Player Matchup

Odin
Odin
Sierra096
Odin
Level 146
God Stats
2W - 4L
1,286 SR
Queue Stats
184W - 186L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
Sierra445
Heimdallr
Level 155
God Stats
1W - 1L
1,994 SR
Queue Stats
113W - 109L
1,476 Elo+
Party 2
Thanatos
Thanatos
Xileena
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,405 Elo+
Party 4
Sol
Sol
YamiiZilla
Sol
Level 29
God Stats
3W - 3L
1,518 SR
Queue Stats
97W - 97L
1,474 Elo+
Party 2
Raijin
Raijin
universa1120
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,351 Elo+
Party 4
Team Averages
Level 96
1,560 SR
1,439 Elo+

VS

Team Averages
Level 52
1,529 SR
1,440 Elo+
Tyr
Tyr
GDI Wizer15
Tyr
Level 27
God Stats
2W - 3L
1,315 SR
Queue Stats
87W - 125L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
MykeHawkHurtz2
Erlang Shen
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,387 Elo+
Party 1
Sobek
Sobek
Sakers96
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Freya
Freya
SunDingo
Freya
Level 95
God Stats
3W - 0L
1,866 SR
Queue Stats
157W - 168L
1,424 Elo+
Party 1
Sol
Sol
Trazil
Sol
Level 98
God Stats
1W - 0L
1,464 SR
Queue Stats
8W - 8L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
10 / 4 / 22
13,274
737
21,056
21,980
25,356
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Sierra445
Heimdallr
20
13 / 5 / 22
14,598
811
37,631
22,149
13,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Xileena
Thanatos
19
9 / 6 / 11
12,386
688
20,843
24,213
12,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 8 / 19
11,590
644
13,148
18,983
8,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
19
6 / 6 / 24
12,423
690
32,714
18,194
9,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 14
12,023
668
20,082
33,882
38,553
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
MykeHawkHurtz2
Erlang Shen
20
6 / 9 / 15
14,187
788
15,845
32,672
32,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Sakers96
Sobek
20
4 / 8 / 10
12,796
711
6,388
29,212
45,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
SunDingo
Freya
20
6 / 8 / 14
12,874
715
18,181
23,161
14,002
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Trazil
Sol
20
8 / 7 / 14
13,246
736
26,223
24,935
12,352
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
95
39
Kills
28
29
Deaths
39
98
Assists
67
Player
Kills
Deaths
Assists
KDA
W
4
7
14
1.57
W
Erlang Shen
MykeHawkHurtz2
Erlang Shen
6
9
15
1.5
W
Sobek
Sakers96
Sobek
4
8
10
1.13
L
Odin
10
4
22
5.25
L
Heimdallr
Sierra445
Heimdallr
13
5
22
4.8
W
Freya
SunDingo
Freya
6
8
14
1.63
W
Sol
Trazil
Sol
8
7
14
2.14
L
Thanatos
Xileena
Thanatos
9
6
11
2.42
L
1
8
19
1.31
L
Raijin
6
6
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,392
Damage
86,719
105,519
Taken
143,862
70,010
Mitigated
142,932
44,874
Healing
45,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,082
2,338
1,153
9,917
33,882
38,553
641
11,375
22,507
0
30,520
W
Erlang Shen
MykeHawkHurtz2
Erlang Shen
15,845
8,577
3,888
7,888
32,672
32,136
1,764
13,526
19,146
31
27,203
W
Sobek
Sakers96
Sobek
6,388
648
445
3,870
29,212
45,889
599
7,605
21,601
16,727
0
L
Odin
21,056
4,946
2,380
5,445
21,980
25,356
1,494
9,497
12,483
0
30,842
L
Heimdallr
Sierra445
Heimdallr
37,631
16,852
1,593
5,537
22,149
13,691
2,679
9,918
12,231
0
64,032
W
Freya
SunDingo
Freya
18,181
6,560
2,679
6,319
23,161
14,002
2,129
5,921
17,240
48,490
0
W
Sol
Trazil
Sol
26,223
10,643
477
8,713
24,935
12,352
3,005
7,435
17,500
50,950
0
L
Thanatos
Xileena
Thanatos
20,843
6,324
2,291
14,156
24,213
12,808
263
11,714
12,499
0
26,972
L
13,148
5,022
1,541
5,756
18,983
8,856
2,967
9,244
9,739
27,424
0
L
Raijin
32,714
2,782
1,924
4,251
18,194
9,299
1,269
10,450
7,744
49,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,271
Gold Earned
65,126
168
Minions Killed
158
0
Camps Cleared
0
1,510,876
Distance Traveled
1,549,418
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,023
668
16
1
0
272,292
0
W
Erlang Shen
14,187
788
16
1
0
282,634
0
W
Sobek
12,796
711
18
1
0
365,014
0
L
Odin
13,274
737
21
1
0
328,434
0
L
Heimdallr
14,598
811
59
3
0
281,390
3
W
Freya
12,874
715
51
3
0
286,960
0
W
Sol
13,246
736
57
3
0
342,518
0
L
Thanatos
12,386
688
17
1
0
327,037
2
L
Sol
11,590
644
39
2
0
281,330
4
L
Raijin
12,423
690
32
2
0
292,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role