Player Matchup

Skadi
Skadi
 
Skadi
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CellularLevel
Hun Batz
Level 160
God Stats
15W - 18L
1,475 SR
Queue Stats
1,169W - 1,226L
1,471 Elo+
Solo
Cernunnos
Cernunnos
DrDenzel-
Cernunnos
Level 81
God Stats
1W - 4L
1,132 SR
Queue Stats
125W - 111L
1,453 Elo+
Solo
Ares
Ares
MrStealYoKill87
Ares
Level 142
God Stats
2W - 1L
1,579 SR
Queue Stats
89W - 126L
1,369 Elo+
Party 1
Chaac
Chaac
chrisolson85
Chaac
Level 158
God Stats
1W - 2L
1,357 SR
Queue Stats
302W - 318L
1,417 Elo+
Solo
Team Averages
Level 129
1,409 SR
1,442 Elo+

VS

Team Averages
Level 105
1,526 SR
1,425 Elo+
Heimdallr
Heimdallr
SmokeyTaco75
Heimdallr
Level 141
God Stats
3W - 2L
1,553 SR
Queue Stats
217W - 241L
1,435 Elo+
Party 3
Janus
Janus
UGC ORION
Janus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,780 Elo+
Solo
Rama
Rama
Un33k_Gaming
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,048 Elo+
Party 3
Izanami
Izanami
Z0MBIE KIDD
Izanami
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,370 Elo+
Party 2
Atlas
Atlas
ajsMKK
Atlas
Level 147
God Stats
1W - 4L
1,578 SR
Queue Stats
140W - 137L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
4 / 3 / 12
10,409
801
16,598
15,490
9,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hun Batz
CellularLevel
Hun Batz
17
3 / 2 / 9
9,998
769
10,102
13,567
13,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
DrDenzel-
Cernunnos
15
5 / 6 / 8
9,412
724
12,070
17,103
9,328
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 7 / 7
9,079
698
10,530
23,526
28,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 2 / 11
9,589
738
12,541
20,351
20,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SmokeyTaco75
Heimdallr
18
5 / 4 / 9
10,427
802
22,342
14,331
9,485
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
UGC ORION
Janus
19
5 / 2 / 9
10,873
836
20,128
12,060
7,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 11
9,671
744
10,674
11,932
6,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Z0MBIE KIDD
Izanami
16
2 / 4 / 8
9,497
731
11,411
12,658
7,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
ajsMKK
Atlas
19
6 / 2 / 10
11,633
895
11,445
17,979
24,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
67
17
Kills
20
20
Deaths
17
47
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
3
12
3.33
L
Hun Batz
CellularLevel
Hun Batz
3
2
9
3.75
L
Cernunnos
DrDenzel-
Cernunnos
5
6
8
1.5
L
3
7
7
0.93
W
Heimdallr
SmokeyTaco75
Heimdallr
5
4
9
2.38
W
Janus
UGC ORION
Janus
5
2
9
4.75
W
2
5
11
1.5
W
Izanami
Z0MBIE KIDD
Izanami
2
4
8
1.5
W
Atlas
ajsMKK
Atlas
6
2
10
5.5
L
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,841
Damage
76,000
90,037
Taken
68,960
81,394
Mitigated
55,046
25,292
Healing
18,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
16,598
7,649
1,528
3,641
15,490
9,484
921
4,435
11,055
0
40,745
L
Hun Batz
CellularLevel
Hun Batz
10,102
649
2,007
3,583
13,567
13,158
506
3,989
9,578
0
22,840
L
Cernunnos
DrDenzel-
Cernunnos
12,070
2,974
749
2,319
17,103
9,328
260
8,080
9,023
0
21,200
L
10,530
0
725
1,598
23,526
28,833
0
7,442
16,084
12,131
0
W
Heimdallr
SmokeyTaco75
Heimdallr
22,342
13,119
682
2,121
14,331
9,485
3,850
1,131
13,200
0
31,952
W
Janus
UGC ORION
Janus
20,128
379
1,689
3,479
12,060
7,427
1,386
968
11,092
43,224
0
W
10,674
5,169
944
679
11,932
6,261
1,805
907
11,025
0
22,224
W
Izanami
Z0MBIE KIDD
Izanami
11,411
6,374
2,504
2,190
12,658
7,043
1,313
2,964
9,694
0
20,439
W
Atlas
ajsMKK
Atlas
11,445
3,539
290
4,405
17,979
24,830
148
4,560
13,419
22,559
0
L
12,541
500
2,196
6,946
20,351
20,591
0
7,627
12,724
0
24,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,487
Gold Earned
52,101
127
Minions Killed
145
0
Camps Cleared
0
1,262,004
Distance Traveled
1,257,416
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,409
801
55
4
0
250,159
0
L
Hun Batz
9,998
769
18
1
0
269,856
1
L
Cernunnos
9,412
724
32
2
0
191,171
0
L
Ares
9,079
698
1
0
0
229,151
0
W
Heimdallr
10,427
802
19
1
0
215,660
0
W
Janus
10,873
836
62
5
0
271,686
0
W
Rama
9,671
744
30
2
0
226,131
2
W
Izanami
9,497
731
27
2
0
261,079
1
W
Atlas
11,633
895
7
1
0
282,860
2
L
Chaac
9,589
738
21
2
0
321,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role