Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
Brehend
Ah Muzen Cab
Masters
Level 160
God Stats
51W - 7L
1,848 SR
Queue Stats
361W - 136L
2,717 MMR
Party 1
Mulan
Mulan
Masters
NoneTed
Mulan
Masters
Level 125
God Stats
27W - 13L
1,886 SR
Queue Stats
265W - 138L
2,542 MMR
Party 1
Jormungandr
Jormungandr
Masters
TuTerrørPe
Jormungandr
Masters
Level 88
God Stats
3W - 0L
1,979 SR
Queue Stats
67W - 31L
2,495 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 124
1,904 SR
2,585 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 159
1,541 SR
1,779 MMR
Janus
Janus
Gold I
HeroicSaber
Janus
Gold I
Level 160
God Stats
0W - 3L
1,417 SR
Queue Stats
98W - 130L
1,522 MMR
Solo
Ne Zha
Ne Zha
Gold II
NotBolivian
Ne Zha
Gold II
Level 160
God Stats
0W - 1L
1,603 SR
Queue Stats
14W - 13L
1,854 MMR
Party 2
Odin
Odin
Platinum IV
sueders
Odin
Platinum IV
Level 157
God Stats
1W - 2L
1,603 SR
Queue Stats
24W - 24L
1,962 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brehend
Ah Muzen Cab
14
3 / 1 / 5
9,000
750
13,444
14,400
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mulan
NoneTed
Mulan
14
2 / 1 / 6
8,651
721
9,299
12,022
9,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
TuTerrørPe
Jormungandr
14
4 / 1 / 3
9,238
770
7,579
13,790
10,380
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AchillesThothBaron SamediAtlasAres

VS

Bans
HelYu HuangChang'eZeusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
8,084
674
8,181
7,530
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
11
1 / 5 / 1
7,803
650
12,288
14,401
11,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
sueders
Odin
12
1 / 1 / 2
7,938
662
5,511
13,789
14,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Brehend
Ah Muzen Cab
3
1
5
5.5
L
1
3
2
0.67
W
Mulan
NoneTed
Mulan
2
1
6
5
L
Ne Zha
1
5
1
0.3
W
Jormungandr
TuTerrørPe
Jormungandr
4
1
3
5.5
L
Odin
sueders
Odin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,322
Damage
25,980
40,212
Taken
35,720
28,792
Mitigated
28,165
19,972
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Brehend
Ah Muzen Cab
13,444
4,270
0
8,679
14,400
9,009
1,257
1,928
11,671
0
53,839
L
8,181
489
0
496
7,530
2,777
0
1,737
4,992
27,765
0
W
Mulan
NoneTed
Mulan
9,299
2,026
0
6,478
12,022
9,403
432
3,291
7,734
0
19,955
L
Ne Zha
12,288
3,025
0
2,143
14,401
11,161
0
3,724
9,990
0
24,500
W
Jormungandr
TuTerrørPe
Jormungandr
7,579
571
0
4,815
13,790
10,380
919
2,691
10,256
41,966
0
L
Odin
sueders
Odin
5,511
745
0
1,427
13,789
14,227
0
2,118
10,775
0
18,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
23,825
181
Minions Killed
145
10
Camps Cleared
0
681,936
Distance Traveled
696,729
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,000
750
72
6
5
231,094
2
L
Janus
8,084
674
93
8
0
221,098
6
W
Mulan
8,651
721
12
1
3
222,596
5
L
Ne Zha
7,803
650
26
2
0
219,873
3
W
Jormungandr
9,238
770
97
8
2
228,246
6
L
Odin
7,938
662
26
2
0
255,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role