Player Matchup

Izanami
Izanami
Asulive
Izanami
Level 120
God Stats
27W - 18L
1,267 SR
Queue Stats
92W - 71L
1,524 Elo+
Solo
Neith
Neith
KungFuuMassa
Neith
Level 156
God Stats
71W - 59L
1,633 SR
Queue Stats
612W - 602L
1,567 Elo+
Solo
Ravana
Ravana
NekronTheUnholy
Ravana
Level 152
God Stats
7W - 6L
1,607 SR
Queue Stats
247W - 258L
1,515 Elo+
Solo
Bacchus
Bacchus
Yahziio
Bacchus
Level 139
God Stats
4W - 3L
1,761 SR
Queue Stats
279W - 254L
1,620 Elo+
Party 2
Lancelot
Lancelot
blazeii-
Lancelot
Level 131
God Stats
0W - 2L
1,660 SR
Queue Stats
232W - 239L
1,447 Elo+
Party 2
Team Averages
Level 140
1,586 SR
1,535 Elo+

VS

Team Averages
Level 152
1,571 SR
1,535 Elo+
Guan Yu
Guan Yu
GreenLanternO1
Guan Yu
Level 147
God Stats
5W - 0L
1,781 SR
Queue Stats
168W - 163L
1,490 Elo+
Solo
Ravana
Ravana
Jay zvs
Ravana
Level 154
God Stats
1W - 0L
1,395 SR
Queue Stats
55W - 67L
1,519 Elo+
Party 1
Ullr
Ullr
Sigthefeared
Ullr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 134L
1,585 Elo+
Solo
The Morrigan
The Morrigan
XurShmOre
The Morrigan
Level 159
God Stats
4W - 4L
1,537 SR
Queue Stats
320W - 306L
1,535 Elo+
Party 1
Baron Samedi
Baron Samedi
carlalf9
Baron Samedi
Level 145
God Stats
13W - 6L
1,641 SR
Queue Stats
401W - 375L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asulive
Izanami
15
1 / 1 / 0
8,399
560
9,567
9,983
3,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 2
5,377
358
2,331
3,865
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 1
8,277
552
6,275
14,741
10,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Yahziio
Bacchus
12
1 / 1 / 3
7,575
505
7,896
12,862
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
blazeii-
Lancelot
14
3 / 0 / 1
8,115
541
5,706
10,190
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,481
565
4,880
18,177
9,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ravana
Jay zvs
Ravana
13
1 / 1 / 1
7,841
523
5,313
7,924
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 1 / 1
7,957
530
4,967
11,775
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
XurShmOre
The Morrigan
14
1 / 0 / 1
8,589
573
4,642
4,356
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
carlalf9
Baron Samedi
14
2 / 2 / 2
9,055
604
7,771
10,094
7,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
6
6
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
Asulive
Izanami
1
1
0
1
W
2
2
1
1.25
W
Ravana
Jay zvs
Ravana
1
1
1
1.5
L
0
1
2
1
L
1
3
1
0.5
W
0
1
1
0.5
W
The Morrigan
XurShmOre
The Morrigan
1
0
1
1.5
L
Bacchus
Yahziio
Bacchus
1
1
3
2.5
L
Lancelot
blazeii-
Lancelot
3
0
1
3.5
W
Baron Samedi
carlalf9
Baron Samedi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,775
Damage
27,573
51,641
Taken
52,326
33,687
Mitigated
25,840
17,939
Healing
19,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Asulive
Izanami
9,567
6,699
0
4,959
9,983
3,694
773
0
9,983
0
88,379
W
4,880
1,320
3,344
5,630
18,177
9,559
182
3,663
14,514
0
37,415
W
Ravana
Jay zvs
Ravana
5,313
1,525
0
3,296
7,924
3,184
504
901
7,023
0
63,560
L
2,331
623
101
1,231
3,865
1,553
0
980
2,885
0
19,805
L
6,275
1,523
0
5,011
14,741
10,104
0
5,293
8,987
0
62,877
W
4,967
1,542
0
2,048
11,775
3,946
0
1,262
10,513
0
67,210
W
The Morrigan
XurShmOre
The Morrigan
4,642
918
0
1,268
4,356
1,681
568
1,069
3,287
63,129
2,884
L
Bacchus
Yahziio
Bacchus
7,896
1,265
0
2,209
12,862
13,962
0
2,087
10,672
38,657
2,080
L
Lancelot
blazeii-
Lancelot
5,706
1,430
0
4,428
10,190
4,374
0
2,016
8,156
0
67,851
W
Baron Samedi
carlalf9
Baron Samedi
7,771
895
0
3,556
10,094
7,470
0
1,317
8,777
52,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,743
Gold Earned
41,923
505
Minions Killed
471
0
Camps Cleared
0
1,314,300
Distance Traveled
1,414,818
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,399
560
152
10
0
256,154
7
W
Guan Yu
8,481
565
45
3
0
295,210
0
W
Ravana
7,841
523
95
6
0
330,546
3
L
Neith
5,377
358
36
2
0
148,999
4
L
Ravana
8,277
552
138
9
0
271,804
1
W
Ullr
7,957
530
97
6
0
267,476
2
W
The Morrigan
8,589
573
117
8
0
291,025
1
L
Bacchus
7,575
505
53
4
0
292,896
3
L
Lancelot
8,115
541
126
8
0
344,447
1
W
Baron Samedi
9,055
604
117
8
0
230,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role