Player Matchup

Atlas
Atlas
AkiraSetsuna
Atlas
Level 142
God Stats
0W - 2L
1,511 SR
Queue Stats
3W - 4L
1,640 Elo+
Party 2
Nemesis
Nemesis
Aviluss
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
Raflaming
Thoth
Level 153
God Stats
1W - 2L
1,801 SR
Queue Stats
8W - 7L
1,667 Elo+
Party 2
Team Averages
Level 99
1,604 SR
1,602 Elo+

VS

Team Averages
Level 42
1,497 SR
1,438 Elo+
Kumbhakarna
Kumbhakarna
ItsPuddinPopTime
Kumbhakarna
Level 45
God Stats
4W - 11L
1,320 SR
Queue Stats
99W - 142L
1,393 Elo+
Party 1
Bastet
Bastet
Pause4aSec
Bastet
Level 53
God Stats
2W - 0L
1,726 SR
Queue Stats
19W - 23L
1,475 Elo+
Solo
Anubis
Anubis
Picopacorico
Anubis
Level 28
God Stats
10W - 10L
1,445 SR
Queue Stats
57W - 70L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,518
652
7,688
13,387
10,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Aviluss
Nemesis
9
1 / 9 / 2
7,198
720
4,990
14,317
5,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thoth
Raflaming
Thoth
10
1 / 4 / 1
6,624
662
9,442
7,168
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ItsPuddinPopTime
Kumbhakarna
12
3 / 1 / 9
8,278
828
5,321
10,880
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Pause4aSec
Bastet
12
7 / 1 / 4
8,092
809
9,445
9,579
4,044
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
5 / 1 / 9
8,050
805
14,053
8,772
5,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
15
15
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Nemesis
Aviluss
Nemesis
1
9
2
0.22
W
Kumbhakarna
ItsPuddinPopTime
Kumbhakarna
3
1
9
7.5
W
Bastet
Pause4aSec
Bastet
7
1
4
9
W
Anubis
5
1
9
9.5
L
Thoth
Raflaming
Thoth
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,120
Damage
28,819
34,872
Taken
29,231
17,995
Mitigated
19,596
4,739
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,688
3,511
516
1,184
13,387
10,484
0
6,503
6,884
16,261
0
L
Nemesis
Aviluss
Nemesis
4,990
2,071
963
1,590
14,317
5,373
0
7,430
6,887
0
9,393
W
Kumbhakarna
ItsPuddinPopTime
Kumbhakarna
5,321
1,026
0
2,592
10,880
10,517
351
4,752
6,128
16,088
0
W
Bastet
Pause4aSec
Bastet
9,445
3,888
0
783
9,579
4,044
677
6,495
3,084
0
23,451
W
Anubis
14,053
2,233
0
5,626
8,772
5,035
484
6,606
2,166
40,351
0
L
Thoth
Raflaming
Thoth
9,442
477
0
486
7,168
2,138
47
5,524
1,644
29,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,340
Gold Earned
24,420
94
Minions Killed
103
2
Camps Cleared
6
507,262
Distance Traveled
570,197
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,518
652
26
3
1
182,120
4
L
Nemesis
7,198
720
14
1
0
142,800
4
W
Kumbhakarna
8,278
828
21
2
0
196,170
0
W
Bastet
8,092
809
29
3
4
206,522
2
W
Anubis
8,050
805
53
5
2
167,505
0
L
Thoth
6,624
662
54
5
1
182,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role