Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
DIESELREACT
Anubis
Level 59
God Stats
0W - 3L
1,170 SR
Queue Stats
6W - 20L
801 Elo+
Solo
Hercules
Hercules
SuperiorMemes
Hercules
Level 16
God Stats
4W - 3L
1,600 SR
Queue Stats
15W - 7L
1,502 Elo+
Party 2
Team Averages
Level 72
1,423 SR
1,268 Elo+

VS

Team Averages
Level 103
1,574 SR
1,625 Elo+
Medusa
Medusa
 
Medusa
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Solesk
Agni
Level 129
God Stats
3W - 2L
1,613 SR
Queue Stats
143W - 107L
1,639 Elo+
Party 1
King Arthur
King Arthur
unholydood
King Arthur
Level 145
God Stats
17W - 13L
1,610 SR
Queue Stats
288W - 212L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 4 / 2
11,954
703
14,953
20,551
11,043
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
13
0 / 9 / 4
9,760
574
8,753
16,038
9,635
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
SuperiorMemes
Hercules
14
2 / 4 / 2
10,254
603
9,817
22,470
23,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 4 / 7
12,243
720
16,114
14,041
5,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Solesk
Agni
18
4 / 1 / 11
12,017
707
21,647
9,675
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
unholydood
King Arthur
18
7 / 0 / 10
12,569
739
15,415
26,718
30,943
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
17
17
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
2
1
W
Medusa
 
Medusa
6
4
7
2.38
L
Anubis
0
9
4
0.22
W
Agni
Solesk
Agni
4
1
11
9.5
L
Hercules
SuperiorMemes
Hercules
2
4
2
0.75
W
King Arthur
unholydood
King Arthur
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,523
Damage
53,176
59,059
Taken
50,434
43,851
Mitigated
40,759
10,309
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,953
5,209
0
5,416
20,551
11,043
0
7,591
12,960
0
52,610
W
Medusa
 
Medusa
16,114
6,327
0
1,606
14,041
5,999
1,459
3,834
10,207
32
69,862
L
Anubis
8,753
274
0
2,022
16,038
9,635
0
4,893
11,145
23,228
0
W
Agni
Solesk
Agni
21,647
1,186
0
1,618
9,675
3,817
689
1,972
7,703
58,803
0
L
Hercules
SuperiorMemes
Hercules
9,817
3,188
0
2,871
22,470
23,173
0
9,648
12,822
0
29,015
W
King Arthur
unholydood
King Arthur
15,415
1,324
603
6,336
26,718
30,943
23
3,800
22,918
252
42,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
36,829
152
Minions Killed
232
3
Camps Cleared
13
884,582
Distance Traveled
992,759
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,954
703
82
5
2
310,174
2
W
Medusa
12,243
720
109
6
6
300,267
5
L
Anubis
9,760
574
44
3
0
277,820
0
W
Agni
12,017
707
87
5
4
340,562
4
L
Hercules
10,254
603
26
2
1
296,588
4
W
King Arthur
12,569
739
36
2
3
351,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role