Player Matchup

Amaterasu
Amaterasu
AJDark15
Amaterasu
Level 23
God Stats
0W - 1L
1,724 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 1
Cthulhu
Cthulhu
Pirri1236
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShinobiSG10
Morgan Le Fay
Level 83
God Stats
1W - 1L
1,497 SR
Queue Stats
1W - 2L
1,497 Elo+
Party 1
Team Averages
Level 62
1,574 SR
1,627 Elo+

VS

Team Averages
Level 59
1,569 SR
1,452 Elo+
Bacchus
Bacchus
Ogrok
Bacchus
Level 61
God Stats
8W - 11L
1,466 SR
Queue Stats
83W - 100L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
Tilnorwwww
Baron Samedi
Level 49
God Stats
5W - 2L
1,622 SR
Queue Stats
69W - 79L
1,449 Elo+
Party 2
Skadi
Skadi
hexagoat
Skadi
Level 67
God Stats
3W - 2L
1,620 SR
Queue Stats
139W - 146L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AJDark15
Amaterasu
13
3 / 5 / 2
9,094
650
4,596
14,236
7,809
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Pirri1236
Cthulhu
13
1 / 4 / 3
8,770
626
5,384
16,263
20,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ShinobiSG10
Morgan Le Fay
13
1 / 7 / 2
8,893
635
8,104
14,859
7,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ogrok
Bacchus
15
3 / 2 / 11
10,717
766
9,585
14,666
18,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
Tilnorwwww
Baron Samedi
16
6 / 0 / 9
10,532
752
15,314
8,076
4,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
hexagoat
Skadi
14
7 / 3 / 6
10,396
743
13,034
10,503
4,401
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
16
16
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AJDark15
Amaterasu
3
5
2
0.8
W
Bacchus
Ogrok
Bacchus
3
2
11
4.25
L
Cthulhu
Pirri1236
Cthulhu
1
4
3
0.63
L
Morgan Le Fay
ShinobiSG10
Morgan Le Fay
1
7
2
0.29
W
Baron Samedi
Tilnorwwww
Baron Samedi
6
0
9
10.5
W
Skadi
hexagoat
Skadi
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,084
Damage
37,933
45,358
Taken
33,245
35,519
Mitigated
27,509
5,046
Healing
12,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AJDark15
Amaterasu
4,596
1,366
0
2,235
14,236
7,809
0
8,735
5,501
18
15,858
W
Bacchus
Ogrok
Bacchus
9,585
1,232
453
3,309
14,666
18,557
362
4,054
10,612
19,694
0
L
Cthulhu
Pirri1236
Cthulhu
5,384
81
164
460
16,263
20,392
0
8,386
7,877
22,542
0
L
Morgan Le Fay
ShinobiSG10
Morgan Le Fay
8,104
721
133
2,054
14,859
7,318
0
9,254
5,605
31,786
0
W
Baron Samedi
Tilnorwwww
Baron Samedi
15,314
1,645
2,233
5,642
8,076
4,551
489
5,569
2,507
45,802
0
W
Skadi
hexagoat
Skadi
13,034
4,903
0
1,106
10,503
4,401
1,972
4,383
6,120
0
41,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,757
Gold Earned
31,645
118
Minions Killed
144
4
Camps Cleared
8
715,618
Distance Traveled
742,484
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,094
650
16
1
3
247,165
1
W
Bacchus
10,717
766
15
1
1
285,147
5
L
Cthulhu
8,770
626
32
2
0
248,337
0
L
Morgan Le Fay
8,893
635
70
5
1
220,116
4
W
Baron Samedi
10,532
752
71
5
5
236,646
2
W
Skadi
10,396
743
58
4
2
220,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role