Player Matchup

Thanatos
Thanatos
Endless-trial_05
Thanatos
Level 104
God Stats
15W - 16L
1,411 SR
Queue Stats
752W - 738L
1,490 Elo+
Party 2
Artemis
Artemis
GlitchyHippie93
Artemis
Level 29
God Stats
2W - 3L
1,394 SR
Queue Stats
140W - 152L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
KSI Blood69
Tsukuyomi
Level 107
God Stats
5W - 0L
1,849 SR
Queue Stats
118W - 123L
1,496 Elo+
Solo
Sol
Sol
Nate_Deezyy
Sol
Level 148
God Stats
1W - 1L
1,256 SR
Queue Stats
39W - 40L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
birdmaniii_93
Sylvanus
Level 159
God Stats
5W - 4L
1,464 SR
Queue Stats
229W - 230L
1,487 Elo+
Party 2
Team Averages
Level 109
1,475 SR
1,481 Elo+

VS

Team Averages
Level 69
1,481 SR
1,506 Elo+
Chaac
Chaac
 
Chaac
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BlazeRage1
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
PlagueYearsMC
Cthulhu
Level 26
God Stats
1W - 3L
1,378 SR
Queue Stats
38W - 57L
1,392 Elo+
Solo
He Bo
He Bo
bezerker212
He Bo
Level 106
God Stats
3W - 7L
1,527 SR
Queue Stats
124W - 119L
1,530 Elo+
Party 1
Terra
Terra
gunhappy443
Terra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 3 / 8
12,155
868
17,093
14,892
7,677
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 2 / 16
12,060
861
24,671
17,780
10,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
KSI Blood69
Tsukuyomi
19
9 / 6 / 10
11,631
831
23,421
20,229
10,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 1 / 18
10,761
769
20,528
13,272
11,857
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
birdmaniii_93
Sylvanus
16
3 / 7 / 14
10,836
774
8,905
22,036
29,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 6 / 7
9,796
700
18,260
24,366
28,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Scylla
BlazeRage1
Scylla
18
5 / 5 / 6
10,501
750
13,321
13,741
7,545
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
16
2 / 7 / 8
9,743
696
13,713
26,471
31,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 10 / 5
11,529
824
14,951
18,370
8,110
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 10
8,584
613
3,223
17,322
17,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
54
31
Kills
18
19
Deaths
31
66
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
7
1.08
L
Scylla
BlazeRage1
Scylla
5
5
6
1.6
W
12
3
8
5.33
W
5
2
16
6.5
W
Tsukuyomi
KSI Blood69
Tsukuyomi
9
6
10
2.33
W
2
1
18
11
L
Cthulhu
2
7
8
0.86
L
8
10
5
1.05
W
Sylvanus
birdmaniii_93
Sylvanus
3
7
14
1.43
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,618
Damage
63,468
88,209
Taken
100,270
69,578
Mitigated
92,880
47,812
Healing
25,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
18,260
1,569
1,306
4,042
24,366
28,498
0
6,888
17,478
0
28,276
L
Scylla
BlazeRage1
Scylla
13,321
673
310
595
13,741
7,545
0
4,187
9,554
34,067
0
W
17,093
2,595
1,408
11,498
14,892
7,677
969
8,156
6,736
0
23,390
W
24,671
10,321
640
5,960
17,780
10,289
3,912
10,539
7,241
0
61,021
W
Tsukuyomi
KSI Blood69
Tsukuyomi
23,421
3,855
1,990
4,986
20,229
10,529
1,036
10,945
9,284
0
32,762
W
20,528
7,416
2,465
7,271
13,272
11,857
2,421
5,511
7,761
43,519
0
L
Cthulhu
13,713
920
3,361
5,320
26,471
31,074
0
8,372
18,099
25,003
0
L
14,951
1,399
368
306
18,370
8,110
0
4,745
13,625
23,906
0
W
Sylvanus
birdmaniii_93
Sylvanus
8,905
1,566
7,298
4,296
22,036
29,226
257
10,057
11,979
10,382
0
L
3,223
919
4,885
5,049
17,322
17,653
0
5,241
12,081
6,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,443
Gold Earned
50,153
150
Minions Killed
129
0
Camps Cleared
0
1,325,930
Distance Traveled
1,148,573
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,796
700
24
2
0
253,646
1
L
Scylla
10,501
750
60
4
0
229,268
0
W
Thanatos
12,155
868
9
1
0
317,040
1
W
Artemis
12,060
861
77
6
0
254,583
3
W
Tsukuyomi
11,631
831
10
1
0
296,814
3
W
Sol
10,761
769
49
4
0
240,702
1
L
Cthulhu
9,743
696
25
2
0
233,692
4
L
He Bo
11,529
824
16
1
0
208,862
3
W
Sylvanus
10,836
774
5
0
0
216,791
0
L
Terra
8,584
613
4
0
0
223,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role