Player Matchup

King Arthur
King Arthur
Craizinz-
King Arthur
Level 47
God Stats
2W - 1L
1,689 SR
Queue Stats
19W - 15L
1,370 Elo+
Party 3
Ra
Ra
FiosProdigy
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,386 Elo+
Party 3
Ymir
Ymir
Guilosk
Ymir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Lordjo115
Danzaburou
Level 6
God Stats
0W - 1L
1,375 SR
Queue Stats
1W - 4L
1,024 Elo+
Party 3
Nemesis
Nemesis
PooxieDust
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,239 Elo+
Party 3
Team Averages
Level 65
1,513 SR
1,304 Elo+

VS

Team Averages
Level 62
1,466 SR
1,377 Elo+
Cernunnos
Cernunnos
HairyUndersack
Cernunnos
Level 48
God Stats
9W - 11L
1,418 SR
Queue Stats
57W - 89L
1,374 Elo+
Party 1
Ganesha
Ganesha
HowieBatchablomi
Ganesha
Level 62
God Stats
5W - 2L
1,559 SR
Queue Stats
82W - 117L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
Nulium
Nu Wa
Level 46
God Stats
4W - 4L
1,533 SR
Queue Stats
32W - 49L
1,390 Elo+
Party 2
Hun Batz
Hun Batz
Trefold
Hun Batz
Level 29
God Stats
2W - 0L
1,714 SR
Queue Stats
18W - 40L
1,307 Elo+
Party 2
Sol
Sol
aaleexiis95
Sol
Level 124
God Stats
1W - 3L
1,105 SR
Queue Stats
125W - 140L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Craizinz-
King Arthur
8
1 / 2 / 1
5,568
398
1,722
6,822
3,438
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 0
7,115
508
3,177
7,828
2,936
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Guilosk
Ymir
10
0 / 4 / 0
6,181
442
3,981
13,242
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Lordjo115
Danzaburou
9
0 / 4 / 0
5,699
407
4,060
10,131
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
PooxieDust
Nemesis
14
5 / 4 / 1
8,427
602
10,972
12,701
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HairyUndersack
Cernunnos
13
8 / 0 / 1
8,354
597
12,974
9,262
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 8
7,943
567
4,971
8,915
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Nulium
Nu Wa
14
2 / 1 / 2
8,461
604
6,471
6,468
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Trefold
Hun Batz
14
2 / 0 / 6
8,220
587
3,717
10,246
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 5 / 1
8,819
630
7,490
13,010
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
16
16
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Craizinz-
King Arthur
1
2
1
0.75
L
0
2
0
0
L
Ymir
Guilosk
Ymir
0
4
0
0
W
Cernunnos
HairyUndersack
Cernunnos
8
0
1
8.5
W
0
0
8
4
L
Danzaburou
Lordjo115
Danzaburou
0
4
0
0
W
Nu Wa
Nulium
Nu Wa
2
1
2
3
L
Nemesis
PooxieDust
Nemesis
5
4
1
1.38
W
Hun Batz
Trefold
Hun Batz
2
0
6
5
W
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,912
Damage
35,623
50,724
Taken
47,901
20,750
Mitigated
21,493
10,674
Healing
22,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Craizinz-
King Arthur
1,722
289
0
0
6,822
3,438
200
4,643
2,056
0
14,051
L
3,177
531
79
1,801
7,828
2,936
0
3,412
4,178
69,233
0
L
Ymir
Guilosk
Ymir
3,981
748
0
3,712
13,242
6,409
0
2,378
10,790
28,353
0
W
Cernunnos
HairyUndersack
Cernunnos
12,974
6,482
0
6,344
9,262
3,626
722
1,450
7,812
0
60,170
W
4,971
550
0
2,886
8,915
7,344
0
2,507
6,408
20,489
6,171
L
Danzaburou
Lordjo115
Danzaburou
4,060
2,572
0
3,257
10,131
2,605
0
2,319
7,738
0
26,008
W
Nu Wa
Nulium
Nu Wa
6,471
2,218
0
2,033
6,468
2,637
692
1,621
4,847
59,924
0
L
Nemesis
PooxieDust
Nemesis
10,972
7,137
0
1,825
12,701
5,362
0
4,723
7,904
0
66,871
W
Hun Batz
Trefold
Hun Batz
3,717
1,859
0
4,835
10,246
4,085
0
1,580
8,666
0
62,133
W
7,490
3,393
0
6,552
13,010
3,801
4,299
0
13,010
64,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,990
Gold Earned
41,797
333
Minions Killed
460
0
Camps Cleared
0
1,196,783
Distance Traveled
1,273,599
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,568
398
19
1
0
201,765
0
L
Ra
7,115
508
120
9
0
258,462
1
L
Ymir
6,181
442
30
2
0
221,549
3
W
Cernunnos
8,354
597
125
9
0
259,126
4
W
Ganesha
7,943
567
2
0
0
259,901
2
L
Danzaburou
5,699
407
54
4
0
245,978
4
W
Nu Wa
8,461
604
116
8
0
258,870
5
L
Nemesis
8,427
602
110
8
0
269,029
0
W
Hun Batz
8,220
587
115
8
0
266,885
1
W
Sol
8,819
630
102
7
0
228,817
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role