Player Matchup

Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BossHughster
Cthulhu
Level 4
God Stats
1W - 3L
1,726 SR
Queue Stats
4W - 7L
1,710 Elo+
Party 2
Danzaburou
Danzaburou
FIRELEGS
Danzaburou
Level 69
God Stats
74W - 84L
1,474 SR
Queue Stats
193W - 197L
1,359 Elo+
Party 2
Janus
Janus
kurt0810
Janus
Level 89
God Stats
3W - 2L
1,553 SR
Queue Stats
232W - 232L
1,372 Elo+
Solo
Loki
Loki
legindary4
Loki
Level 123
God Stats
0W - 2L
1,116 SR
Queue Stats
218W - 246L
1,417 Elo+
Solo
Team Averages
Level 74
1,474 SR
1,471 Elo+

VS

Team Averages
Level 102
1,500 SR
1,376 Elo+
Xing Tian
Xing Tian
ASAP Frogy
Xing Tian
Level 66
God Stats
3W - 3L
1,465 SR
Queue Stats
94W - 130L
1,309 Elo+
Solo
The Morrigan
The Morrigan
Dingo_Flitz
The Morrigan
Level 148
God Stats
2W - 2L
1,613 SR
Queue Stats
7W - 5L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
EcHo GrYpHoN
Danzaburou
Level 25
God Stats
9W - 3L
1,415 SR
Queue Stats
22W - 18L
1,055 Elo+
Party 1
Gilgamesh
Gilgamesh
Erchomai1
Gilgamesh
Level 126
God Stats
1W - 0L
1,681 SR
Queue Stats
16W - 15L
1,462 Elo+
Party 1
Bakasura
Bakasura
MR ST34MPUNK
Bakasura
Level 143
God Stats
1W - 3L
1,327 SR
Queue Stats
40W - 35L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 5 / 1
6,238
416
6,605
14,347
11,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
BossHughster
Cthulhu
9
1 / 4 / 1
6,581
439
4,084
13,760
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
FIRELEGS
Danzaburou
9
1 / 4 / 1
5,901
393
6,414
8,811
3,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
kurt0810
Janus
13
1 / 3 / 0
7,284
486
4,998
9,180
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 1 / 0
7,305
487
2,643
10,106
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ASAP Frogy
Xing Tian
12
0 / 1 / 10
8,163
544
3,844
10,387
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
Dingo_Flitz
The Morrigan
14
5 / 1 / 3
9,120
608
9,802
6,784
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
EcHo GrYpHoN
Danzaburou
12
0 / 1 / 9
7,795
520
8,871
6,874
2,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Erchomai1
Gilgamesh
15
3 / 1 / 4
9,158
611
6,756
13,558
12,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
MR ST34MPUNK
Bakasura
15
9 / 0 / 1
9,474
632
10,441
14,604
6,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
17
17
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
1
0.1
W
Xing Tian
ASAP Frogy
Xing Tian
0
1
10
5
L
Cthulhu
BossHughster
Cthulhu
1
4
1
0.38
W
The Morrigan
Dingo_Flitz
The Morrigan
5
1
3
6.5
W
Danzaburou
EcHo GrYpHoN
Danzaburou
0
1
9
4.5
W
Gilgamesh
Erchomai1
Gilgamesh
3
1
4
5
L
Danzaburou
FIRELEGS
Danzaburou
1
4
1
0.38
W
Bakasura
MR ST34MPUNK
Bakasura
9
0
1
9.5
L
Janus
kurt0810
Janus
1
3
0
0.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
39,714
56,204
Taken
52,207
34,585
Mitigated
33,772
14,553
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,605
2,965
436
3,063
14,347
11,142
0
2,036
11,218
0
35,386
W
Xing Tian
ASAP Frogy
Xing Tian
3,844
557
152
2,013
10,387
8,599
704
3,007
7,247
20,347
0
L
Cthulhu
BossHughster
Cthulhu
4,084
383
97
2,217
13,760
11,953
0
2,826
10,429
17,622
0
W
The Morrigan
Dingo_Flitz
The Morrigan
9,802
2,860
0
1,720
6,784
2,927
1,585
3,335
3,441
67,202
282
W
Danzaburou
EcHo GrYpHoN
Danzaburou
8,871
3,944
0
1,991
6,874
2,771
1,110
1,846
5,028
0
49,908
W
Gilgamesh
Erchomai1
Gilgamesh
6,756
1,997
0
2,322
13,558
12,796
1,117
0
13,004
0
55,141
L
Danzaburou
FIRELEGS
Danzaburou
6,414
1,721
199
1,657
8,811
3,280
0
1,934
6,077
0
35,136
W
Bakasura
MR ST34MPUNK
Bakasura
10,441
7,348
0
9,265
14,604
6,679
1,832
1,699
12,820
0
54,423
L
Janus
kurt0810
Janus
4,998
91
58
2,198
9,180
4,385
396
5,551
3,559
65,205
0
L
2,643
454
0
4,628
10,106
3,825
0
1,017
8,945
0
51,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,309
Gold Earned
43,710
340
Minions Killed
390
0
Camps Cleared
0
1,286,212
Distance Traveled
1,458,571
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,238
416
51
3
0
243,786
2
W
Xing Tian
8,163
544
34
2
0
296,760
1
L
Cthulhu
6,581
439
17
1
0
276,280
1
W
The Morrigan
9,120
608
97
6
0
276,416
3
W
Danzaburou
7,795
520
69
5
0
279,035
3
W
Gilgamesh
9,158
611
80
5
0
269,545
5
L
Danzaburou
5,901
393
59
4
0
256,103
4
W
Bakasura
9,474
632
110
7
0
336,815
3
L
Janus
7,284
486
109
7
0
236,181
0
L
Loki
7,305
487
104
7
0
273,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role