Player Matchup

Sun Wukong
Sun Wukong
Dragonborn4346
Sun Wukong
Level 65
God Stats
15W - 22L
1,459 SR
Queue Stats
126W - 160L
1,424 Elo+
Solo
Sylvanus
Sylvanus
Paydee55
Sylvanus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 91L
1,459 Elo+
Party 1
Merlin
Merlin
SleepyMaku
Merlin
Level 96
God Stats
1W - 3L
1,394 SR
Queue Stats
80W - 87L
1,421 Elo+
Party 1
Team Averages
Level 89
1,451 SR
1,434 Elo+

VS

Team Averages
Level 70
1,650 SR
1,462 Elo+
Ishtar
Ishtar
 
Ishtar
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
KingTourtillott
Atlas
Level 40
God Stats
14W - 5L
1,652 SR
Queue Stats
33W - 37L
1,446 Elo+
Party 2
Zeus
Zeus
X1xStrangex1X
Zeus
Level 109
God Stats
2W - 0L
1,798 SR
Queue Stats
68W - 89L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dragonborn4346
Sun Wukong
15
3 / 3 / 2
9,812
654
10,880
16,425
11,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Paydee55
Sylvanus
13
1 / 1 / 4
9,828
655
8,091
15,953
19,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
SleepyMaku
Merlin
14
1 / 1 / 4
9,446
630
10,120
10,087
4,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 1 / 3
9,568
638
12,958
9,958
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 2
9,777
652
11,180
13,109
6,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 5
8,525
568
7,827
9,716
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
5
Kills
5
5
Deaths
5
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
1
3
3.5
L
Sun Wukong
Dragonborn4346
Sun Wukong
3
3
2
1.33
W
3
2
2
2
L
Sylvanus
Paydee55
Sylvanus
1
1
4
3
L
Merlin
SleepyMaku
Merlin
1
1
4
3
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,091
Damage
31,965
42,465
Taken
32,783
35,547
Mitigated
15,013
17,121
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,958
8,247
0
2,174
9,958
4,693
0
5,277
4,681
0
49,792
L
Sun Wukong
Dragonborn4346
Sun Wukong
10,880
1,673
602
4,048
16,425
11,221
0
5,955
10,120
0
44,396
W
11,180
4,441
0
2,407
13,109
6,562
0
8,940
4,169
35,355
0
L
Sylvanus
Paydee55
Sylvanus
8,091
1,233
4,717
6,475
15,953
19,875
280
6,922
8,667
20,527
0
L
Merlin
SleepyMaku
Merlin
10,120
641
269
1,010
10,087
4,451
711
5,669
4,294
36,228
0
W
7,827
1,332
0
1,453
9,716
3,758
0
4,519
5,197
22,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,086
Gold Earned
27,870
170
Minions Killed
194
7
Camps Cleared
7
772,865
Distance Traveled
806,051
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,568
638
105
7
5
281,968
0
L
Sun Wukong
9,812
654
67
4
3
260,960
5
W
Atlas
9,777
652
60
4
1
279,483
1
L
Sylvanus
9,828
655
25
2
1
244,563
5
L
Merlin
9,446
630
78
5
3
267,342
4
W
Zeus
8,525
568
29
2
1
244,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role