Player Matchup

Terra
Terra
AJLAD01
Terra
Level 123
God Stats
1W - 3L
1,268 SR
Queue Stats
85W - 84L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
Jamie DJ Robot
Ao Kuang
Level 62
God Stats
2W - 3L
1,402 SR
Queue Stats
10W - 17L
1,283 Elo+
Party 1
Chaac
Chaac
KINGVIMTO
Chaac
Level 128
God Stats
2W - 1L
1,494 SR
Queue Stats
78W - 74L
1,481 Elo+
Party 1
Team Averages
Level 104
1,388 SR
1,431 Elo+

VS

Team Averages
Level 55
1,486 SR
1,387 Elo+
Gilgamesh
Gilgamesh
Gameone76
Gilgamesh
Level 64
God Stats
8W - 4L
1,612 SR
Queue Stats
14W - 9L
1,561 Elo+
Party 2
Thor
Thor
Overlord2160
Thor
Level 34
God Stats
2W - 10L
1,346 SR
Queue Stats
3W - 17L
1,193 Elo+
Solo
Anubis
Anubis
Shabbazon236
Anubis
Level 67
God Stats
0W - 4L
1,499 SR
Queue Stats
24W - 39L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AJLAD01
Terra
17
4 / 1 / 20
12,861
804
10,086
23,271
26,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
18
12 / 4 / 10
12,998
812
18,072
19,801
10,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
KINGVIMTO
Chaac
17
10 / 5 / 13
12,766
798
27,075
29,320
29,600
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gameone76
Gilgamesh
15
4 / 9 / 5
12,165
760
18,295
29,648
28,507
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 10 / 5
9,844
615
14,825
16,802
7,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
15
4 / 7 / 4
11,015
688
15,111
18,683
11,333
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
26
Kills
10
10
Deaths
26
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
AJLAD01
Terra
4
1
20
14
L
Gilgamesh
Gameone76
Gilgamesh
4
9
5
0.72
W
Ao Kuang
12
4
10
4.25
W
Chaac
KINGVIMTO
Chaac
10
5
13
3.3
L
2
10
5
0.45
L
Anubis
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,233
Damage
48,231
72,392
Taken
65,133
66,672
Mitigated
47,800
27,245
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AJLAD01
Terra
10,086
793
8,019
6,139
23,271
26,642
430
2,721
20,550
26,539
0
L
Gilgamesh
Gameone76
Gilgamesh
18,295
6,315
536
1,597
29,648
28,507
0
13,449
16,199
643
44,293
W
Ao Kuang
18,072
6,558
0
7,863
19,801
10,430
1,150
6,079
13,722
41,275
3,682
W
Chaac
KINGVIMTO
Chaac
27,075
5,782
0
5,224
29,320
29,600
619
7,158
22,162
224
56,485
L
14,825
2,950
0
248
16,802
7,960
112
4,732
12,070
0
19,681
L
Anubis
15,111
845
0
6,996
18,683
11,333
0
8,919
9,764
45,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,625
Gold Earned
33,024
153
Minions Killed
142
8
Camps Cleared
4
827,245
Distance Traveled
680,682
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,861
804
34
2
1
298,656
2
L
Gilgamesh
12,165
760
56
4
2
238,368
2
W
Ao Kuang
12,998
812
49
3
5
253,171
1
W
Chaac
12,766
798
70
4
2
275,418
2
L
Thor
9,844
615
14
1
0
230,618
4
L
Anubis
11,015
688
72
5
2
211,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role