Player Matchup

Kali
Kali
GhostedViking
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,137 Elo+
Party 2
Hachiman
Hachiman
MrGumaru
Hachiman
Level 8
God Stats
9W - 9L
1,320 SR
Queue Stats
9W - 17L
1,336 Elo+
Party 3
Ra
Ra
TboneTheBoneMan
Ra
Level 45
God Stats
0W - 2L
1,572 SR
Queue Stats
51W - 47L
1,517 Elo+
Solo
Hercules
Hercules
TwinkleDaddy
Hercules
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,137 Elo+
Party 2
Sol
Sol
micktos
Sol
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,279 Elo+
Party 3
Team Averages
Level 35
1,479 SR
1,281 Elo+

VS

Team Averages
Level 58
1,463 SR
1,478 Elo+
Cu Chulainn
Cu Chulainn
Eriksnc
Cu Chulainn
Level 123
God Stats
2W - 0L
1,388 SR
Queue Stats
59W - 62L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Keithsciguy
Cthulhu
Level 48
God Stats
4W - 6L
1,430 SR
Queue Stats
6W - 8L
1,514 Elo+
Party 4
Ishtar
Ishtar
ShadowEclipseV
Ishtar
Level 69
God Stats
5W - 10L
1,335 SR
Queue Stats
131W - 126L
1,475 Elo+
Party 1
Rama
Rama
Spacechild77
Rama
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Anubis
Anubis
n8in
Anubis
Level 48
God Stats
10W - 7L
1,661 SR
Queue Stats
34W - 39L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
9,285
929
6,329
20,685
9,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
MrGumaru
Hachiman
15
0 / 8 / 3
8,941
894
7,032
18,185
6,663
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 8 / 1
10,671
1,067
19,135
18,327
7,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
TwinkleDaddy
Hercules
16
3 / 3 / 3
10,596
1,060
11,424
19,282
13,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
15
0 / 4 / 4
9,492
949
5,680
11,215
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

105

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Eriksnc
Cu Chulainn
17
4 / 3 / 17
10,613
1,061
17,140
11,491
6,763
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Keithsciguy
Cthulhu
17
1 / 0 / 22
11,581
1,158
13,853
13,199
17,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 0 / 16
11,711
1,171
16,929
9,524
4,715
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 2 / 13
11,620
1,162
15,773
11,409
5,766
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
n8in
Anubis
18
11 / 1 / 16
12,508
1,251
19,647
9,496
6,183
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
115
6
Kills
31
31
Deaths
6
14
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Eriksnc
Cu Chulainn
4
3
17
4.17
L
0
8
3
0.19
W
Cthulhu
Keithsciguy
Cthulhu
1
0
22
12
L
Hachiman
MrGumaru
Hachiman
0
8
3
0.19
W
6
0
16
14
W
9
2
13
7.75
L
3
8
1
0.44
L
Hercules
TwinkleDaddy
Hercules
3
3
3
1.5
L
Sol
0
4
4
0.5
W
Anubis
n8in
Anubis
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,600
Damage
83,342
87,694
Taken
55,119
42,644
Mitigated
40,776
5,246
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Eriksnc
Cu Chulainn
17,140
4,705
0
79
11,491
6,763
0
5,325
6,041
0
35,705
L
6,329
1,476
0
704
20,685
9,803
0
9,506
11,179
0
15,160
W
Cthulhu
Keithsciguy
Cthulhu
13,853
960
1,646
4,060
13,199
17,349
0
7,094
5,944
23,621
0
L
Hachiman
MrGumaru
Hachiman
7,032
5,202
0
0
18,185
6,663
0
6,828
11,357
0
12,874
W
16,929
13,890
0
1,195
9,524
4,715
0
3,797
5,548
0
38,008
W
15,773
11,940
0
2,695
11,409
5,766
0
4,451
6,640
0
30,429
L
19,135
1,587
736
1,006
18,327
7,780
0
5,481
12,846
69,292
0
L
Hercules
TwinkleDaddy
Hercules
11,424
1,435
0
1,655
19,282
13,693
0
6,357
12,925
0
16,090
L
Sol
5,680
949
0
1,145
11,215
4,705
0
5,328
5,887
13,792
533
W
Anubis
n8in
Anubis
19,647
1,213
0
5,517
9,496
6,183
0
3,862
5,634
47,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,985
Gold Earned
58,033
189
Minions Killed
205
3
Camps Cleared
15
856,372
Distance Traveled
948,394
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,613
1,061
54
5
2
184,881
0
L
Kali
9,285
929
18
2
1
187,847
0
W
Cthulhu
11,581
1,158
9
1
0
219,285
0
L
Hachiman
8,941
894
13
1
2
151,560
0
W
Ishtar
11,711
1,171
33
3
11
188,592
1
W
Rama
11,620
1,162
32
3
2
174,924
2
L
Ra
10,671
1,067
121
12
0
189,628
0
L
Hercules
10,596
1,060
12
1
0
195,362
0
L
Sol
9,492
949
25
3
0
131,975
0
W
Anubis
12,508
1,251
77
8
0
180,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role