Player Matchup

Yemoja
Yemoja
HG Jmaxx013
Yemoja
Level 69
God Stats
0W - 1L
1,333 SR
Queue Stats
336W - 244L
1,506 Elo+
Party 2
Nemesis
Nemesis
HardSum
Nemesis
Level 67
God Stats
15W - 16L
1,357 SR
Queue Stats
199W - 292L
1,295 Elo+
Party 2
Aphrodite
Aphrodite
SkyOfEmbers
Aphrodite
Level 83
God Stats
0W - 1L
1,106 SR
Queue Stats
7W - 20L
1,275 Elo+
Party 2
Team Averages
Level 73
1,266 SR
1,359 Elo+

VS

Team Averages
Level 72
1,440 SR
1,308 Elo+
Anhur
Anhur
Angel062206
Anhur
Level 65
God Stats
2W - 3L
1,455 SR
Queue Stats
105W - 141L
1,350 Elo+
Solo
Shiva
Shiva
SimplyZeliTV
Shiva
Level 17
God Stats
2W - 6L
1,365 SR
Queue Stats
4W - 15L
1,229 Elo+
Party 1
Scylla
Scylla
thatssonish
Scylla
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 2 / 0
7,085
545
2,657
12,822
9,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
HardSum
Nemesis
9
0 / 8 / 0
7,243
557
3,946
17,573
4,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
SkyOfEmbers
Aphrodite
12
0 / 1 / 0
7,110
547
4,289
12,152
5,381
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
9,316
717
16,799
7,712
3,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 0 / 7
9,740
749
5,730
7,833
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
13
3 / 0 / 7
8,710
670
15,309
5,770
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Yemoja
0
2
0
0
L
Nemesis
HardSum
Nemesis
0
8
0
0
W
4
0
7
7.5
L
Aphrodite
SkyOfEmbers
Aphrodite
0
1
0
0
W
Scylla
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,892
Damage
37,838
42,547
Taken
21,315
19,335
Mitigated
11,678
11,476
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,799
9,128
0
4,457
7,712
3,236
999
3,050
4,662
17
45,939
L
Yemoja
2,657
695
3,136
872
12,822
9,927
81
3,708
9,114
13,428
0
L
Nemesis
HardSum
Nemesis
3,946
792
1,151
1,043
17,573
4,027
0
6,319
11,254
0
8,676
W
5,730
797
720
2,837
7,833
6,316
260
2,807
5,026
57
18,171
L
Aphrodite
SkyOfEmbers
Aphrodite
4,289
247
1,742
3,532
12,152
5,381
62
5,493
6,659
22,977
0
W
Scylla
15,309
826
0
1,664
5,770
2,126
299
1,591
4,179
38,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,438
Gold Earned
27,766
80
Minions Killed
145
3
Camps Cleared
8
659,992
Distance Traveled
672,788
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,316
717
71
5
3
196,740
2
L
Yemoja
7,085
545
31
2
0
214,883
3
L
Nemesis
7,243
557
12
1
2
204,890
0
W
Shiva
9,740
749
29
2
0
253,974
0
L
Aphrodite
7,110
547
37
3
1
240,219
0
W
Scylla
8,710
670
45
3
5
222,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role