Player Matchup

Chang'e
Chang'e
Silver II
istareatarock
Chang'e
Silver II
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 145L
1,278 MMR
Solo
King Arthur
King Arthur
Bronze V
mackssux
King Arthur
Bronze V
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,499 MMR
Party 1
Cernunnos
Cernunnos
Bronze V
phatmacks
Cernunnos
Bronze V
Level 72
God Stats
0W - 5L
1,321 SR
Queue Stats
1W - 11L
1,355 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 65
1,440 SR
1,378 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,625 SR
1,373 MMR
Nox
Nox
Gold IV
Asp3ctt
Nox
Gold IV
Level 122
God Stats
3W - 4L
1,668 SR
Queue Stats
50W - 61L
1,529 MMR
Solo
Khepri
Khepri
Bronze I
Haribalzonya
Khepri
Bronze I
Level 122
God Stats
2W - 0L
1,628 SR
Queue Stats
19W - 30L
1,072 MMR
Solo
Ullr
Ullr
Gold II
Рaizuri
Ullr
Gold II
Level 145
God Stats
4W - 1L
1,579 SR
Queue Stats
42W - 29L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 6 / 0
6,657
555
5,158
13,346
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
mackssux
King Arthur
11
1 / 5 / 0
7,181
598
5,309
14,986
10,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
phatmacks
Cernunnos
12
0 / 1 / 1
7,237
603
11,937
8,087
3,742
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothAh Muzen CabBaron SamediOlorunSet

VS

Bans
AtlasCabrakanScyllaBellonaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
1 / 1 / 10
8,363
697
16,531
7,857
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
12
1 / 0 / 10
9,066
756
4,410
10,859
13,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
14
10 / 0 / 2
9,900
825
10,647
9,013
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nox
1
1
10
6
W
Khepri
1
0
10
6
L
Chang'e
0
6
0
0
L
King Arthur
mackssux
King Arthur
1
5
0
0.2
L
Cernunnos
phatmacks
Cernunnos
0
1
1
0.5
W
Ullr
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,404
Damage
31,588
36,419
Taken
27,729
19,321
Mitigated
24,518
6,515
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
16,531
1,107
0
475
7,857
5,025
720
1,497
6,360
42,159
0
W
Khepri
4,410
848
0
3,493
10,859
13,880
0
1,942
8,917
11,414
0
L
Chang'e
5,158
900
1,692
2,826
13,346
5,198
0
7,475
5,871
18,846
0
L
King Arthur
mackssux
King Arthur
5,309
923
0
430
14,986
10,381
0
8,346
6,640
0
18,355
L
Cernunnos
phatmacks
Cernunnos
11,937
5,262
0
1,567
8,087
3,742
0
5,750
2,337
0
36,952
W
Ullr
10,647
6,942
0
4,093
9,013
5,613
1,904
2,023
6,990
0
38,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,075
Gold Earned
27,329
126
Minions Killed
145
3
Camps Cleared
8
605,675
Distance Traveled
698,561
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,363
697
62
5
5
231,201
4
W
Khepri
9,066
756
18
2
0
250,502
2
L
Chang'e
6,657
555
30
3
3
186,363
2
L
King Arthur
7,181
598
29
2
0
212,509
1
L
Cernunnos
7,237
603
67
6
0
206,803
2
W
Ullr
9,900
825
65
5
3
216,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role