Player Matchup

Chronos
Chronos
Itori11
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,432 Elo+
Party 1
Neith
Neith
MAICONIGHT89
Neith
Level 160
God Stats
24W - 30L
1,492 SR
Queue Stats
1,495W - 1,605L
1,437 Elo+
Party 1
Athena
Athena
RafaNotorious
Athena
Level 45
God Stats
1W - 4L
1,407 SR
Queue Stats
9W - 18L
1,389 Elo+
Party 1
Cernunnos
Cernunnos
TitanSh4rk
Cernunnos
Level 135
God Stats
7W - 9L
1,413 SR
Queue Stats
561W - 571L
1,425 Elo+
Solo
Loki
Loki
ZeX-Frankytoo
Loki
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,396 Elo+
Solo
Team Averages
Level 78
1,462 SR
1,416 Elo+

VS

Team Averages
Level 134
1,466 SR
1,455 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chinocapuchinok
King Arthur
Level 158
God Stats
5W - 7L
1,383 SR
Queue Stats
873W - 922L
1,538 Elo+
Solo
Sylvanus
Sylvanus
Franciiis
Sylvanus
Level 129
God Stats
6W - 10L
1,311 SR
Queue Stats
58W - 49L
1,438 Elo+
Solo
Cupid
Cupid
PresumedRhino9
Cupid
Level 63
God Stats
8W - 4L
1,540 SR
Queue Stats
43W - 46L
1,390 Elo+
Solo
Hera
Hera
xMysTeRioNz
Hera
Level 160
God Stats
5W - 3L
1,594 SR
Queue Stats
554W - 645L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Itori11
Chronos
12
2 / 4 / 2
7,173
478
7,786
13,656
4,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 0
7,445
496
6,815
12,731
5,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 4
7,288
486
4,925
14,164
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
TitanSh4rk
Cernunnos
12
1 / 4 / 0
6,960
464
5,353
12,508
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 4 / 0
6,501
433
3,489
9,479
3,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 0 / 0
9,799
653
8,725
13,695
6,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Chinocapuchinok
King Arthur
15
8 / 0 / 2
9,263
618
13,932
10,541
5,403
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Franciiis
Sylvanus
11
0 / 1 / 4
7,269
485
3,552
7,075
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 2 / 3
6,878
459
5,020
7,988
3,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 2 / 0
9,135
609
10,936
9,514
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
18
18
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
0
0
4
W
King Arthur
Chinocapuchinok
King Arthur
8
0
2
9
W
Sylvanus
Franciiis
Sylvanus
0
1
4
2
L
Chronos
Itori11
Chronos
2
4
2
0.75
L
2
3
0
0.67
W
1
2
3
1.25
L
0
3
4
0.67
L
Cernunnos
TitanSh4rk
Cernunnos
1
4
0
0.25
L
0
4
0
0
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,368
Damage
42,165
62,538
Taken
48,813
28,257
Mitigated
24,337
12,631
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,725
1,905
0
7,175
13,695
6,192
3,337
356
13,339
0
73,874
W
King Arthur
Chinocapuchinok
King Arthur
13,932
1,637
0
469
10,541
5,403
0
2,823
7,718
0
72,202
W
Sylvanus
Franciiis
Sylvanus
3,552
763
2,086
3,431
7,075
5,564
1,064
4,717
2,358
27,340
0
L
Chronos
Itori11
Chronos
7,786
3,786
0
1,550
13,656
4,509
0
2,373
11,283
50,876
0
L
6,815
2,294
0
2,373
12,731
5,300
0
7,208
5,523
0
67,964
W
5,020
2,932
90
1,551
7,988
3,160
2,196
3,938
4,050
0
33,864
L
4,925
1,914
0
2,191
14,164
10,446
0
2,802
11,362
27,575
0
L
Cernunnos
TitanSh4rk
Cernunnos
5,353
2,656
0
3,978
12,508
4,878
887
1,365
11,143
0
52,314
L
3,489
1,015
0
2,539
9,479
3,124
0
834
8,645
0
39,567
W
10,936
3,169
0
1,931
9,514
4,018
0
1,011
8,503
74,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,367
Gold Earned
42,344
405
Minions Killed
455
0
Camps Cleared
0
1,325,899
Distance Traveled
1,356,980
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,799
653
142
9
0
279,561
3
W
King Arthur
9,263
618
94
6
0
331,997
4
W
Sylvanus
7,269
485
41
3
0
249,817
0
L
Chronos
7,173
478
76
5
0
263,630
3
L
Neith
7,445
496
114
8
0
249,672
3
W
Cupid
6,878
459
56
4
0
262,971
0
L
Athena
7,288
486
53
4
0
338,071
0
L
Cernunnos
6,960
464
91
6
0
271,673
5
L
Loki
6,501
433
71
5
0
202,853
5
W
Hera
9,135
609
122
8
0
232,634
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role