Player Matchup

Bakasura
Bakasura
Drago1111
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 116L
1,415 Elo+
Solo
Maui
Maui
HeavyBullFly
Maui
Level 79
God Stats
1W - 2L
1,026 SR
Queue Stats
70W - 50L
1,601 Elo+
Solo
Kukulkan
Kukulkan
Pliprin
Kukulkan
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 24L
1,403 Elo+
Solo
Nu Wa
Nu Wa
SebasTeams
Nu Wa
Level 155
God Stats
9W - 10L
1,490 SR
Queue Stats
107W - 107L
1,551 Elo+
Solo
Thor
Thor
yo_what_wasdad
Thor
Level 23
God Stats
3W - 2L
1,900 SR
Queue Stats
6W - 2L
1,879 Elo+
Solo
Team Averages
Level 99
1,483 SR
1,570 Elo+

VS

Team Averages
Level 97
1,510 SR
1,498 Elo+
Susano
Susano
Doctor-Se-x1
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
Iron_Dragon999
Mulan
Level 124
God Stats
1W - 2L
1,414 SR
Queue Stats
30W - 27L
1,480 Elo+
Party 1
Anubis
Anubis
SplitterSplat
Anubis
Level 159
God Stats
13W - 7L
1,606 SR
Queue Stats
536W - 526L
1,574 Elo+
Solo
Bakasura
Bakasura
ThePunisher1479
Bakasura
Level 92
God Stats
0W - 2L
1,529 SR
Queue Stats
2W - 5L
1,433 Elo+
Party 1
Hun Batz
Hun Batz
vExtecution
Hun Batz
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drago1111
Bakasura
16
9 / 1 / 4
9,601
960
12,152
11,317
7,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 0 / 18
8,110
811
7,255
10,172
9,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Pliprin
Kukulkan
16
1 / 3 / 4
8,394
839
11,341
7,011
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
16
7 / 2 / 7
8,934
893
13,624
7,330
2,809
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 8
8,056
806
9,557
13,522
5,162
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
0 / 7 / 4
6,528
653
6,563
12,215
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 1 / 4
7,668
767
7,152
12,878
6,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 2 / 3
9,687
969
17,810
17,215
9,783
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
14
2 / 6 / 4
8,026
803
5,130
14,552
7,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
vExtecution
Hun Batz
12
0 / 4 / 1
6,729
673
3,962
8,426
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
20
Kills
11
11
Deaths
20
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
0
7
4
0.29
W
Bakasura
Drago1111
Bakasura
9
1
4
11
W
0
0
18
9
L
2
1
4
4
W
Kukulkan
Pliprin
Kukulkan
1
3
4
1
W
Nu Wa
7
2
7
5.25
L
7
2
3
4.25
L
Bakasura
2
6
4
0.67
L
Hun Batz
vExtecution
Hun Batz
0
4
1
0.13
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,929
Damage
40,617
49,352
Taken
65,286
28,122
Mitigated
31,876
8,626
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
6,563
1,315
242
1,769
12,215
4,773
0
5,161
5,861
0
12,221
W
Bakasura
Drago1111
Bakasura
12,152
7,346
0
3,127
11,317
7,777
62
2,672
8,555
0
20,659
W
7,255
1,868
0
2,119
10,172
9,604
0
2,801
7,351
15,486
0
L
7,152
1,021
0
4,233
12,878
6,860
0
7,087
5,318
0
22,411
W
Kukulkan
Pliprin
Kukulkan
11,341
1,155
0
1,121
7,011
2,770
1,298
4,268
2,743
41,487
0
W
Nu Wa
13,624
3,445
0
1,444
7,330
2,809
1,676
2,479
4,831
43,113
0
L
17,810
2,380
0
11,270
17,215
9,783
0
8,880
7,399
64,833
0
L
Bakasura
5,130
3,954
0
2,004
14,552
7,412
40
6,486
7,070
0
10,261
L
Hun Batz
vExtecution
Hun Batz
3,962
1,036
115
417
8,426
3,048
0
3,468
4,381
0
20,478
W
9,557
2,036
0
815
13,522
5,162
0
5,590
7,512
0
18,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
38,638
226
Minions Killed
200
0
Camps Cleared
0
1,048,255
Distance Traveled
961,468
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,528
653
8
1
0
179,395
0
W
Bakasura
9,601
960
43
4
0
233,545
1
W
Maui
8,110
811
19
2
0
214,408
0
L
Mulan
7,668
767
34
3
0
208,336
2
W
Kukulkan
8,394
839
78
8
0
196,856
1
W
Nu Wa
8,934
893
64
6
0
196,870
1
L
Anubis
9,687
969
107
11
0
178,704
1
L
Bakasura
8,026
803
17
2
0
209,053
0
L
Hun Batz
6,729
673
34
3
0
185,980
1
W
Thor
8,056
806
22
2
0
206,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role