Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Blyflekk
Ah Muzen Cab
Level 97
God Stats
2W - 3L
1,312 SR
Queue Stats
142W - 148L
1,487 Elo+
Solo
Ymir
Ymir
Burtannia
Ymir
Level 149
God Stats
1W - 0L
1,746 SR
Queue Stats
31W - 21L
1,610 Elo+
Party 3
Ah Puch
Ah Puch
Robbermaster
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Nike
Nike
TheGuyKaz
Nike
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 34L
1,635 Elo+
Party 3
Ullr
Ullr
wingslasher
Ullr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,593 Elo+
Party 3
Team Averages
Level 111
1,511 SR
1,565 Elo+

VS

Team Averages
Level 95
1,412 SR
1,468 Elo+
Thanatos
Thanatos
Hakzcast
Thanatos
Level 125
God Stats
0W - 2L
1,374 SR
Queue Stats
17W - 24L
1,409 Elo+
Party 1
Anhur
Anhur
Maghequ
Anhur
Level 160
God Stats
0W - 2L
1,212 SR
Queue Stats
81W - 90L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Paperbaghat
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,502 Elo+
Party 2
Amaterasu
Amaterasu
Ripuritari
Amaterasu
Level 160
God Stats
1W - 1L
1,693 SR
Queue Stats
21W - 24L
1,493 Elo+
Party 1
Chronos
Chronos
XenaKilljoy
Chronos
Level 15
God Stats
0W - 2L
1,281 SR
Queue Stats
2W - 4L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blyflekk
Ah Muzen Cab
16
10 / 2 / 17
9,479
1,053
16,716
7,496
3,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
14
3 / 2 / 23
8,211
912
4,975
9,844
12,551
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
Robbermaster
Ah Puch
14
6 / 2 / 20
8,397
933
7,690
6,620
3,428
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
13
2 / 2 / 24
8,361
929
9,938
11,649
9,479
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 2 / 16
9,143
1,016
12,202
9,656
5,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hakzcast
Thanatos
13
3 / 6 / 1
7,576
842
9,920
12,489
5,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Maghequ
Anhur
10
0 / 5 / 4
6,223
691
1,379
9,889
3,594
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Paperbaghat
Danzaburou
12
2 / 6 / 3
7,268
808
5,778
10,667
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Ripuritari
Amaterasu
14
3 / 5 / 5
8,839
982
3,163
14,332
13,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
XenaKilljoy
Chronos
11
0 / 6 / 3
6,728
748
2,099
9,850
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
24
28
Kills
8
10
Deaths
28
100
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Blyflekk
Ah Muzen Cab
10
2
17
9.25
W
Ymir
3
2
23
7.25
L
Thanatos
Hakzcast
Thanatos
3
6
1
0.58
L
Anhur
Maghequ
Anhur
0
5
4
0.4
L
Danzaburou
Paperbaghat
Danzaburou
2
6
3
0.58
L
Amaterasu
Ripuritari
Amaterasu
3
5
5
1.1
W
Ah Puch
Robbermaster
Ah Puch
6
2
20
8
W
Nike
2
2
24
7
L
Chronos
XenaKilljoy
Chronos
0
6
3
0.25
W
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,521
Damage
22,339
45,265
Taken
57,227
34,620
Mitigated
31,300
13,446
Healing
14,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Blyflekk
Ah Muzen Cab
16,716
5,757
158
2,097
7,496
3,805
3,553
628
6,868
0
39,768
W
Ymir
4,975
589
0
0
9,844
12,551
528
479
8,370
7,579
0
L
Thanatos
Hakzcast
Thanatos
9,920
2,552
194
6,212
12,489
5,755
748
3,573
8,916
0
18,424
L
Anhur
Maghequ
Anhur
1,379
645
435
538
9,889
3,594
399
1,924
7,965
0
4,580
L
Danzaburou
Paperbaghat
Danzaburou
5,778
1,491
492
969
10,667
4,453
513
1,734
8,933
0
13,701
L
Amaterasu
Ripuritari
Amaterasu
3,163
611
1,564
3,765
14,332
13,538
156
2,959
11,373
0
9,160
W
Ah Puch
Robbermaster
Ah Puch
7,690
31
0
1,149
6,620
3,428
610
259
6,361
15,765
0
W
Nike
9,938
524
4,595
3,991
11,649
9,479
706
202
10,931
0
13,795
L
Chronos
XenaKilljoy
Chronos
2,099
738
156
513
9,850
3,960
0
2,475
7,375
7,299
0
W
12,202
6,488
0
1,456
9,656
5,357
2,690
531
9,125
0
22,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,591
Gold Earned
36,634
90
Minions Killed
91
0
Camps Cleared
0
894,902
Distance Traveled
751,413
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,479
1,053
44
5
0
180,931
1
W
Ymir
8,211
912
7
1
0
160,592
2
L
Thanatos
7,576
842
23
3
0
160,094
0
L
Anhur
6,223
691
4
0
0
131,830
0
L
Danzaburou
7,268
808
22
2
0
156,479
2
L
Amaterasu
8,839
982
19
2
0
166,597
2
W
Ah Puch
8,397
933
9
1
0
173,658
0
W
Nike
8,361
929
10
1
0
203,080
4
L
Chronos
6,728
748
23
3
0
136,413
0
W
Ullr
9,143
1,016
20
2
0
176,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role