Player Matchup

Xbalanque
Xbalanque
Gold I
IAN_MTZ15
Xbalanque
Gold I
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 48L
1,672 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
ISAKBOY65
Guan Yu
Platinum V
Level 127
God Stats
3W - 0L
1,893 SR
Queue Stats
63W - 41L
1,802 MMR
Party 1
Janus
Janus
Platinum V
XxSmarioSxX
Janus
Platinum V
Level 119
God Stats
10W - 9L
1,586 SR
Queue Stats
72W - 49L
1,746 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,660 SR
1,740 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,627 SR
1,600 MMR
Ganesha
Ganesha
Gold II
FlipperBroom346
Ganesha
Gold II
Level 157
God Stats
24W - 15L
1,687 SR
Queue Stats
344W - 302L
1,537 MMR
Solo
Medusa
Medusa
Platinum IV
GUNZZ SNF
Medusa
Platinum IV
Level 155
God Stats
26W - 16L
1,699 SR
Queue Stats
392W - 380L
1,851 MMR
Party 2
Merlin
Merlin
Gold V
NastyNateSNF
Merlin
Gold V
Level 67
God Stats
37W - 46L
1,495 SR
Queue Stats
114W - 125L
1,412 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IAN_MTZ15
Xbalanque
18
2 / 1 / 6
12,676
667
16,826
15,209
6,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
ISAKBOY65
Guan Yu
17
2 / 0 / 6
12,227
644
12,484
24,973
27,105
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 3 / 4
12,595
663
16,284
10,772
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
HadesAtlasKing ArthurAh Muzen CabCupid

VS

Bans
AchillesBaba YagaChironBaron SamediYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
12,809
674
7,371
23,590
30,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
GUNZZ SNF
Medusa
17
2 / 3 / 1
12,217
643
13,873
13,138
4,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
17
1 / 3 / 3
12,047
634
15,432
14,004
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
4
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Medusa
GUNZZ SNF
Medusa
2
3
1
0.83
W
Xbalanque
IAN_MTZ15
Xbalanque
2
1
6
5
W
Guan Yu
ISAKBOY65
Guan Yu
2
0
6
5
L
Merlin
1
3
3
0.83
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,594
Damage
36,676
50,954
Taken
50,732
37,969
Mitigated
41,860
22,892
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,371
640
0
2,663
23,590
30,920
0
7,799
15,335
27,230
0
L
Medusa
GUNZZ SNF
Medusa
13,873
4,821
0
1,523
13,138
4,733
2,797
4,291
8,615
0
58,346
W
Xbalanque
IAN_MTZ15
Xbalanque
16,826
8,567
0
6,599
15,209
6,343
1,486
7,180
8,029
0
72,052
W
Guan Yu
ISAKBOY65
Guan Yu
12,484
2,605
2,649
11,803
24,973
27,105
509
9,665
15,308
0
43,553
L
Merlin
15,432
513
911
775
14,004
6,207
0
3,365
10,435
62,701
0
W
16,284
942
0
1,841
10,772
4,521
968
7,203
3,569
59,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,498
Gold Earned
37,073
240
Minions Killed
210
13
Camps Cleared
4
1,072,979
Distance Traveled
1,102,741
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,809
674
1
0
0
369,018
5
L
Medusa
12,217
643
94
5
1
388,746
5
W
Xbalanque
12,676
667
97
5
7
334,522
1
W
Guan Yu
12,227
644
39
2
2
416,635
4
L
Merlin
12,047
634
115
6
3
344,977
4
W
Janus
12,595
663
104
5
4
321,822
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role