Player Matchup

Chang'e
Chang'e
RedBear21
Chang'e
Level 85
God Stats
0W - 3L
1,217 SR
Queue Stats
20W - 37L
1,367 Elo+
Party 1
Arachne
Arachne
Schneedy1
Arachne
Level 143
God Stats
0W - 3L
1,322 SR
Queue Stats
19W - 36L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
Yokai5kye
Cthulhu
Level 69
God Stats
0W - 2L
1,265 SR
Queue Stats
22W - 38L
1,370 Elo+
Party 1
Team Averages
Level 99
1,268 SR
1,366 Elo+

VS

Team Averages
Level 78
1,596 SR
1,589 Elo+
Ares
Ares
ImRJBerger
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,513 Elo+
Party 2
Mulan
Mulan
SnapiestBonez
Mulan
Level 142
God Stats
3W - 1L
1,788 SR
Queue Stats
99W - 62L
1,740 Elo+
Party 2
Izanami
Izanami
xILoveObamax
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RedBear21
Chang'e
13
1 / 4 / 3
8,526
609
8,285
12,259
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Schneedy1
Arachne
13
1 / 4 / 4
8,838
631
7,503
13,072
8,393
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Yokai5kye
Cthulhu
13
4 / 4 / 2
9,958
711
12,108
20,296
22,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
10,538
753
8,877
14,046
16,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 3 / 4
10,574
755
15,200
13,974
16,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
xILoveObamax
Izanami
16
4 / 0 / 7
10,901
779
14,491
8,458
4,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
12
12
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Chang'e
RedBear21
Chang'e
1
4
3
0.63
L
Arachne
Schneedy1
Arachne
1
4
4
0.75
W
7
3
4
3
L
Cthulhu
Yokai5kye
Cthulhu
4
4
2
1.25
W
Izanami
xILoveObamax
Izanami
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,896
Damage
38,568
45,627
Taken
36,478
36,928
Mitigated
36,685
12,759
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,877
941
0
2,111
14,046
16,165
330
7,757
6,289
15,071
0
L
Chang'e
RedBear21
Chang'e
8,285
882
4,021
4,562
12,259
5,627
0
2,858
9,129
29,982
0
L
Arachne
Schneedy1
Arachne
7,503
6,045
0
2,431
13,072
8,393
0
3,550
9,307
0
20,981
W
15,200
2,727
0
3,400
13,974
16,334
545
7,813
6,161
318
34,901
L
Cthulhu
Yokai5kye
Cthulhu
12,108
1,041
0
1,745
20,296
22,908
0
3,397
16,549
30,836
0
W
Izanami
xILoveObamax
Izanami
14,491
7,616
0
1,116
8,458
4,186
1,742
5,150
3,308
0
74,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,322
Gold Earned
32,013
135
Minions Killed
177
6
Camps Cleared
4
776,056
Distance Traveled
754,949
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,538
753
8
1
2
257,778
2
L
Chang'e
8,526
609
57
4
0
238,232
1
L
Arachne
8,838
631
36
3
6
285,305
0
W
Mulan
10,574
755
40
3
1
257,659
4
L
Cthulhu
9,958
711
42
3
0
252,519
7
W
Izanami
10,901
779
129
9
1
239,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role