Player Matchup

Shiva
Shiva
Gold III
BiigBeasty313
Shiva
Gold III
Level 142
God Stats
9W - 6L
1,575 SR
Queue Stats
136W - 141L
1,465 MMR
Party 1
Hades
Hades
Gold I
OGGrandad
Hades
Gold I
Level 128
God Stats
2W - 3L
1,604 SR
Queue Stats
112W - 108L
1,635 MMR
Party 1
Ymir
Ymir
Gold I
Straight_Goated0
Ymir
Gold I
Level 123
God Stats
1W - 4L
1,339 SR
Queue Stats
63W - 59L
1,528 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,506 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,465 SR
1,181 MMR
Fenrir
Fenrir
Platinum IV
GUNZZ SNF
Fenrir
Platinum IV
Level 155
God Stats
4W - 3L
1,489 SR
Queue Stats
392W - 380L
1,856 MMR
Party 2
Merlin
Merlin
Gold IV
NastyNateSNF
Merlin
Gold IV
Level 67
God Stats
37W - 46L
1,506 SR
Queue Stats
114W - 125L
1,416 MMR
Party 2
Danzaburou
Danzaburou
Bronze II
xYOURE_ALL_DONEx
Danzaburou
Bronze II
Level 143
God Stats
7W - 10L
1,399 SR
Queue Stats
46W - 97L
270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
7,460
829
8,994
7,040
4,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
OGGrandad
Hades
12
6 / 0 / 3
7,252
806
5,971
6,746
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 11
7,462
829
6,525
8,398
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
Ne ZhaAh Muzen CabGuan YuKhepriAtlas

VS

Bans
GebChaacChironCabrakanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GUNZZ SNF
Fenrir
9
1 / 4 / 0
6,138
682
3,120
14,298
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
10
0 / 7 / 1
5,693
633
4,354
9,999
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
xYOURE_ALL_DONEx
Danzaburou
8
0 / 0 / 0
5,172
575
1,872
1,022
424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Fenrir
GUNZZ SNF
Fenrir
1
4
0
0.25
L
Merlin
0
7
1
0.07
W
Hades
OGGrandad
Hades
6
0
3
7.5
W
0
1
11
5.5
L
Danzaburou
xYOURE_ALL_DONEx
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,490
Damage
9,346
22,184
Taken
25,319
12,838
Mitigated
12,116
8,937
Healing
2,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,994
2,144
417
1,018
7,040
4,227
1,082
1,113
5,927
0
24,611
L
Fenrir
GUNZZ SNF
Fenrir
3,120
516
0
1,769
14,298
8,429
0
8,212
6,086
0
7,082
L
Merlin
4,354
388
309
366
9,999
3,263
0
4,288
5,711
25,029
0
W
Hades
OGGrandad
Hades
5,971
529
551
2,923
6,746
3,417
1,182
1,382
5,364
26,116
0
W
6,525
2,036
0
4,028
8,398
5,194
428
2,376
6,022
24,147
0
L
Danzaburou
xYOURE_ALL_DONEx
Danzaburou
1,872
218
0
250
1,022
424
0
405
617
0
5,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,174
Gold Earned
17,003
103
Minions Killed
62
8
Camps Cleared
1
502,693
Distance Traveled
359,785
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,460
829
35
4
4
177,199
2
L
Fenrir
6,138
682
6
1
0
155,688
1
L
Merlin
5,693
633
46
5
1
122,499
1
W
Hades
7,252
806
30
3
2
164,611
4
W
Ymir
7,462
829
38
4
2
160,883
2
L
Danzaburou
5,172
575
10
1
0
81,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role