Player Matchup

Danzaburou
Danzaburou
BloodHail9
Danzaburou
Level 26
God Stats
2W - 2L
1,696 SR
Queue Stats
56W - 66L
1,508 Elo+
Party 2
Sobek
Sobek
Blood_HaiL9
Sobek
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 145L
1,437 Elo+
Party 2
Chronos
Chronos
BumbleBee_-Qc
Chronos
Level 27
God Stats
0W - 3L
1,257 SR
Queue Stats
97W - 110L
1,363 Elo+
Party 3
Neith
Neith
PlagueYearsMC
Neith
Level 26
God Stats
0W - 1L
1,209 SR
Queue Stats
38W - 57L
1,383 Elo+
Solo
Hou Yi
Hou Yi
Tydead666
Hou Yi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 127L
1,371 Elo+
Party 3
Team Averages
Level 62
1,433 SR
1,412 Elo+

VS

Team Averages
Level 117
1,475 SR
1,495 Elo+
Raijin
Raijin
 
Raijin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BobbyDigital915
Cthulhu
Level 138
God Stats
3W - 0L
1,702 SR
Queue Stats
77W - 91L
1,420 Elo+
Solo
Cernunnos
Cernunnos
DaniDiaz2721
Cernunnos
Level 24
God Stats
2W - 1L
1,410 SR
Queue Stats
48W - 50L
1,514 Elo+
Party 1
Hachiman
Hachiman
bryzgamer
Hachiman
Level 140
God Stats
2W - 1L
1,265 SR
Queue Stats
67W - 62L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BloodHail9
Danzaburou
20
6 / 3 / 10
12,309
769
21,139
19,566
12,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 5 / 9
10,783
674
7,459
24,916
34,088
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos
12
0 / 4 / 2
8,126
508
1,306
8,220
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 6 / 9
10,932
683
20,743
19,527
11,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hou Yi
Tydead666
Hou Yi
18
4 / 6 / 7
10,982
686
7,428
17,863
10,917
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
8 / 2 / 10
12,683
793
23,048
13,385
8,554
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
 
Tiamat
20
2 / 3 / 15
11,777
736
11,721
12,876
9,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 9
12,311
769
16,261
21,881
32,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
DaniDiaz2721
Cernunnos
19
4 / 6 / 11
11,533
721
13,615
15,843
9,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
bryzgamer
Hachiman
17
5 / 3 / 6
11,387
712
10,190
10,812
7,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
75
18
Kills
24
24
Deaths
19
37
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
2
10
6.5
W
Tiamat
 
Tiamat
2
3
15
3.17
L
Danzaburou
BloodHail9
Danzaburou
6
3
10
3.67
L
3
5
9
1.5
W
5
5
9
1.9
L
Chronos
0
4
2
0.25
W
Cernunnos
DaniDiaz2721
Cernunnos
4
6
11
1.58
L
5
6
9
1.58
L
Hou Yi
Tydead666
Hou Yi
4
6
7
1.25
W
Hachiman
bryzgamer
Hachiman
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,075
Damage
74,835
90,092
Taken
74,797
72,642
Mitigated
66,990
30,994
Healing
24,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
23,048
1,931
1,997
4,939
13,385
8,554
1,735
1,647
11,738
56,803
0
W
Tiamat
 
Tiamat
11,721
704
1,446
3,850
12,876
9,955
594
1,496
11,380
27,820
0
L
Danzaburou
BloodHail9
Danzaburou
21,139
7,645
725
8,132
19,566
12,194
762
11,934
7,632
0
42,887
L
7,459
322
1,540
7,111
24,916
34,088
127
12,834
12,082
16,254
0
W
16,261
977
2,258
3,999
21,881
32,303
88
2,157
19,724
29,595
0
L
Chronos
1,306
594
16
477
8,220
3,884
950
5,271
2,949
2,992
0
W
Cernunnos
DaniDiaz2721
Cernunnos
13,615
3,178
326
1,566
15,843
9,056
3,665
1,649
14,194
0
21,816
L
20,743
6,377
3,039
6,755
19,527
11,559
265
10,543
8,984
0
35,832
L
Hou Yi
Tydead666
Hou Yi
7,428
1,487
726
2,473
17,863
10,917
1,695
10,448
7,415
0
27,133
W
Hachiman
bryzgamer
Hachiman
10,190
4,810
1,552
2,219
10,812
7,122
1,116
1,816
8,996
0
21,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,132
Gold Earned
59,691
140
Minions Killed
171
0
Camps Cleared
0
1,204,636
Distance Traveled
1,344,043
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,683
793
69
4
0
294,956
2
W
Tiamat
11,777
736
34
2
0
291,993
2
L
Danzaburou
12,309
769
49
3
0
300,305
0
L
Sobek
10,783
674
11
1
0
264,366
0
W
Cthulhu
12,311
769
27
2
0
295,225
0
L
Chronos
8,126
508
4
0
0
149,713
0
W
Cernunnos
11,533
721
20
1
0
276,105
0
L
Neith
10,932
683
33
2
0
273,142
4
L
Hou Yi
10,982
686
43
3
0
217,110
0
W
Hachiman
11,387
712
21
1
0
185,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role