Player Matchup

Cthulhu
Cthulhu
Andor101
Cthulhu
Level 12
God Stats
16W - 12L
1,462 SR
Queue Stats
61W - 64L
1,356 Elo+
Party 3
Vulcan
Vulcan
CoachPistolero
Vulcan
Level 139
God Stats
13W - 17L
1,436 SR
Queue Stats
666W - 712L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
DankShebz
Sun Wukong
Level 87
God Stats
10W - 5L
1,500 SR
Queue Stats
79W - 78L
1,348 Elo+
Party 3
Thor
Thor
kwest7
Thor
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 175L
1,437 Elo+
Party 3
Cupid
Cupid
slugina
Cupid
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
142W - 157L
1,366 Elo+
Party 3
Team Averages
Level 75
1,480 SR
1,393 Elo+

VS

Team Averages
Level 83
1,545 SR
1,405 Elo+
Charybdis
Charybdis
Crigglesock1
Charybdis
Level 118
God Stats
2W - 1L
1,456 SR
Queue Stats
78W - 80L
1,514 Elo+
Party 2
Erlang Shen
Erlang Shen
DoWhoRunZone
Erlang Shen
Level 85
God Stats
12W - 10L
1,472 SR
Queue Stats
335W - 367L
1,465 Elo+
Party 1
Sobek
Sobek
Dunck11
Sobek
Level 108
God Stats
3W - 0L
1,839 SR
Queue Stats
110W - 126L
1,486 Elo+
Party 2
Anubis
Anubis
WEEDn3018
Anubis
Level 63
God Stats
24W - 8L
1,459 SR
Queue Stats
217W - 221L
1,492 Elo+
Party 1
Chaac
Chaac
Wreckanoth
Chaac
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 15L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andor101
Cthulhu
11
0 / 4 / 1
7,678
404
4,738
17,519
15,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
5 / 5 / 1
10,163
535
18,630
11,352
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
DankShebz
Sun Wukong
16
2 / 3 / 4
9,887
520
10,385
16,321
13,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Thor
kwest7
Thor
15
2 / 6 / 5
9,344
492
7,865
18,241
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
slugina
Cupid
11
0 / 6 / 1
7,063
372
3,147
10,019
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crigglesock1
Charybdis
17
6 / 0 / 10
10,733
565
15,738
11,986
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
DoWhoRunZone
Erlang Shen
18
7 / 2 / 6
11,047
581
9,035
18,239
10,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
Dunck11
Sobek
16
5 / 0 / 9
10,638
560
6,312
12,302
16,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
WEEDn3018
Anubis
16
6 / 4 / 5
10,444
550
13,275
16,288
10,190
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
14
0 / 3 / 5
8,295
437
5,934
15,635
9,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
9
Kills
24
24
Deaths
9
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andor101
Cthulhu
0
4
1
0.13
L
5
5
1
1.1
W
Charybdis
Crigglesock1
Charybdis
6
0
10
11
L
Sun Wukong
DankShebz
Sun Wukong
2
3
4
1.33
W
Erlang Shen
DoWhoRunZone
Erlang Shen
7
2
6
5
W
Sobek
Dunck11
Sobek
5
0
9
9.5
W
Anubis
WEEDn3018
Anubis
6
4
5
2.13
W
Chaac
0
3
5
0.83
L
Thor
kwest7
Thor
2
6
5
0.75
L
Cupid
slugina
Cupid
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,765
Damage
50,294
73,452
Taken
74,450
43,136
Mitigated
51,613
16,164
Healing
35,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andor101
Cthulhu
4,738
475
0
2,749
17,519
15,364
0
3,757
13,762
38,531
0
L
18,630
7,538
0
1,586
11,352
4,516
0
2,975
8,377
89,218
0
W
Charybdis
Crigglesock1
Charybdis
15,738
9,438
0
9,407
11,986
5,682
1,509
2,816
9,170
0
109,116
L
Sun Wukong
DankShebz
Sun Wukong
10,385
2,781
0
4,895
16,321
13,778
236
3,931
12,390
0
70,911
W
Erlang Shen
DoWhoRunZone
Erlang Shen
9,035
4,369
0
7,885
18,239
10,107
819
4,535
13,704
0
90,106
W
Sobek
Dunck11
Sobek
6,312
763
0
3,528
12,302
16,481
155
4,588
7,714
31,543
2,171
W
Anubis
WEEDn3018
Anubis
13,275
574
0
9,168
16,288
10,190
0
8,859
7,429
89,746
1,606
W
Chaac
5,934
879
0
5,724
15,635
9,153
97
2,976
12,659
0
51,130
L
Thor
kwest7
Thor
7,865
1,985
0
5,214
18,241
6,863
0
6,057
12,184
0
68,437
L
Cupid
slugina
Cupid
3,147
1,618
117
1,603
10,019
2,615
204
2,295
7,724
0
27,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,135
Gold Earned
51,157
452
Minions Killed
532
0
Camps Cleared
0
1,820,235
Distance Traveled
1,841,193
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,678
404
44
2
0
387,780
3
L
Vulcan
10,163
535
125
7
0
371,463
5
W
Charybdis
10,733
565
138
7
0
352,052
5
L
Sun Wukong
9,887
520
119
6
0
345,061
1
W
Erlang Shen
11,047
581
134
7
0
450,830
1
W
Sobek
10,638
560
57
3
0
394,508
1
W
Anubis
10,444
550
137
7
0
301,076
1
W
Chaac
8,295
437
66
3
0
342,727
1
L
Thor
9,344
492
111
6
0
398,998
2
L
Cupid
7,063
372
53
3
0
316,933
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role