Player Matchup

Baba Yaga
Baba Yaga
DasNaur
Baba Yaga
Level 128
God Stats
4W - 2L
1,433 SR
Queue Stats
39W - 49L
1,530 Elo+
Party 2
Arachne
Arachne
GuezMer
Arachne
Level 145
God Stats
9W - 12L
1,487 SR
Queue Stats
41W - 48L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
Hellpharius
Jing Wei
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,575 Elo+
Party 2
Chang'e
Chang'e
puluxo
Chang'e
Level 103
God Stats
4W - 8L
1,499 SR
Queue Stats
53W - 58L
1,488 Elo+
Party 1
Sobek
Sobek
ŁittlePrincess
Sobek
Level 27
God Stats
5W - 8L
1,458 SR
Queue Stats
16W - 20L
1,433 Elo+
Party 1
Team Averages
Level 106
1,475 SR
1,498 Elo+

VS

Team Averages
Level 78
1,522 SR
1,462 Elo+
Baron Samedi
Baron Samedi
Rieas
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,515 Elo+
Party 3
Bellona
Bellona
UnbatedBadge97
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,234 Elo+
Solo
Tiamat
Tiamat
Zo Much Sauce
Tiamat
Level 149
God Stats
1W - 1L
1,441 SR
Queue Stats
8W - 9L
1,554 Elo+
Party 3
Cu Chulainn
Cu Chulainn
mattsindler
Cu Chulainn
Level 26
God Stats
1W - 1L
1,671 SR
Queue Stats
18W - 36L
1,339 Elo+
Solo
Neith
Neith
o Mr Punchy o
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DasNaur
Baba Yaga
15
1 / 1 / 9
8,851
805
8,270
7,192
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
GuezMer
Arachne
16
6 / 1 / 13
9,571
870
11,959
13,597
8,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Hellpharius
Jing Wei
18
9 / 1 / 10
10,783
980
18,814
9,686
4,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
puluxo
Chang'e
16
4 / 0 / 16
9,328
848
13,653
10,661
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 11
9,003
818
4,564
14,420
20,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rieas
Baron Samedi
13
0 / 6 / 5
7,815
710
4,148
14,581
17,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 10 / 0
7,208
655
1,090
16,639
16,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 2 / 2
7,673
698
10,931
8,055
5,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
mattsindler
Cu Chulainn
14
1 / 8 / 4
8,190
745
5,729
16,628
14,513
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
2 / 1 / 1
7,981
726
10,807
9,556
4,827
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
26
Kills
4
5
Deaths
27
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DasNaur
Baba Yaga
1
1
9
5.5
W
Arachne
GuezMer
Arachne
6
1
13
12.5
W
Jing Wei
Hellpharius
Jing Wei
9
1
10
14
L
Baron Samedi
Rieas
Baron Samedi
0
6
5
0.42
L
0
10
0
0
L
1
2
2
1
L
Cu Chulainn
mattsindler
Cu Chulainn
1
8
4
0.38
L
2
1
1
2.5
W
Chang'e
puluxo
Chang'e
4
0
16
12
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,260
Damage
32,705
55,556
Taken
65,459
42,624
Mitigated
58,679
20,840
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DasNaur
Baba Yaga
8,270
849
0
1,689
7,192
3,826
1,162
2,900
4,292
35,747
1,899
W
Arachne
GuezMer
Arachne
11,959
8,403
0
3,079
13,597
8,953
315
4,185
9,412
0
29,832
W
Jing Wei
Hellpharius
Jing Wei
18,814
16,179
0
3,647
9,686
4,849
3,492
1,712
7,974
0
61,024
L
Baron Samedi
Rieas
Baron Samedi
4,148
482
1,371
2,840
14,581
17,086
0
4,798
9,567
12,962
0
L
1,090
1,038
0
662
16,639
16,322
558
5,059
11,530
0
9,994
L
10,931
302
0
2,100
8,055
5,931
0
4,269
3,722
28,445
0
L
Cu Chulainn
mattsindler
Cu Chulainn
5,729
1,058
0
240
16,628
14,513
0
6,096
10,386
0
18,545
L
10,807
4,424
0
3,167
9,556
4,827
0
5,369
4,035
0
27,167
W
Chang'e
puluxo
Chang'e
13,653
1,055
5,197
4,982
10,661
4,668
1,090
2,596
8,065
36,622
0
W
4,564
452
0
2,246
14,420
20,328
549
3,686
10,734
8,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,536
Gold Earned
38,867
273
Minions Killed
164
0
Camps Cleared
0
1,230,268
Distance Traveled
983,851
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,851
805
68
6
0
235,656
3
W
Arachne
9,571
870
28
3
0
274,976
5
W
Jing Wei
10,783
980
100
9
0
213,063
1
L
Baron Samedi
7,815
710
21
2
0
177,786
1
L
Bellona
7,208
655
25
2
0
185,139
0
L
Tiamat
7,673
698
52
5
0
235,321
0
L
Cu Chulainn
8,190
745
26
2
0
186,300
3
L
Neith
7,981
726
40
4
0
199,305
3
W
Chang'e
9,328
848
61
6
0
278,586
1
W
Sobek
9,003
818
16
1
0
227,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role