Player Matchup

Bellona
Bellona
DiezToDiez
Bellona
Level 156
God Stats
0W - 2L
1,411 SR
Queue Stats
111W - 109L
1,535 Elo+
Party 3
Yu Huang
Yu Huang
I Reynaud I
Yu Huang
Level 160
God Stats
17W - 20L
1,609 SR
Queue Stats
360W - 387L
1,532 Elo+
Party 3
Ullr
Ullr
JumpZuuu
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 84L
1,667 Elo+
Party 2
Geb
Geb
Suppreeme
Geb
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 35L
1,753 Elo+
Party 2
Kali
Kali
kurt0810
Kali
Level 89
God Stats
42W - 29L
1,579 SR
Queue Stats
232W - 232L
1,387 Elo+
Solo
Team Averages
Level 106
1,520 SR
1,575 Elo+

VS

Team Averages
Level 80
1,564 SR
1,536 Elo+
Thoth
Thoth
Aver4geNjoyer
Thoth
Level 129
God Stats
3W - 4L
1,462 SR
Queue Stats
485W - 502L
1,560 Elo+
Party 1
Horus
Horus
MesterCheef
Horus
Level 48
God Stats
10W - 9L
1,452 SR
Queue Stats
126W - 119L
1,485 Elo+
Solo
Fenrir
Fenrir
Slyyster
Fenrir
Level 68
God Stats
2W - 0L
1,840 SR
Queue Stats
134W - 120L
1,484 Elo+
Party 1
Ishtar
Ishtar
Splyc3d
Ishtar
Level 112
God Stats
1W - 3L
1,408 SR
Queue Stats
458W - 431L
1,586 Elo+
Party 1
Cerberus
Cerberus
Zurcl
Cerberus
Level 43
God Stats
16W - 11L
1,657 SR
Queue Stats
17W - 14L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiezToDiez
Bellona
13
0 / 4 / 1
8,025
472
4,630
17,200
16,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
I Reynaud I
Yu Huang
14
2 / 5 / 0
8,456
497
9,777
11,275
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
12
0 / 4 / 1
7,399
435
5,093
13,139
4,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 5 / 1
7,751
456
7,566
15,826
15,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
11
1 / 3 / 1
7,034
414
8,808
14,075
6,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
9,417
554
8,689
10,056
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 0 / 4
9,450
556
12,461
10,696
8,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Slyyster
Fenrir
16
5 / 1 / 3
9,729
572
7,485
16,989
8,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
Splyc3d
Ishtar
17
6 / 0 / 2
10,126
596
14,007
14,655
6,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Zurcl
Cerberus
14
4 / 2 / 7
8,823
519
10,508
15,399
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
21
21
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Bellona
DiezToDiez
Bellona
0
4
1
0.13
L
Yu Huang
I Reynaud I
Yu Huang
2
5
0
0.4
L
Ullr
0
4
1
0.13
W
3
0
4
5
W
Fenrir
Slyyster
Fenrir
5
1
3
6.5
W
Ishtar
Splyc3d
Ishtar
6
0
2
7
L
1
5
1
0.3
W
Cerberus
Zurcl
Cerberus
4
2
7
3.75
L
Kali
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,874
Damage
53,150
71,515
Taken
67,795
47,458
Mitigated
36,510
11,674
Healing
24,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,689
307
0
1,109
10,056
4,054
324
5,521
4,535
71,022
0
L
Bellona
DiezToDiez
Bellona
4,630
2,450
0
3,475
17,200
16,109
0
1,718
14,583
0
52,547
L
Yu Huang
I Reynaud I
Yu Huang
9,777
503
0
564
11,275
4,323
0
5,243
5,716
76,475
0
L
Ullr
5,093
2,179
0
2,126
13,139
4,852
0
2,361
10,740
0
55,364
W
12,461
7,139
771
6,898
10,696
8,125
920
1,336
9,360
0
65,935
W
Fenrir
Slyyster
Fenrir
7,485
1,114
0
2,653
16,989
8,232
618
2,780
14,209
0
92,577
W
Ishtar
Splyc3d
Ishtar
14,007
10,188
0
9,446
14,655
6,723
103
2,518
12,137
0
99,610
L
7,566
1,048
0
2,506
15,826
15,341
0
5,312
10,375
31,125
0
W
Cerberus
Zurcl
Cerberus
10,508
900
0
3,325
15,399
9,376
0
5,608
9,791
36,552
4,033
L
Kali
8,808
4,098
0
3,003
14,075
6,833
0
3,433
10,274
0
47,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,665
Gold Earned
47,545
458
Minions Killed
586
0
Camps Cleared
0
1,523,007
Distance Traveled
1,747,017
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,417
554
146
9
0
357,247
5
L
Bellona
8,025
472
110
6
0
257,283
3
L
Yu Huang
8,456
497
138
8
0
290,761
3
L
Ullr
7,399
435
104
6
0
290,149
2
W
Horus
9,450
556
108
6
0
327,441
6
W
Fenrir
9,729
572
117
7
0
385,856
2
W
Ishtar
10,126
596
151
9
0
335,138
2
L
Geb
7,751
456
37
2
0
344,212
1
W
Cerberus
8,823
519
64
4
0
341,335
6
L
Kali
7,034
414
69
4
0
340,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role