Player Matchup

Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
hamguard
Khepri
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,379 Elo+
Solo
Xbalanque
Xbalanque
smal08
Xbalanque
Level 119
God Stats
10W - 6L
1,577 SR
Queue Stats
256W - 240L
1,582 Elo+
Party 1
Team Averages
Level 121
1,515 SR
1,492 Elo+

VS

Team Averages
Level 99
1,431 SR
1,580 Elo+
Set
Set
BoB-mArLeY_2K10
Set
Level 115
God Stats
1W - 4L
1,384 SR
Queue Stats
100W - 65L
1,596 Elo+
Party 2
Hun Batz
Hun Batz
LewdPasta
Hun Batz
Level 78
God Stats
0W - 2L
1,303 SR
Queue Stats
107W - 70L
1,588 Elo+
Party 2
Chang'e
Chang'e
SmiteLax
Chang'e
Level 108
God Stats
1W - 1L
1,681 SR
Queue Stats
26W - 17L
1,554 Elo+
Party 2
Vamana
Vamana
mwardle2000
Vamana
Level 109
God Stats
0W - 1L
1,284 SR
Queue Stats
55W - 34L
1,597 Elo+
Party 2
Kuzenbo
Kuzenbo
Šquidz
Kuzenbo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 99L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
8 / 1 / 16
10,569
813
28,654
18,133
13,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
 
Sylvanus
16
1 / 0 / 19
10,364
797
8,510
14,414
17,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hera
 
Hera
16
3 / 3 / 19
9,641
742
18,585
10,690
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
hamguard
Khepri
16
1 / 1 / 20
9,373
721
8,355
15,465
19,136
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
smal08
Xbalanque
18
13 / 3 / 10
11,186
860
42,687
15,003
10,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,341
719
18,650
17,468
13,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
LewdPasta
Hun Batz
13
1 / 8 / 4
8,704
670
8,302
29,321
29,832
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
SmiteLax
Chang'e
14
1 / 5 / 4
8,387
645
13,226
17,878
9,394
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vamana
15
1 / 4 / 6
8,772
675
10,436
25,828
31,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Šquidz
Kuzenbo
14
1 / 4 / 4
8,688
668
7,960
26,115
41,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
29
26
Kills
8
8
Deaths
26
84
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
16
16
W
Sylvanus
 
Sylvanus
1
0
19
10.5
W
Hera
 
Hera
3
3
19
4.17
L
4
5
3
1.1
L
Hun Batz
LewdPasta
Hun Batz
1
8
4
0.38
L
Chang'e
SmiteLax
Chang'e
1
5
4
0.6
W
Khepri
hamguard
Khepri
1
1
20
11
L
Vamana
1
4
6
1
W
Xbalanque
smal08
Xbalanque
13
3
10
6
L
Kuzenbo
Šquidz
Kuzenbo
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,791
Damage
58,574
73,705
Taken
116,610
66,408
Mitigated
124,627
40,151
Healing
47,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
28,654
13,158
2,724
6,950
18,133
13,053
3,047
3,646
13,984
0
55,286
W
Sylvanus
 
Sylvanus
8,510
2,868
12,902
7,261
14,414
17,072
598
4,380
9,852
14,025
0
W
Hera
 
Hera
18,585
3,453
1,165
831
10,690
6,570
1,179
3,645
6,916
33,175
0
L
18,650
4,803
2,756
3,507
17,468
13,004
0
4,649
12,819
33
32,732
L
Hun Batz
LewdPasta
Hun Batz
8,302
990
1,202
4,581
29,321
29,832
0
7,527
21,794
0
16,687
L
Chang'e
SmiteLax
Chang'e
13,226
964
11,743
5,720
17,878
9,394
0
4,308
13,570
27,993
0
W
Khepri
hamguard
Khepri
8,355
382
970
1,255
15,465
19,136
435
4,287
10,726
15,011
0
L
Vamana
10,436
5,809
3,121
7,087
25,828
31,350
0
9,967
15,861
0
26,475
W
Xbalanque
smal08
Xbalanque
42,687
12,054
3,455
2,638
15,003
10,577
2,246
5,261
9,653
0
64,733
L
Kuzenbo
Šquidz
Kuzenbo
7,960
2,914
2,501
5,330
26,115
41,047
60
8,999
17,116
14,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,133
Gold Earned
43,892
165
Minions Killed
112
0
Camps Cleared
0
1,227,790
Distance Traveled
1,155,850
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,569
813
45
3
0
241,475
0
W
Sylvanus
10,364
797
10
1
0
223,723
1
W
Hera
9,641
742
27
2
0
263,940
1
L
Set
9,341
719
22
2
0
234,084
2
L
Hun Batz
8,704
670
8
1
0
219,833
0
L
Chang'e
8,387
645
35
3
0
220,805
0
W
Khepri
9,373
721
18
1
0
261,707
0
L
Vamana
8,772
675
31
2
0
247,616
2
W
Xbalanque
11,186
860
65
5
0
236,945
1
L
Kuzenbo
8,688
668
16
1
0
233,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role