Player Matchup

Anubis
Anubis
Amaresu
Anubis
Level 143
God Stats
6W - 3L
1,510 SR
Queue Stats
29W - 50L
1,330 Elo+
Party 1
Ne Zha
Ne Zha
DARKHUNTRESS1125
Ne Zha
Level 160
God Stats
6W - 12L
1,362 SR
Queue Stats
213W - 280L
1,396 Elo+
Party 1
Nox
Nox
Kyrieworld_21
Nox
Level 109
God Stats
59W - 51L
1,488 SR
Queue Stats
81W - 71L
1,470 Elo+
Solo
Achilles
Achilles
NoobClips-
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,291 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SCUBBASTEVEDAMNU
Ah Muzen Cab
Level 91
God Stats
3W - 5L
1,276 SR
Queue Stats
29W - 34L
1,433 Elo+
Solo
Team Averages
Level 122
1,427 SR
1,384 Elo+

VS

Team Averages
Level 63
1,492 SR
1,456 Elo+
Thor
Thor
DragonInferno500
Thor
Level 63
God Stats
2W - 13L
1,312 SR
Queue Stats
178W - 187L
1,390 Elo+
Solo
Izanami
Izanami
Hyakkomi
Izanami
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Chaac
Chaac
XCaliPLASKAXx
Chaac
Level 120
God Stats
0W - 2L
1,608 SR
Queue Stats
37W - 41L
1,467 Elo+
Party 2
Freya
Freya
ZSWOLF5
Freya
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hades
Hades
majormish
Hades
Level 128
God Stats
18W - 19L
1,541 SR
Queue Stats
299W - 345L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Amaresu
Anubis
19
7 / 2 / 15
13,498
1,125
24,307
11,380
7,194
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 21
13,938
1,162
17,265
13,263
8,125
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 5 / 19
14,326
1,194
20,213
13,224
7,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
NoobClips-
Achilles
20
7 / 6 / 21
13,788
1,149
21,248
21,707
34,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
SCUBBASTEVEDAMNU
Ah Muzen Cab
20
9 / 3 / 20
14,386
1,199
31,375
12,718
6,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 7
11,840
987
5,953
22,570
9,534
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Hyakkomi
Izanami
19
3 / 5 / 13
12,901
1,075
18,700
19,558
7,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 4 / 10
14,337
1,195
16,657
26,358
26,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
ZSWOLF5
Freya
18
2 / 12 / 10
12,151
1,013
8,315
23,737
8,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
majormish
Hades
20
4 / 10 / 12
13,879
1,157
17,009
30,696
13,296
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
71
39
Kills
19
19
Deaths
39
96
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anubis
Amaresu
Anubis
7
2
15
7.25
W
7
3
21
5.83
L
2
8
7
0.69
L
Izanami
Hyakkomi
Izanami
3
5
13
1.9
W
9
5
19
3.7
W
Achilles
NoobClips-
Achilles
7
6
21
2.92
W
Ah Muzen Cab
SCUBBASTEVEDAMNU
Ah Muzen Cab
9
3
20
6.33
L
8
4
10
3.25
L
Freya
ZSWOLF5
Freya
2
12
10
0.58
L
Hades
majormish
Hades
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,408
Damage
66,634
72,292
Taken
122,919
63,291
Mitigated
66,438
13,838
Healing
19,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Amaresu
Anubis
24,307
1,133
507
6,950
11,380
7,194
0
4,334
7,046
59,904
0
W
17,265
5,226
0
699
13,263
8,125
0
4,453
8,810
0
28,449
L
5,953
1,237
0
653
22,570
9,534
0
7,531
15,039
0
15,299
L
Izanami
Hyakkomi
Izanami
18,700
10,910
0
2,492
19,558
7,792
0
6,878
12,680
0
46,607
W
20,213
615
0
134
13,224
7,363
0
5,769
7,455
36,662
0
W
Achilles
NoobClips-
Achilles
21,248
5,067
0
913
21,707
34,121
0
6,485
15,222
354
28,265
W
Ah Muzen Cab
SCUBBASTEVEDAMNU
Ah Muzen Cab
31,375
10,835
0
4,635
12,718
6,488
0
4,283
8,435
39
57,416
L
16,657
5,446
41
9,917
26,358
26,904
0
9,631
16,727
0
33,576
L
Freya
ZSWOLF5
Freya
8,315
4,653
0
1,945
23,737
8,912
0
8,462
15,275
14,483
0
L
Hades
majormish
Hades
17,009
2,130
1,247
3,669
30,696
13,296
0
12,411
18,285
50,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,936
Gold Earned
65,108
220
Minions Killed
251
8
Camps Cleared
6
1,000,971
Distance Traveled
944,098
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,498
1,125
104
9
2
170,807
1
W
Ne Zha
13,938
1,162
28
2
3
230,647
0
L
Thor
11,840
987
28
2
0
195,227
0
L
Izanami
12,901
1,075
87
7
0
174,282
0
W
Nox
14,326
1,194
28
2
1
208,772
0
W
Achilles
13,788
1,149
9
1
1
187,922
0
W
Ah Muzen Cab
14,386
1,199
51
4
1
202,823
0
L
Chaac
14,337
1,195
36
3
1
195,493
0
L
Freya
12,151
1,013
11
1
1
183,543
2
L
Hades
13,879
1,157
89
7
4
195,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role