Player Matchup

Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DeathByMac
Thor
Level 118
God Stats
2W - 2L
1,485 SR
Queue Stats
45W - 47L
1,508 Elo+
Solo
Danzaburou
Danzaburou
ELwasonBB-ernest
Danzaburou
Level 125
God Stats
48W - 37L
1,526 SR
Queue Stats
163W - 168L
1,491 Elo+
Party 3
Set
Set
jokker99
Set
Level 136
God Stats
0W - 4L
1,149 SR
Queue Stats
238W - 240L
1,554 Elo+
Party 3
Team Averages
Level 113
1,432 SR
1,510 Elo+

VS

Team Averages
Level 84
1,359 SR
1,471 Elo+
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Benzy
Izanami
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 47L
1,361 Elo+
Solo
Osiris
Osiris
DoWhoRunZone
Osiris
Level 85
God Stats
2W - 6L
1,195 SR
Queue Stats
335W - 367L
1,474 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Metrics1561
Kumbhakarna
Level 77
God Stats
1W - 2L
1,306 SR
Queue Stats
346W - 352L
1,522 Elo+
Party 4
Ares
Ares
WEEDn3018
Ares
Level 63
God Stats
2W - 1L
1,293 SR
Queue Stats
217W - 221L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 3 / 1
5,833
648
4,443
5,779
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
 
Jormungandr
6
0 / 5 / 2
4,445
494
2,420
9,792
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 0
4,794
533
3,389
7,023
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
ELwasonBB-ernest
Danzaburou
10
1 / 1 / 0
5,416
602
3,391
5,556
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
1 / 1 / 2
5,006
556
2,339
5,167
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 2
5,919
658
959
5,337
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Benzy
Izanami
10
2 / 1 / 1
5,762
640
5,861
6,576
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
10
4 / 0 / 4
6,282
698
5,874
4,997
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kumbhakarna
Metrics1561
Kumbhakarna
11
4 / 0 / 0
6,607
734
4,059
6,058
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
8
3 / 0 / 3
5,717
635
4,032
9,302
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
14
14
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
1
0.83
L
Jormungandr
 
Jormungandr
0
5
2
0.2
W
Janus
 
Janus
1
3
2
0.67
W
Izanami
Benzy
Izanami
2
1
1
2.5
L
0
4
0
0
W
Osiris
4
0
4
6
L
Danzaburou
ELwasonBB-ernest
Danzaburou
1
1
0
1
W
Kumbhakarna
Metrics1561
Kumbhakarna
4
0
0
4
W
Ares
3
0
3
4.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,982
Damage
20,785
33,317
Taken
32,270
14,281
Mitigated
16,690
7,849
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,443
140
0
783
5,779
2,092
0
735
5,044
44,363
0
L
Jormungandr
 
Jormungandr
2,420
845
0
709
9,792
4,869
0
2,057
7,735
10,816
1,516
W
Janus
 
Janus
959
55
0
500
5,337
2,223
0
2,618
2,719
43,659
0
W
Izanami
Benzy
Izanami
5,861
4,656
0
3,305
6,576
2,036
796
713
5,863
0
45,412
L
3,389
1,234
0
1,629
7,023
3,408
0
3,763
2,964
0
31,034
W
Osiris
5,874
2,680
0
1,454
4,997
3,240
0
888
4,109
0
36,400
L
Danzaburou
ELwasonBB-ernest
Danzaburou
3,391
1,352
0
2,800
5,556
1,637
0
996
4,560
0
38,353
W
Kumbhakarna
Metrics1561
Kumbhakarna
4,059
749
0
1,310
6,058
3,388
462
0
5,645
37,959
0
W
Ares
4,032
150
0
3,400
9,302
5,803
0
2,343
6,959
12,344
1,974
L
2,339
1,068
0
1,928
5,167
2,275
0
864
4,303
0
22,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
30,287
280
Minions Killed
358
0
Camps Cleared
0
809,257
Distance Traveled
913,726
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,833
648
82
9
0
163,210
1
L
Jormungandr
4,445
494
23
3
0
176,991
1
W
Janus
5,919
658
87
10
0
164,131
2
W
Izanami
5,762
640
96
11
0
155,860
4
L
Thor
4,794
533
57
6
0
146,302
1
W
Osiris
6,282
698
67
7
0
245,122
0
L
Danzaburou
5,416
602
73
8
0
156,899
3
W
Kumbhakarna
6,607
734
88
10
0
165,612
0
W
Ares
5,717
635
20
2
0
183,001
1
L
Set
5,006
556
45
5
0
165,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role