Player Matchup

Cthulhu
Cthulhu
Cordis Lex
Cthulhu
Level 40
God Stats
10W - 6L
1,479 SR
Queue Stats
56W - 83L
1,276 Elo+
Party 1
Ravana
Ravana
FHG_Y
Ravana
Level 33
God Stats
2W - 1L
1,340 SR
Queue Stats
37W - 66L
1,117 Elo+
Solo
Hades
Hades
HaZe_PGirl
Hades
Level 58
God Stats
15W - 6L
1,551 SR
Queue Stats
35W - 36L
1,334 Elo+
Solo
Sol
Sol
Haku-maruwu
Sol
Level 85
God Stats
32W - 31L
1,469 SR
Queue Stats
211W - 239L
1,328 Elo+
Solo
Skadi
Skadi
Satuokai
Skadi
Level 28
God Stats
10W - 12L
1,306 SR
Queue Stats
53W - 79L
1,274 Elo+
Party 1
Team Averages
Level 49
1,429 SR
1,266 Elo+

VS

Team Averages
Level 89
1,462 SR
1,296 Elo+
Tyr
Tyr
Cuud
Tyr
Level 48
God Stats
3W - 1L
1,618 SR
Queue Stats
50W - 82L
1,305 Elo+
Solo
Hun Batz
Hun Batz
Ferjpf
Hun Batz
Level 37
God Stats
56W - 51L
1,427 SR
Queue Stats
72W - 84L
1,260 Elo+
Solo
Geb
Geb
JJEFFRO
Geb
Level 158
God Stats
4W - 9L
1,353 SR
Queue Stats
184W - 190L
1,277 Elo+
Solo
Kukulkan
Kukulkan
grimromer2525
Kukulkan
Level 99
God Stats
40W - 33L
1,516 SR
Queue Stats
246W - 263L
1,338 Elo+
Solo
Ishtar
Ishtar
owensadr
Ishtar
Level 104
God Stats
31W - 38L
1,395 SR
Queue Stats
245W - 266L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cordis Lex
Cthulhu
18
5 / 1 / 10
11,750
490
15,393
18,216
11,806
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
FHG_Y
Ravana
19
2 / 2 / 5
11,995
500
7,579
16,401
9,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
17
1 / 4 / 1
11,221
468
12,457
17,290
11,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 1 / 3
13,003
542
12,215
22,681
10,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
Satuokai
Skadi
19
10 / 1 / 3
12,532
522
17,365
15,537
6,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Cuud
Tyr
16
4 / 2 / 1
10,319
430
14,604
24,835
24,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Hun Batz
Ferjpf
Hun Batz
16
1 / 6 / 4
9,669
403
11,338
21,709
8,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
13
0 / 4 / 0
8,012
334
5,811
20,858
18,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
grimromer2525
Kukulkan
18
3 / 3 / 1
11,341
473
16,206
13,784
6,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
owensadr
Ishtar
10
0 / 6 / 1
8,027
334
6,681
11,658
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
8
9
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cordis Lex
Cthulhu
5
1
10
10
L
Tyr
Cuud
Tyr
4
2
1
2.25
W
Ravana
FHG_Y
Ravana
2
2
5
2.25
L
Hun Batz
Ferjpf
Hun Batz
1
6
4
0.5
W
Hades
1
4
1
0.38
W
3
1
3
4.5
L
Geb
0
4
0
0
W
Skadi
Satuokai
Skadi
10
1
3
11.5
L
Kukulkan
grimromer2525
Kukulkan
3
3
1
1.17
L
Ishtar
owensadr
Ishtar
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,009
Damage
54,640
90,125
Taken
92,844
50,595
Mitigated
63,506
38,490
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cordis Lex
Cthulhu
15,393
1,575
0
5,968
18,216
11,806
1,609
5,266
12,908
74,258
8,362
L
Tyr
Cuud
Tyr
14,604
3,012
0
9,740
24,835
24,562
33
14,874
9,961
91
70,159
W
Ravana
FHG_Y
Ravana
7,579
1,014
727
4,509
16,401
9,690
853
2,253
13,945
0
101,885
L
Hun Batz
Ferjpf
Hun Batz
11,338
3,542
42
1,908
21,709
8,877
1,096
5,966
15,743
0
72,138
W
Hades
12,457
2,148
357
7,625
17,290
11,759
1,186
2,233
14,337
63,143
0
W
12,215
4,057
0
15,619
22,681
10,949
6,485
7,439
15,136
117,729
12,238
L
Geb
5,811
609
72
2,668
20,858
18,930
0
7,552
13,306
33,755
0
W
Skadi
Satuokai
Skadi
17,365
7,710
0
3,685
15,537
6,391
6,524
5,965
9,572
0
97,484
L
Kukulkan
grimromer2525
Kukulkan
16,206
522
0
719
13,784
6,972
724
6,445
7,339
103,307
0
L
Ishtar
owensadr
Ishtar
6,681
2,789
12
2,932
11,658
4,165
0
3,351
8,307
0
46,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,501
Gold Earned
47,368
705
Minions Killed
500
0
Camps Cleared
0
2,186,054
Distance Traveled
1,969,592
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,750
490
90
4
0
467,571
2
L
Tyr
10,319
430
101
4
0
441,744
6
W
Ravana
11,995
500
157
7
0
455,521
7
L
Hun Batz
9,669
403
96
4
0
434,241
0
W
Hades
11,221
468
113
5
0
394,723
6
W
Sol
13,003
542
194
8
0
442,320
8
L
Geb
8,012
334
45
2
0
427,035
9
W
Skadi
12,532
522
151
6
0
425,919
0
L
Kukulkan
11,341
473
184
8
0
453,525
2
L
Ishtar
8,027
334
74
3
0
213,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role