Player Matchup

Hun Batz
Hun Batz
Mouven
Hun Batz
Level 160
God Stats
3W - 0L
1,651 SR
Queue Stats
422W - 310L
1,568 Elo+
Party 2
Amaterasu
Amaterasu
O0o_TiN0XiDo_o0O
Amaterasu
Level 160
God Stats
9W - 2L
1,692 SR
Queue Stats
847W - 539L
1,657 Elo+
Party 2
Hel
Hel
bulldog_2204
Hel
Level 127
God Stats
12W - 13L
1,593 SR
Queue Stats
255W - 190L
1,620 Elo+
Party 2
Team Averages
Level 149
1,645 SR
1,615 Elo+

VS

Team Averages
Level 91
1,671 SR
1,436 Elo+
Vulcan
Vulcan
The-Grim-Reef-er
Vulcan
Level 88
God Stats
15W - 24L
1,457 SR
Queue Stats
47W - 72L
1,406 Elo+
Solo
Cernunnos
Cernunnos
climatecntrol
Cernunnos
Level 119
God Stats
3W - 3L
1,699 SR
Queue Stats
42W - 50L
1,408 Elo+
Party 1
Ganesha
Ganesha
friezasballz
Ganesha
Level 67
God Stats
0W - 1L
1,859 SR
Queue Stats
4W - 9L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Mouven
Hun Batz
18
5 / 6 / 4
13,819
691
15,497
25,224
11,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
18
5 / 4 / 9
14,341
717
18,345
39,088
40,217
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 2 / 6
14,347
717
17,407
24,641
16,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
12,709
635
24,386
18,225
11,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
climatecntrol
Cernunnos
17
10 / 8 / 2
14,174
709
30,579
21,339
10,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
friezasballz
Ganesha
18
0 / 0 / 12
12,209
610
12,166
22,562
26,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
15
Kills
12
12
Deaths
15
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Mouven
Hun Batz
5
6
4
1.17
W
Amaterasu
5
4
9
2.38
L
2
7
6
0.71
W
5
2
6
4
L
Cernunnos
climatecntrol
Cernunnos
10
8
2
1.38
L
Ganesha
friezasballz
Ganesha
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,249
Damage
67,131
88,953
Taken
62,126
68,105
Mitigated
47,849
44,362
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Mouven
Hun Batz
15,497
2,670
0
3,747
25,224
11,148
2,555
11,626
13,598
0
75,131
W
Amaterasu
18,345
8,053
1,110
13,380
39,088
40,217
695
12,521
25,675
0
38,500
L
24,386
15,464
0
1,959
18,225
11,026
392
4,863
13,362
65,002
0
W
17,407
1,318
9,784
16,341
24,641
16,740
163
13,070
11,423
65,746
0
L
Cernunnos
climatecntrol
Cernunnos
30,579
13,282
0
1,412
21,339
10,647
1,004
3,968
17,371
0
79,265
L
Ganesha
friezasballz
Ganesha
12,166
803
679
5,347
22,562
26,176
280
9,231
13,331
34,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,507
Gold Earned
39,092
234
Minions Killed
188
13
Camps Cleared
4
1,177,742
Distance Traveled
1,023,598
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,819
691
109
5
9
347,192
3
W
Amaterasu
14,341
717
28
1
2
406,177
2
L
Vulcan
12,709
635
100
5
2
342,260
0
W
Hel
14,347
717
97
5
2
424,373
1
L
Cernunnos
14,174
709
77
4
2
294,023
1
L
Ganesha
12,209
610
11
1
0
387,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role