Player Matchup

Thor
Thor
FlamingxPanda135
Thor
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 43L
1,475 Elo+
Party 3
Cthulhu
Cthulhu
Johnamizer
Cthulhu
Level 43
God Stats
28W - 28L
1,284 SR
Queue Stats
76W - 102L
1,382 Elo+
Party 3
Neith
Neith
asferty123
Neith
Level 38
God Stats
14W - 28L
1,292 SR
Queue Stats
36W - 53L
1,294 Elo+
Party 2
Athena
Athena
deejjaee
Athena
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,370 Elo+
Solo
Kukulkan
Kukulkan
maxjaen44
Kukulkan
Level 107
God Stats
7W - 2L
1,518 SR
Queue Stats
76W - 85L
1,363 Elo+
Party 2
Team Averages
Level 59
1,419 SR
1,377 Elo+

VS

Team Averages
Level 65
1,516 SR
1,386 Elo+
Da Ji
Da Ji
Crizzzzpy
Da Ji
Level 109
God Stats
1W - 1L
1,698 SR
Queue Stats
86W - 86L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
GrimPhantasma
Baron Samedi
Level 47
God Stats
13W - 15L
1,532 SR
Queue Stats
76W - 75L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ViVeCcAn
Morgan Le Fay
Level 127
God Stats
17W - 17L
1,462 SR
Queue Stats
225W - 261L
1,328 Elo+
Solo
Izanami
Izanami
WeezPlayZz
Izanami
Level 21
God Stats
2W - 4L
1,541 SR
Queue Stats
39W - 29L
1,416 Elo+
Party 1
Bellona
Bellona
zexieI
Bellona
Level 19
God Stats
4W - 10L
1,345 SR
Queue Stats
8W - 19L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 2
11,025
551
14,852
19,536
10,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Johnamizer
Cthulhu
18
5 / 0 / 11
11,831
592
12,611
15,802
14,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
16
0 / 3 / 6
9,872
494
3,941
9,169
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
deejjaee
Athena
13
1 / 2 / 2
8,338
417
3,936
21,188
13,361
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
maxjaen44
Kukulkan
18
9 / 2 / 4
11,777
589
26,309
10,418
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crizzzzpy
Da Ji
15
4 / 5 / 3
9,472
474
9,973
21,417
8,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
GrimPhantasma
Baron Samedi
14
2 / 2 / 7
9,982
499
7,485
16,121
19,855
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
ViVeCcAn
Morgan Le Fay
13
1 / 8 / 3
8,117
406
10,369
17,862
7,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
WeezPlayZz
Izanami
15
4 / 2 / 2
9,413
471
11,780
11,930
4,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
zexieI
Bellona
13
1 / 7 / 1
8,578
429
10,142
21,469
16,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
24
Kills
12
12
Deaths
24
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Crizzzzpy
Da Ji
4
5
3
1.1
W
9
5
2
2
L
Baron Samedi
GrimPhantasma
Baron Samedi
2
2
7
2.75
W
Cthulhu
Johnamizer
Cthulhu
5
0
11
10.5
L
Morgan Le Fay
ViVeCcAn
Morgan Le Fay
1
8
3
0.31
L
Izanami
WeezPlayZz
Izanami
4
2
2
2.5
W
Neith
0
3
6
1
W
Athena
deejjaee
Athena
1
2
2
1
W
Kukulkan
maxjaen44
Kukulkan
9
2
4
5.5
L
Bellona
zexieI
Bellona
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,649
Damage
49,749
76,113
Taken
88,799
47,668
Mitigated
56,914
20,565
Healing
26,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Crizzzzpy
Da Ji
9,973
1,793
0
7,739
21,417
8,919
0
5,530
15,779
0
64,751
W
14,852
3,861
0
3,610
19,536
10,682
0
3,975
15,561
0
83,626
L
Baron Samedi
GrimPhantasma
Baron Samedi
7,485
1,136
2,822
4,183
16,121
19,855
425
8,486
7,410
39,013
4,909
W
Cthulhu
Johnamizer
Cthulhu
12,611
542
417
5,365
15,802
14,219
1,217
3,226
12,576
50,233
0
L
Morgan Le Fay
ViVeCcAn
Morgan Le Fay
10,369
1,278
655
3,377
17,862
7,381
132
12,510
5,172
57,497
0
L
Izanami
WeezPlayZz
Izanami
11,780
7,430
0
2,766
11,930
4,415
1,561
5,414
6,390
0
79,308
W
Neith
3,941
1,403
0
2,341
9,169
4,416
3,613
2,077
7,092
0
71,065
W
Athena
deejjaee
Athena
3,936
828
0
6,688
21,188
13,361
432
4,917
16,271
34,319
0
W
Kukulkan
maxjaen44
Kukulkan
26,309
3,063
0
2,144
10,418
4,990
2,969
3,248
7,170
113,881
0
L
Bellona
zexieI
Bellona
10,142
3,825
0
4,855
21,469
16,344
196
9,966
10,919
0
66,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,843
Gold Earned
45,562
548
Minions Killed
472
0
Camps Cleared
0
1,858,361
Distance Traveled
1,839,402
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,472
474
94
5
0
413,480
2
W
Thor
11,025
551
97
5
0
365,139
2
L
Baron Samedi
9,982
499
60
3
0
353,208
6
W
Cthulhu
11,831
592
111
6
0
396,955
1
L
Morgan Le Fay
8,117
406
77
4
0
359,520
2
L
Izanami
9,413
471
128
6
0
345,633
4
W
Neith
9,872
494
133
7
0
321,892
1
W
Athena
8,338
417
43
2
0
357,983
2
W
Kukulkan
11,777
589
164
8
0
416,392
2
L
Bellona
8,578
429
113
6
0
367,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role