Player Matchup

Apollo
Apollo
AKASnuffs
Apollo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,653 Elo+
Solo
Zhong Kui
Zhong Kui
IScorpionTragic
Zhong Kui
Level 105
God Stats
14W - 17L
1,492 SR
Queue Stats
125W - 171L
1,444 Elo+
Party 1
Pele
Pele
Revize07
Pele
Level 65
God Stats
1W - 7L
1,435 SR
Queue Stats
86W - 131L
1,379 Elo+
Party 1
Team Averages
Level 86
1,476 SR
1,492 Elo+

VS

Team Averages
Level 91
1,415 SR
1,495 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FireyBirb
Heimdallr
Level 57
God Stats
1W - 0L
1,336 SR
Queue Stats
56W - 70L
1,515 Elo+
Solo
King Arthur
King Arthur
LordHenry23
King Arthur
Level 68
God Stats
4W - 2L
1,410 SR
Queue Stats
20W - 19L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AKASnuffs
Apollo
15
4 / 6 / 2
10,934
643
12,388
17,625
7,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Zhong Kui
IScorpionTragic
Zhong Kui
14
1 / 7 / 4
10,280
605
11,712
23,562
23,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
13
2 / 8 / 2
10,151
597
7,785
23,330
9,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 2 / 14
13,266
780
21,782
7,877
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
FireyBirb
Heimdallr
16
2 / 4 / 11
11,633
684
15,832
14,608
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
LordHenry23
King Arthur
18
12 / 1 / 7
13,083
770
17,731
17,070
19,702
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
7
Kills
21
21
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
14
7
L
Apollo
AKASnuffs
Apollo
4
6
2
0.83
W
Heimdallr
FireyBirb
Heimdallr
2
4
11
1.88
L
Zhong Kui
IScorpionTragic
Zhong Kui
1
7
4
0.43
W
King Arthur
LordHenry23
King Arthur
12
1
7
15.5
L
Pele
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,885
Damage
55,345
64,517
Taken
39,555
39,750
Mitigated
29,388
11,523
Healing
4,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,782
2,052
0
585
7,877
3,453
1,474
2,581
5,296
60,726
0
L
Apollo
AKASnuffs
Apollo
12,388
8,211
0
3,656
17,625
7,398
60
6,901
10,724
0
36,029
W
Heimdallr
FireyBirb
Heimdallr
15,832
7,745
0
3,415
14,608
6,233
62
5,671
8,937
0
51,048
L
Zhong Kui
IScorpionTragic
Zhong Kui
11,712
682
374
5,965
23,562
23,058
10
6,154
17,408
40,973
0
W
King Arthur
LordHenry23
King Arthur
17,731
1,790
98
567
17,070
19,702
251
3,864
13,206
363
34,502
L
Pele
7,785
1,151
0
1,528
23,330
9,294
0
9,727
13,603
0
30,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
37,982
165
Minions Killed
203
5
Camps Cleared
9
997,992
Distance Traveled
929,513
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,266
780
102
6
5
289,905
4
L
Apollo
10,934
643
48
3
0
314,329
3
W
Heimdallr
11,633
684
74
4
3
286,374
0
L
Zhong Kui
10,280
605
80
5
2
315,808
3
W
King Arthur
13,083
770
27
2
1
353,234
5
L
Pele
10,151
597
37
2
3
367,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role