Player Matchup

Khepri
Khepri
 
Khepri
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EJROBERTS
Izanami
Level 28
God Stats
1W - 2L
1,128 SR
Queue Stats
39W - 56L
1,393 Elo+
Party 3
Guan Yu
Guan Yu
Wencler
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,391 Elo+
Party 3
Loki
Loki
m0nst3rcat69
Loki
Level 69
God Stats
3W - 3L
1,518 SR
Queue Stats
45W - 74L
1,374 Elo+
Party 3
Anubis
Anubis
man0clay
Anubis
Level 23
God Stats
4W - 5L
1,533 SR
Queue Stats
37W - 50L
1,382 Elo+
Party 3
Team Averages
Level 42
1,436 SR
1,408 Elo+

VS

Team Averages
Level 84
1,516 SR
1,387 Elo+
Neith
Neith
Byjorne
Neith
Level 100
God Stats
4W - 4L
1,500 SR
Queue Stats
160W - 190L
1,374 Elo+
Party 1
Ra
Ra
Xx-NuClear_5-xX
Ra
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 42L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
alphawolf657
Sun Wukong
Level 121
God Stats
7W - 6L
1,469 SR
Queue Stats
195W - 215L
1,390 Elo+
Party 1
Nox
Nox
grimmfeed
Nox
Level 44
God Stats
5W - 4L
1,603 SR
Queue Stats
88W - 83L
1,377 Elo+
Solo
Pele
Pele
iKxPzzzTTV
Pele
Level 62
God Stats
3W - 2L
1,507 SR
Queue Stats
211W - 253L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 2 / 2
7,128
475
3,960
12,758
11,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
EJROBERTS
Izanami
12
2 / 2 / 1
7,243
483
9,411
9,844
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Wencler
Guan Yu
14
1 / 1 / 0
8,235
549
7,747
10,300
13,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 2 / 2
7,114
474
3,108
11,498
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
man0clay
Anubis
13
2 / 2 / 1
7,369
491
6,477
8,968
4,524
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Byjorne
Neith
11
0 / 2 / 4
6,930
462
8,458
8,219
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 2 / 4
8,746
583
5,632
8,397
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
alphawolf657
Sun Wukong
15
2 / 0 / 1
9,161
611
5,494
11,300
6,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 1
7,009
467
5,592
12,643
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 3
8,365
558
8,921
11,376
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
9
9
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
2
1
W
Neith
Byjorne
Neith
0
2
4
1
L
Izanami
EJROBERTS
Izanami
2
2
1
1.25
L
Guan Yu
Wencler
Guan Yu
1
1
0
1
W
1
2
4
1.5
W
Sun Wukong
alphawolf657
Sun Wukong
2
0
1
2.5
W
1
1
1
1.5
W
5
1
3
6.5
L
0
2
2
0.5
L
Anubis
man0clay
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,703
Damage
34,097
53,368
Taken
51,935
37,361
Mitigated
25,431
20,831
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,960
749
467
3,111
12,758
11,016
0
2,709
10,049
20,542
0
W
Neith
Byjorne
Neith
8,458
2,919
0
1,875
8,219
3,557
0
2,456
5,763
0
52,029
L
Izanami
EJROBERTS
Izanami
9,411
5,528
0
2,318
9,844
4,302
411
2,145
7,699
0
66,414
L
Guan Yu
Wencler
Guan Yu
7,747
1,090
150
5,772
10,300
13,487
0
1,829
8,471
0
60,352
W
5,632
1,164
1,038
3,184
8,397
2,736
928
3,750
4,647
74,210
0
W
Sun Wukong
alphawolf657
Sun Wukong
5,494
861
0
4,212
11,300
6,620
282
0
10,398
0
75,552
W
5,592
875
0
3,719
12,643
8,665
0
2,528
10,115
25,030
5,378
W
8,921
2,662
0
4,893
11,376
3,853
0
1,703
9,571
0
61,095
L
3,108
737
0
5,139
11,498
4,032
0
888
10,610
0
50,565
L
Anubis
man0clay
Anubis
6,477
702
0
3,874
8,968
4,524
212
2,915
6,053
54,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,089
Gold Earned
40,211
466
Minions Killed
480
0
Camps Cleared
0
1,383,838
Distance Traveled
1,514,546
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,128
475
22
1
0
265,434
0
W
Neith
6,930
462
84
6
0
267,102
0
L
Izanami
7,243
483
121
8
0
264,385
3
L
Guan Yu
8,235
549
130
9
0
266,128
1
W
Ra
8,746
583
135
9
0
303,985
3
W
Sun Wukong
9,161
611
130
9
0
328,922
2
W
Nox
7,009
467
33
2
0
271,060
0
W
Pele
8,365
558
98
7
0
343,477
0
L
Loki
7,114
474
104
7
0
303,913
2
L
Anubis
7,369
491
89
6
0
283,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role