Player Matchup

Skadi
Skadi
 
Skadi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BrianFrmCharter
Khepri
Level 149
God Stats
9W - 8L
1,638 SR
Queue Stats
180W - 133L
1,575 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SOlRayg
Cu Chulainn
Level 126
God Stats
7W - 1L
1,390 SR
Queue Stats
13W - 15L
1,428 Elo+
Party 1
Arachne
Arachne
ShwiftyV2
Arachne
Level 140
God Stats
31W - 41L
1,453 SR
Queue Stats
901W - 962L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
UnusualDust748
Baron Samedi
Level 45
God Stats
4W - 1L
1,711 SR
Queue Stats
15W - 16L
1,392 Elo+
Party 1
Team Averages
Level 101
1,539 SR
1,473 Elo+

VS

Team Averages
Level 88
1,625 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
Felwint3r
Morgan Le Fay
Level 48
God Stats
8W - 4L
1,841 SR
Queue Stats
105W - 77L
1,606 Elo+
Party 2
Athena
Athena
LLN80
Athena
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,192 Elo+
Solo
Cernunnos
Cernunnos
Schwiftz
Cernunnos
Level 132
God Stats
141W - 99L
1,502 SR
Queue Stats
384W - 367L
1,450 Elo+
Solo
Thanatos
Thanatos
SuavyMente
Thanatos
Level 158
God Stats
1W - 2L
1,565 SR
Queue Stats
142W - 102L
1,575 Elo+
Party 2
Chaac
Chaac
rodneyfatahbutt
Chaac
Level 3
God Stats
1W - 1L
1,717 SR
Queue Stats
10W - 7L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 0 / 0
3,593
719
2,036
2,527
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 0 / 1
3,655
731
641
1,367
599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
SOlRayg
Cu Chulainn
7
1 / 0 / 0
3,946
789
3,137
4,766
2,132
Arachne
ShwiftyV2
Arachne
5
1 / 1 / 0
3,504
701
1,253
4,669
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
UnusualDust748
Baron Samedi
6
0 / 2 / 0
3,414
683
641
2,449
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Felwint3r
Morgan Le Fay
6
1 / 0 / 2
3,996
799
1,905
1,761
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
LLN80
Athena
3
0 / 0 / 0
3,040
608
591
2,076
785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Schwiftz
Cernunnos
3
0 / 1 / 0
2,893
579
1,054
2,056
440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
SuavyMente
Thanatos
6
2 / 1 / 1
3,810
762
2,518
3,938
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
3,769
754
1,921
5,298
2,290

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
0
1
W
0
0
1
0.5
L
Morgan Le Fay
Felwint3r
Morgan Le Fay
1
0
2
2
L
Athena
LLN80
Athena
0
0
0
0
W
Cu Chulainn
SOlRayg
Cu Chulainn
1
0
0
1
L
Cernunnos
Schwiftz
Cernunnos
0
1
0
0
W
Arachne
ShwiftyV2
Arachne
1
1
0
1
L
Thanatos
SuavyMente
Thanatos
2
1
1
2.5
W
Baron Samedi
UnusualDust748
Baron Samedi
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,708
Damage
7,989
15,778
Taken
15,129
5,486
Mitigated
5,719
5,007
Healing
7,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,036
1,427
105
1,562
2,527
638
734
438
2,089
0
15,449
W
641
144
0
659
1,367
599
0
153
1,214
10,471
1,878
L
Morgan Le Fay
Felwint3r
Morgan Le Fay
1,905
367
0
500
1,761
614
0
521
1,240
14,027
0
L
Athena
LLN80
Athena
591
181
0
845
2,076
785
0
417
1,659
2,727
0
W
Cu Chulainn
SOlRayg
Cu Chulainn
3,137
911
0
1,472
4,766
2,132
0
284
4,428
0
19,198
L
Cernunnos
Schwiftz
Cernunnos
1,054
365
0
783
2,056
440
0
224
1,832
0
9,488
W
Arachne
ShwiftyV2
Arachne
1,253
1,121
0
644
4,669
1,314
0
465
4,152
0
11,498
L
Thanatos
SuavyMente
Thanatos
2,518
761
0
3,672
3,938
1,590
0
120
3,818
0
20,236
W
Baron Samedi
UnusualDust748
Baron Samedi
641
77
62
503
2,449
803
0
908
1,399
15,697
0
L
1,921
371
0
2,118
5,298
2,290
0
0
5,298
0
22,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,112
Gold Earned
17,508
136
Minions Killed
145
0
Camps Cleared
0
550,231
Distance Traveled
426,063
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,593
719
26
5
0
87,051
0
W
Khepri
3,655
731
18
4
0
118,658
1
L
Morgan Le Fay
3,996
799
32
6
0
95,581
0
L
Athena
3,040
608
5
1
0
60,029
1
W
Cu Chulainn
3,946
789
36
7
0
126,933
2
L
Cernunnos
2,893
579
19
4
0
42,926
0
W
Arachne
3,504
701
24
5
0
113,343
0
L
Thanatos
3,810
762
42
8
0
124,263
1
W
Baron Samedi
3,414
683
32
6
0
104,246
3
L
Chaac
3,769
754
47
9
0
103,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role