Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kushdrkush
Ah Muzen Cab
Level 149
God Stats
2W - 4L
1,353 SR
Queue Stats
43W - 29L
1,518 Elo+
Party 1
Vulcan
Vulcan
Mint on wii2642
Vulcan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,357 Elo+
Party 1
Cerberus
Cerberus
Ts x Angelo
Cerberus
Level 145
God Stats
1W - 1L
1,615 SR
Queue Stats
86W - 92L
1,444 Elo+
Party 1
Horus
Horus
ĎĚÂÐŹØŇĚ
Horus
Level 160
God Stats
3W - 2L
1,892 SR
Queue Stats
279W - 266L
1,647 Elo+
Party 1
Team Averages
Level 117
1,572 SR
1,493 Elo+

VS

Team Averages
Level 66
1,509 SR
1,471 Elo+
Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AnimeEnjoyer687
Neith
Level 28
God Stats
5W - 1L
1,680 SR
Queue Stats
90W - 81L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
DutchDolphoodle
Kukulkan
Level 33
God Stats
12W - 13L
1,570 SR
Queue Stats
89W - 97L
1,492 Elo+
Party 2
Nemesis
Nemesis
el_JuniorLoL
Nemesis
Level 62
God Stats
5W - 7L
1,340 SR
Queue Stats
280W - 290L
1,380 Elo+
Solo
Lancelot
Lancelot
motofreak237
Lancelot
Level 86
God Stats
5W - 4L
1,456 SR
Queue Stats
302W - 309L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 2 / 1
8,933
525
6,528
15,845
7,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Kushdrkush
Ah Muzen Cab
7
0 / 0 / 0
5,762
339
2,483
3,496
1,025
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 8 / 1
7,464
439
6,226
12,398
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Ts x Angelo
Cerberus
15
1 / 1 / 2
8,950
526
9,393
17,948
15,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 2
8,128
478
6,175
13,451
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 0 / 7
8,906
524
5,949
8,495
7,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 1 / 2
9,010
530
7,221
10,511
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
17
8 / 1 / 1
10,925
643
9,921
8,422
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
el_JuniorLoL
Nemesis
14
1 / 3 / 4
8,690
511
6,879
12,415
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
motofreak237
Lancelot
15
2 / 3 / 1
8,919
525
9,541
14,570
8,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
11
11
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
2
1
2.25
W
Ganesha
 
Ganesha
0
0
7
3.5
W
0
1
2
1
W
Kukulkan
8
1
1
8.5
L
Ah Muzen Cab
Kushdrkush
Ah Muzen Cab
0
0
0
0
L
1
8
1
0.19
L
Cerberus
Ts x Angelo
Cerberus
1
1
2
2
W
Nemesis
el_JuniorLoL
Nemesis
1
3
4
1
W
Lancelot
motofreak237
Lancelot
2
3
1
0.83
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
39,511
63,138
Taken
54,413
41,539
Mitigated
30,888
23,211
Healing
18,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,528
1,121
0
7,451
15,845
7,597
0
1,955
13,890
0
78,542
W
Ganesha
 
Ganesha
5,949
516
0
2,842
8,495
7,590
356
1,799
6,696
24,389
0
W
7,221
2,777
0
6,763
10,511
3,684
1,852
759
9,752
0
80,320
W
Kukulkan
9,921
905
0
2,099
8,422
4,146
5,034
3,396
5,026
93,232
0
L
Ah Muzen Cab
Kushdrkush
Ah Muzen Cab
2,483
1,227
0
1,471
3,496
1,025
0
826
2,670
0
24,695
L
6,226
2,157
0
1,050
12,398
5,184
0
7,479
4,919
49,148
0
L
Cerberus
Ts x Angelo
Cerberus
9,393
813
0
6,753
17,948
15,074
241
1,950
15,998
81,537
0
W
Nemesis
el_JuniorLoL
Nemesis
6,879
3,054
0
3,021
12,415
6,532
0
2,195
10,220
0
72,897
W
Lancelot
motofreak237
Lancelot
9,541
1,985
0
3,600
14,570
8,936
400
7,564
7,006
0
55,993
L
6,175
2,641
784
5,702
13,451
12,659
0
3,660
9,791
94
32,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,237
Gold Earned
46,450
533
Minions Killed
537
0
Camps Cleared
0
1,450,196
Distance Traveled
1,675,073
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,933
525
120
7
0
378,302
0
W
Ganesha
8,906
524
11
1
0
316,334
5
W
Neith
9,010
530
159
9
0
294,857
4
W
Kukulkan
10,925
643
180
11
0
318,167
3
L
Ah Muzen Cab
5,762
339
43
3
0
135,738
1
L
Vulcan
7,464
439
88
5
0
289,070
2
L
Cerberus
8,950
526
234
14
0
308,227
3
W
Nemesis
8,690
511
102
6
0
396,197
6
W
Lancelot
8,919
525
85
5
0
349,518
1
L
Horus
8,128
478
48
3
0
338,859
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role