Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AnT0nY T3z0k0
Izanami
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 294L
1,443 Elo+
Party 3
Geb
Geb
CrashwarXxX
Geb
Level 122
God Stats
7W - 4L
1,532 SR
Queue Stats
207W - 217L
1,485 Elo+
Party 3
Scylla
Scylla
hanshotfirst421
Scylla
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 130L
1,496 Elo+
Party 2
Chaac
Chaac
ukulelebearhugs
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,349 Elo+
Party 2
Team Averages
Level 119
1,506 SR
1,455 Elo+

VS

Team Averages
Level 105
1,446 SR
1,438 Elo+
Medusa
Medusa
Chance-a-lot-
Medusa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,446 Elo+
Party 1
Scylla
Scylla
LIFT DZ NTZ
Scylla
Level 160
God Stats
7W - 13L
1,350 SR
Queue Stats
547W - 564L
1,419 Elo+
Solo
Yemoja
Yemoja
LagosBornRonin
Yemoja
Level 69
God Stats
0W - 2L
1,514 SR
Queue Stats
108W - 123L
1,507 Elo+
Solo
Athena
Athena
MaddsOfTheSands
Athena
Level 108
God Stats
15W - 23L
1,446 SR
Queue Stats
102W - 117L
1,406 Elo+
Party 1
Lancelot
Lancelot
OhLovelyAstrea
Lancelot
Level 108
God Stats
11W - 17L
1,421 SR
Queue Stats
207W - 227L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 0 / 8
6,369
579
3,856
7,720
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
10
3 / 0 / 6
6,041
549
7,750
7,086
2,770
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 8
6,160
560
6,748
9,607
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 1
6,845
622
3,187
1,152
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 1
5,476
498
3,947
6,692
2,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,662
424
6,076
8,208
2,822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
10
0 / 1 / 0
5,557
505
326
2,963
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
5,171
470
3,190
10,301
4,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 0
5,589
508
5,246
10,955
9,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
8
0 / 3 / 1
5,144
468
2,839
7,286
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
8
7
W
Izanami
3
0
6
6
L
0
3
0
0
W
1
1
8
5
L
Scylla
0
1
0
0
L
0
3
0
0
L
1
3
0
0.33
L
Lancelot
0
3
1
0.17
W
5
0
1
5.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,488
Damage
17,677
32,257
Taken
39,713
16,632
Mitigated
20,410
14,144
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,856
1,256
0
4,636
7,720
2,778
0
546
7,174
0
35,153
W
Izanami
7,750
5,944
0
3,343
7,086
2,770
0
2,351
4,609
0
56,100
L
6,076
2,934
0
1,334
8,208
2,822
0
1,812
6,396
0
30,939
W
6,748
496
347
3,940
9,607
7,877
0
2,036
7,451
18,155
6,353
L
Scylla
326
57
0
500
2,963
941
522
670
2,293
37,018
0
L
3,190
1,034
1,947
2,330
10,301
4,070
0
2,110
8,191
18,476
0
L
5,246
2,087
0
1,445
10,955
9,696
0
2,112
8,843
32,671
0
L
Lancelot
2,839
613
0
2,714
7,286
2,881
0
1,290
5,996
0
28,538
W
3,187
689
0
250
1,152
331
124
257
895
38,253
0
W
3,947
402
0
1,628
6,692
2,876
633
2,865
3,366
0
24,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,891
Gold Earned
26,123
310
Minions Killed
271
0
Camps Cleared
0
1,069,700
Distance Traveled
989,571
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,369
579
65
6
0
243,573
2
W
Izanami
6,041
549
91
8
0
180,093
6
L
Medusa
4,662
424
54
5
0
198,475
3
W
Geb
6,160
560
39
4
0
225,754
1
L
Scylla
5,557
505
70
6
0
156,896
3
L
Yemoja
5,171
470
27
2
0
169,111
1
L
Athena
5,589
508
52
5
0
232,739
5
L
Lancelot
5,144
468
68
6
0
232,350
8
W
Scylla
6,845
622
74
7
0
197,065
3
W
Chaac
5,476
498
41
4
0
223,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role