Player Matchup

Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver III
AllDatBrower
Nox
Silver III
Level 68
God Stats
1W - 1L
1,535 SR
Queue Stats
7W - 13L
1,407 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
CCMasterX7
Sun Wukong
Gold II
Level 84
God Stats
5W - 4L
1,651 SR
Queue Stats
99W - 101L
1,442 MMR
Solo
Hera
Hera
Gold IV
IvanDJ95
Hera
Gold IV
Level 146
God Stats
5W - 8L
1,570 SR
Queue Stats
239W - 253L
1,422 MMR
Solo
Mercury
Mercury
Gold IV
Sinsola_99
Mercury
Gold IV
Level 124
God Stats
9W - 8L
1,582 SR
Queue Stats
212W - 206L
1,429 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,568 SR
1,440 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,500 SR
1,442 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze IV
ABALLARDE8
Sylvanus
Bronze IV
Level 146
God Stats
1W - 0L
1,373 SR
Queue Stats
3W - 6L
1,461 MMR
Solo
Nu Wa
Nu Wa
Gold V
ITSRONALDIOSYT
Nu Wa
Gold V
Level 157
God Stats
15W - 11L
1,480 SR
Queue Stats
273W - 270L
1,308 MMR
Party 1
Bakasura
Bakasura
Gold I
King Black Mac
Bakasura
Gold I
Level 154
God Stats
11W - 8L
1,394 SR
Queue Stats
392W - 392L
1,463 MMR
Solo
Shiva
Shiva
Silver II
drago42069
Shiva
Silver II
Level 124
God Stats
4W - 1L
1,751 SR
Queue Stats
40W - 43L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
5
1 / 1 / 0
3,163
633
2,067
3,733
830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 1
3,219
644
579
2,762
1,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
CCMasterX7
Sun Wukong
5
2 / 0 / 0
3,710
742
2,401
4,470
1,878
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hera
7
1 / 0 / 0
3,622
724
1,387
1,997
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Sinsola_99
Mercury
1
0 / 0 / 0
2,406
481
0
92
36
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
LancelotMulanAtlas

VS

Bans
SkadiNe ZhaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
5
1 / 1 / 0
3,217
643
1,903
3,000
626
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ABALLARDE8
Sylvanus
5
0 / 0 / 1
3,495
699
1,883
3,420
1,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,322
664
1,111
2,501
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
5
0 / 1 / 0
3,096
619
884
3,902
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shiva
6
0 / 1 / 0
3,325
665
2,129
4,133
1,349
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
1
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
0
1
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
0
1
W
Sylvanus
ABALLARDE8
Sylvanus
0
0
1
0.5
L
0
0
1
0.5
L
Sun Wukong
CCMasterX7
Sun Wukong
2
0
0
2
W
0
1
0
0
L
Hera
1
0
0
1
W
Bakasura
0
1
0
0
L
Mercury
Sinsola_99
Mercury
0
0
0
0
W
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,434
Damage
7,910
13,054
Taken
16,956
4,477
Mitigated
5,776
5,625
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,067
1,486
0
2,320
3,733
830
0
558
3,175
0
15,318
W
Ah Muzen Cab
 
Ah Muzen Cab
1,903
483
94
805
3,000
626
125
240
2,760
0
15,763
W
Sylvanus
ABALLARDE8
Sylvanus
1,883
862
286
1,689
3,420
1,467
0
339
3,081
10,321
0
L
579
135
0
850
2,762
1,164
0
1,408
1,354
7,526
0
L
Sun Wukong
CCMasterX7
Sun Wukong
2,401
522
0
1,705
4,470
1,878
0
80
4,340
0
16,133
W
1,111
327
0
250
2,501
839
59
1,317
1,184
18,685
0
L
Hera
1,387
378
0
750
1,997
569
0
856
1,141
21,467
0
W
Bakasura
884
630
0
1,859
3,902
1,495
36
70
3,832
0
12,540
L
Mercury
Sinsola_99
Mercury
0
0
0
0
92
36
0
92
0
0
0
W
Shiva
2,129
297
0
1,163
4,133
1,349
0
0
4,133
0
16,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,120
Gold Earned
16,455
119
Minions Killed
140
0
Camps Cleared
0
359,109
Distance Traveled
460,446
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,163
633
32
6
0
76,031
1
W
Ah Muzen Cab
3,217
643
26
5
0
82,441
1
W
Sylvanus
3,495
699
18
4
0
80,248
1
L
Nox
3,219
644
22
4
0
80,204
0
L
Sun Wukong
3,710
742
27
5
0
98,329
1
W
Nu Wa
3,322
664
31
6
0
79,370
0
L
Hera
3,622
724
38
8
0
93,464
3
W
Bakasura
3,096
619
41
8
0
112,816
1
L
Mercury
2,406
481
0
0
0
11,081
0
W
Shiva
3,325
665
24
5
0
105,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role