Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ActiveHampster
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,580 Elo+
Solo
Tiamat
Tiamat
PlagueYearsMC
Tiamat
Level 26
God Stats
3W - 3L
1,566 SR
Queue Stats
38W - 57L
1,398 Elo+
Solo
Artio
Artio
Sovietgondor
Artio
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
Řoåčħ
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,444 Elo+
Party 1
Team Averages
Level 45
1,513 SR
1,473 Elo+

VS

Team Averages
Level 100
1,492 SR
1,516 Elo+
Raijin
Raijin
 
Raijin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CrnbryGrvy87
Cernunnos
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 36L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GodlikeDeity
Hou Yi
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 28L
1,389 Elo+
Solo
Chaac
Chaac
NoDadJordan
Chaac
Level 107
God Stats
1W - 0L
1,550 SR
Queue Stats
30W - 10L
1,731 Elo+
Solo
Janus
Janus
TJmafia
Janus
Level 160
God Stats
12W - 11L
1,409 SR
Queue Stats
1,067W - 1,098L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 5 / 1
6,695
670
10,134
10,876
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
12
2 / 5 / 1
7,015
702
7,927
11,337
5,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 4 / 1
8,136
814
14,945
11,442
8,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 3
7,128
713
3,738
14,595
13,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Řoåčħ
Ao Kuang
11
0 / 5 / 3
6,658
666
2,076
13,046
7,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 2 / 14
7,689
769
7,667
9,500
4,234
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
CrnbryGrvy87
Cernunnos
12
1 / 2 / 12
7,318
732
8,532
9,547
4,580
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
15
5 / 1 / 13
8,618
862
12,142
6,138
3,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 1 / 8
9,056
906
11,230
14,428
13,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
TJmafia
Janus
17
6 / 2 / 7
9,874
987
12,911
9,785
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
7
Kills
23
23
Deaths
8
9
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
1
0.3
W
Raijin
 
Raijin
2
2
14
4.5
L
Lancelot
2
5
1
0.5
W
Cernunnos
CrnbryGrvy87
Cernunnos
1
2
12
3.5
W
Hou Yi
5
1
13
11.5
W
9
1
8
13
L
4
4
1
1.13
L
0
4
3
0.38
W
Janus
TJmafia
Janus
6
2
7
4.75
L
Ao Kuang
Řoåčħ
Ao Kuang
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,820
Damage
52,482
61,296
Taken
49,398
39,222
Mitigated
30,108
18,966
Healing
20,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,134
3,441
524
1,954
10,876
3,944
0
4,283
6,593
0
20,743
W
Raijin
 
Raijin
7,667
1,577
668
1,236
9,500
4,234
742
5,217
4,283
10,964
0
L
Lancelot
7,927
477
479
1,740
11,337
5,052
0
3,324
8,013
0
16,947
W
Cernunnos
CrnbryGrvy87
Cernunnos
8,532
4,630
1,193
1,975
9,547
4,580
790
4,001
5,546
0
13,084
W
Hou Yi
12,142
4,760
2,109
925
6,138
3,098
477
1,947
4,191
0
22,950
W
11,230
1,852
2,186
5,427
14,428
13,503
105
6,919
7,509
0
16,947
L
14,945
926
1,216
3,132
11,442
8,666
0
4,137
7,305
26,656
0
L
3,738
901
878
3,614
14,595
13,662
0
4,259
10,336
6,926
0
W
Janus
TJmafia
Janus
12,911
714
1,712
2,859
9,785
4,693
569
2,675
7,110
36,150
0
L
Ao Kuang
Řoåčħ
Ao Kuang
2,076
698
1,898
3,531
13,046
7,898
0
4,575
8,471
2,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
42,555
74
Minions Killed
113
0
Camps Cleared
0
933,639
Distance Traveled
950,021
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,695
670
27
3
0
173,005
0
W
Raijin
7,689
769
9
1
0
180,176
0
L
Lancelot
7,015
702
13
1
0
205,731
4
W
Cernunnos
7,318
732
10
1
0
165,806
1
W
Hou Yi
8,618
862
16
2
0
184,890
2
W
Chaac
9,056
906
15
2
0
213,520
0
L
Tiamat
8,136
814
27
3
0
190,749
4
L
Artio
7,128
713
6
1
0
194,332
0
W
Janus
9,874
987
63
6
0
205,629
0
L
Ao Kuang
6,658
666
1
0
0
169,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role