earned
22,040
137
Minions Killed
178
0
Camps Cleared
0
602,514
Distance Traveled
679,498
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,276
611
33
5
0
116,441
0
W
Nu Wa
4,423
632
45
6
0
127,056
2
W
Jormungandr
4,340
620
29
4
0
131,001
3
L
Bakasura
3,978
568
40
6
0
147,468
4
L
Scylla
3,838
548
29
4
0
115,313
2
L
Ishtar
3,271
467
21
3
0
87,331
1
L
Maui
4,022
575
23
3
0
113,446
0
L
Artio
4,018
574
24
3
0
138,956
0
W
Erlang Shen
4,503
643
27
4
0
141,676
1
W
Awilix
4,498
643
44
6
0
163,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role