Player Matchup

Ne Zha
Ne Zha
DjDraa
Ne Zha
Level 155
God Stats
11W - 12L
1,503 SR
Queue Stats
445W - 350L
1,572 Elo+
Party 2
Vulcan
Vulcan
HyDRAAchRoniC
Vulcan
Level 160
God Stats
19W - 10L
1,600 SR
Queue Stats
385W - 277L
1,608 Elo+
Party 2
Chaac
Chaac
LeHaVoC16
Chaac
Level 100
God Stats
2W - 1L
1,555 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 2
Team Averages
Level 138
1,552 SR
1,560 Elo+

VS

Team Averages
Level 65
1,394 SR
1,455 Elo+
Olorun
Olorun
 
Olorun
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GORILA-12-23
King Arthur
Level 62
God Stats
0W - 2L
1,251 SR
Queue Stats
247W - 303L
1,467 Elo+
Solo
Pele
Pele
Tookaww
Pele
Level 65
God Stats
3W - 5L
1,431 SR
Queue Stats
99W - 126L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DjDraa
Ne Zha
17
7 / 3 / 14
12,523
783
26,294
22,814
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
9 / 5 / 11
12,310
769
22,062
11,523
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
LeHaVoC16
Chaac
18
8 / 0 / 14
12,958
810
13,993
18,668
22,823
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 9 / 4
9,844
615
10,766
20,312
8,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
GORILA-12-23
King Arthur
14
2 / 12 / 3
10,596
662
9,246
28,487
27,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
Tookaww
Pele
16
5 / 3 / 1
11,045
690
14,197
20,195
12,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
24
Kills
8
8
Deaths
24
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
9
4
0.33
W
Ne Zha
DjDraa
Ne Zha
7
3
14
4.67
L
King Arthur
GORILA-12-23
King Arthur
2
12
3
0.29
W
9
5
11
2.9
W
Chaac
LeHaVoC16
Chaac
8
0
14
15
L
Pele
Tookaww
Pele
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,349
Damage
34,209
53,005
Taken
68,994
42,239
Mitigated
47,770
14,785
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,766
4,951
722
4,271
20,312
8,256
0
7,600
12,473
31,268
3,424
W
Ne Zha
DjDraa
Ne Zha
26,294
10,272
0
8,855
22,814
13,892
1,174
3,248
19,566
0
67,176
L
King Arthur
GORILA-12-23
King Arthur
9,246
852
0
1,135
28,487
27,507
0
9,054
18,532
0
24,318
W
22,062
10,323
0
880
11,523
5,524
493
1,779
9,744
53,890
0
W
Chaac
LeHaVoC16
Chaac
13,993
2,990
0
5,050
18,668
22,823
258
4,818
13,850
611
32,215
L
Pele
Tookaww
Pele
14,197
2,239
0
3,599
20,195
12,007
0
6,358
13,290
0
49,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,791
Gold Earned
31,485
192
Minions Killed
144
7
Camps Cleared
7
923,979
Distance Traveled
792,227
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,844
615
47
3
3
232,145
2
W
Ne Zha
12,523
783
84
5
3
311,526
2
L
King Arthur
10,596
662
39
2
1
244,056
1
W
Vulcan
12,310
769
41
3
2
313,067
2
W
Chaac
12,958
810
67
4
2
299,386
6
L
Pele
11,045
690
58
4
3
316,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role