Player Matchup

Thoth
Thoth
Masters
Brehend
Thoth
Masters
Level 160
God Stats
40W - 11L
1,928 SR
Queue Stats
361W - 136L
2,732 MMR
Party 1
Ne Zha
Ne Zha
Masters
NoneTed
Ne Zha
Masters
Level 125
God Stats
24W - 10L
1,824 SR
Queue Stats
265W - 138L
2,557 MMR
Party 1
Nemesis
Nemesis
Masters
TuTerrørPe
Nemesis
Masters
Level 88
God Stats
2W - 0L
1,700 SR
Queue Stats
67W - 31L
2,510 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 124
1,818 SR
2,600 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,578 SR
2,123 MMR
Xing Tian
Xing Tian
Diamond V
Bellessar
Xing Tian
Diamond V
Level 154
God Stats
0W - 1L
1,261 SR
Queue Stats
32W - 29L
2,182 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
Katolisx
Guan Yu
Platinum IV
Level 157
God Stats
1W - 1L
1,813 SR
Queue Stats
13W - 9L
1,929 MMR
Party 2
Medusa
Medusa
Platinum I
Psythro
Medusa
Platinum I
Level 141
God Stats
1W - 1L
1,660 SR
Queue Stats
34W - 30L
2,259 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Brehend
Thoth
19
3 / 2 / 7
13,061
687
28,343
13,675
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
NoneTed
Ne Zha
18
4 / 1 / 7
12,377
651
28,294
23,495
16,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
TuTerrørPe
Nemesis
17
4 / 1 / 6
13,059
687
10,231
28,113
21,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Baron SamediAchillesCabrakanAtlasAres

VS

Bans
Ah Muzen CabSobekGaneshaGebKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bellessar
Xing Tian
16
1 / 2 / 2
12,287
647
13,295
26,839
34,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Katolisx
Guan Yu
16
1 / 1 / 3
10,848
571
19,734
27,886
31,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Psythro
Medusa
15
2 / 8 / 1
11,125
586
19,277
22,063
8,917
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bellessar
Xing Tian
1
2
2
1
W
Thoth
Brehend
Thoth
3
2
7
3.25
L
Guan Yu
Katolisx
Guan Yu
1
1
3
2.5
W
Ne Zha
NoneTed
Ne Zha
4
1
7
7.5
L
Medusa
Psythro
Medusa
2
8
1
0.31
W
Nemesis
TuTerrørPe
Nemesis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,868
Damage
52,306
65,283
Taken
76,788
43,469
Mitigated
75,559
25,352
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bellessar
Xing Tian
13,295
2,079
0
3,919
26,839
34,834
0
10,433
15,255
31,228
0
W
Thoth
Brehend
Thoth
28,343
1,157
0
2,037
13,675
4,592
1,026
2,678
9,522
98,690
0
L
Guan Yu
Katolisx
Guan Yu
19,734
2,776
2,710
7,385
27,886
31,808
0
10,954
15,491
0
34,769
W
Ne Zha
NoneTed
Ne Zha
28,294
8,782
0
7,974
23,495
16,978
246
6,577
15,585
96
54,810
L
Medusa
Psythro
Medusa
19,277
7,934
0
2,914
22,063
8,917
0
8,591
12,865
0
63,202
W
Nemesis
TuTerrørPe
Nemesis
10,231
3,190
2,971
12,370
28,113
21,899
897
4,563
22,702
4,713
25,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,497
Gold Earned
34,260
229
Minions Killed
169
10
Camps Cleared
4
1,146,778
Distance Traveled
1,076,429
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,287
647
33
2
0
371,785
1
W
Thoth
13,061
687
162
9
8
393,694
5
L
Guan Yu
10,848
571
49
3
1
393,803
3
W
Ne Zha
12,377
651
40
2
1
375,768
4
L
Medusa
11,125
586
87
5
3
310,841
4
W
Nemesis
13,059
687
27
1
1
377,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role