Player Matchup

Loki
Loki
Afk04
Loki
Level 58
God Stats
2W - 5L
1,344 SR
Queue Stats
6W - 9L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
IArtemizA Sy
Baron Samedi
Level 45
God Stats
52W - 61L
1,503 SR
Queue Stats
126W - 181L
1,377 Elo+
Party 3
Cabrakan
Cabrakan
RNORain
Cabrakan
Level 13
God Stats
1W - 2L
1,577 SR
Queue Stats
12W - 11L
1,505 Elo+
Party 1
Achilles
Achilles
Ranga TempestT
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
liveedi
Skadi
Level 160
God Stats
7W - 9L
1,257 SR
Queue Stats
378W - 402L
1,495 Elo+
Party 3
Team Averages
Level 58
1,436 SR
1,466 Elo+

VS

Team Averages
Level 73
1,520 SR
1,497 Elo+
Aphrodite
Aphrodite
Amennidel
Aphrodite
Level 32
God Stats
4W - 6L
1,646 SR
Queue Stats
9W - 30L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
CorbinE10TTV
Tsukuyomi
Level 30
God Stats
12W - 11L
1,504 SR
Queue Stats
121W - 95L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
XxVoidIWalkerxX
Sun Wukong
Level 107
God Stats
8W - 2L
1,750 SR
Queue Stats
270W - 236L
1,525 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jc_comando
Ah Muzen Cab
Level 108
God Stats
4W - 3L
1,496 SR
Queue Stats
586W - 572L
1,495 Elo+
Party 2
Ra
Ra
thebrothers9999
Ra
Level 87
God Stats
2W - 2L
1,204 SR
Queue Stats
267W - 285L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Afk04
Loki
18
1 / 9 / 2
12,626
351
11,824
30,255
13,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
IArtemizA Sy
Baron Samedi
18
2 / 6 / 1
12,353
343
16,767
23,625
14,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
RNORain
Cabrakan
18
0 / 6 / 6
12,752
354
4,138
33,505
66,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
20
3 / 10 / 3
15,833
440
24,980
56,383
73,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
liveedi
Skadi
20
8 / 6 / 3
18,158
504
40,746
31,881
14,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amennidel
Aphrodite
20
4 / 2 / 10
16,339
454
14,519
29,190
26,194
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
CorbinE10TTV
Tsukuyomi
20
10 / 3 / 14
18,586
516
18,107
39,739
19,556
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
XxVoidIWalkerxX
Sun Wukong
20
13 / 1 / 14
20,462
568
46,667
42,388
61,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
jc_comando
Ah Muzen Cab
20
3 / 6 / 16
17,288
480
30,308
39,176
17,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 2 / 13
18,859
524
32,219
20,760
9,717
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
14
Kills
37
37
Deaths
14
15
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Loki
Afk04
Loki
1
9
2
0.22
W
Aphrodite
Amennidel
Aphrodite
4
2
10
4.5
W
Tsukuyomi
CorbinE10TTV
Tsukuyomi
10
3
14
5.67
L
Baron Samedi
IArtemizA Sy
Baron Samedi
2
6
1
0.42
L
Cabrakan
RNORain
Cabrakan
0
6
6
0.5
L
Achilles
3
10
3
0.45
W
Sun Wukong
XxVoidIWalkerxX
Sun Wukong
13
1
14
20
W
Ah Muzen Cab
jc_comando
Ah Muzen Cab
3
6
16
1.83
L
Skadi
liveedi
Skadi
8
6
3
1.58
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,455
Damage
141,820
175,649
Taken
171,253
182,883
Mitigated
135,021
35,595
Healing
96,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Afk04
Loki
11,824
1,622
0
5,287
30,255
13,570
0
5,920
24,335
0
93,310
W
Aphrodite
Amennidel
Aphrodite
14,519
1,320
16,432
19,151
29,190
26,194
1,445
5,551
23,639
96,478
959
W
Tsukuyomi
CorbinE10TTV
Tsukuyomi
18,107
2,232
0
22,325
39,739
19,556
462
3,803
35,936
0
171,873
L
Baron Samedi
IArtemizA Sy
Baron Samedi
16,767
45
1,960
4,663
23,625
14,427
0
7,640
15,985
97,146
0
L
Cabrakan
RNORain
Cabrakan
4,138
688
0
1,953
33,505
66,427
0
12,447
21,058
27,227
0
L
Achilles
24,980
6,775
0
13,916
56,383
73,856
0
11,709
44,674
0
141,837
W
Sun Wukong
XxVoidIWalkerxX
Sun Wukong
46,667
7,551
0
11,959
42,388
61,980
825
6,509
35,879
867
171,226
W
Ah Muzen Cab
jc_comando
Ah Muzen Cab
30,308
13,409
0
10,894
39,176
17,574
8,418
4,620
34,556
0
202,635
L
Skadi
liveedi
Skadi
40,746
15,193
0
7,816
31,881
14,603
5,707
9,650
22,231
0
196,226
W
32,219
2,052
8,005
7,829
20,760
9,717
2,317
5,089
15,671
179,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,722
Gold Earned
91,534
819
Minions Killed
1,023
0
Camps Cleared
0
3,074,092
Distance Traveled
3,493,768
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,626
351
151
4
0
640,713
7
W
Aphrodite
16,339
454
126
4
0
670,262
1
W
Tsukuyomi
18,586
516
202
6
0
732,881
1
L
Baron Samedi
12,353
343
139
4
0
567,823
10
L
Cabrakan
12,752
354
42
1
0
666,370
1
L
Achilles
15,833
440
200
6
0
632,175
0
W
Sun Wukong
20,462
568
233
6
0
697,182
1
W
Ah Muzen Cab
17,288
480
218
6
0
643,637
3
L
Skadi
18,158
504
287
8
0
567,011
5
W
Ra
18,859
524
244
7
0
749,806
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role